OpenSimMirror/OpenSim/Region/ClientStack/Linden/UDP
UbitUmarov 13b8b17b9a we still don't have extended wind and cloud neither do viewers 2015-09-24 20:55:39 +01:00
..
Properties Transformed the LLUDP ad-hoc plugin into a region module. It works. 2015-09-03 15:59:06 -07:00
Tests seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
IncomingPacket.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
IncomingPacketHistoryCollection.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
J2KImage.cs Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does." 2015-03-04 14:36:26 -05:00
LLClientView.cs we still don't have extended wind and cloud neither do viewers 2015-09-24 20:55:39 +01:00
LLImageManager.cs Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does." 2015-03-04 14:36:26 -05:00
LLUDPClient.cs fix GetPacketsQueuedCount typos in last commit 2015-09-22 19:24:58 +01:00
LLUDPServer.cs removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does 2015-09-22 18:39:59 +01:00
LLUDPServerCommands.cs removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does 2015-09-22 18:39:59 +01:00
OpenSimUDPBase.cs bad merge? 2015-09-01 14:54:35 +01:00
OutgoingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
PacketPool.cs Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType() 2013-08-16 00:58:25 +01:00
ThrottleRates.cs bad merge? 2015-09-01 14:54:35 +01:00
TokenBucket.cs let minimum wqburst be a bit larger than MTU 2015-09-22 18:56:03 +01:00
UnackedPacketCollection.cs Comment out the debugging statements added in the last commit. Keeping 2014-12-30 14:43:42 -08:00