OpenSimMirror/OpenSim.RegionServer/world
MW 085c184c5c Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving.
Fixed the problem with sometimes Avatar Animations being updated every frame.
New Asset uploads should now appear in the inventory all the time.
Moved Animation names/ LLUUIDs to their own class (AvatarAnimations)
2007-03-23 16:05:32 +00:00
..
scripting brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
Avatar.cs Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
AvatarAnimations.cs Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
Entity.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
Primitive.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
ScriptEngine.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
SurfacePatch.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
World.cs Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00