OpenSimMirror/OpenSim/Region/CoreModules/World/Archiver
Justin Clark-Casey (justincc) 115e66218e refactor out scene object 1 creation n ArchiverTetss 2010-01-29 21:10:14 +00:00
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Tests refactor out scene object 1 creation n ArchiverTetss 2010-01-29 21:10:14 +00:00
ArchiveReadRequest.cs Allow oar loading to work even if an estate module is not present 2010-01-22 16:22:23 +00:00
ArchiveWriteRequestExecution.cs Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
ArchiveWriteRequestPreparation.cs minor: add doc to a few parcel methods 2009-11-25 17:49:38 +00:00
ArchiverModule.cs Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
AssetsArchiver.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
AssetsDearchiver.cs Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 2009-11-05 13:10:58 -08:00
AssetsRequest.cs Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated 2009-10-22 12:33:23 -07:00