OpenSimMirror/OpenSim/Region/ClientStack
idb aab1601642 Limit the message length from llInstantMessage to 1024 characters http://wiki.secondlife.com/wiki/LlInstantMessage
Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator.
Fixes Mantis #3244
2009-03-07 14:16:26 +00:00
..
LindenUDP Limit the message length from llInstantMessage to 1024 characters http://wiki.secondlife.com/wiki/LlInstantMessage 2009-03-07 14:16:26 +00:00
ClientStackManager.cs * optimized usings. 2009-02-12 09:53:12 +00:00
ClientStackUserSettings.cs * Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not 2008-11-05 20:42:37 +00:00
IClientNetworkServer.cs Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs. 2009-03-02 14:42:01 +00:00
RegionApplicationBase.cs Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do we really still need RegionApplicationBase?] 2009-03-02 16:33:11 +00:00
ThrottleSettings.cs * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) 2008-10-03 18:06:45 +00:00