OpenSimMirror/OpenSim/Region/ClientStack/LindenUDP
unknown 28aa8010b2 - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets 2009-11-15 19:40:58 +00:00
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Tests Beginning work on the new LLUDP implementation 2009-10-05 17:38:14 -07:00
IncomingPacket.cs * Added missing references to prebuild.xml and commented out the LindenUDP tests until a new test harness is written 2009-10-06 12:13:16 -07:00
IncomingPacketHistoryCollection.cs * Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet 2009-10-06 02:38:00 -07:00
J2KImage.cs Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into htb-throttle 2009-10-14 11:44:17 -07:00
LLClientView.cs * Removing the redundant SendPrimitiveTerseData.State field, it duplicates AttachPoint 2009-11-09 17:13:56 -08:00
LLFileTransfer.cs Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 2009-11-05 13:10:58 -08:00
LLImageManager.cs * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 2009-10-19 15:19:09 -07:00
LLUDPClient.cs Make the default and max RTO configurable int he linden client stack 2009-10-30 22:07:56 +00:00
LLUDPServer.cs - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets 2009-11-15 19:40:58 +00:00
OpenSimUDPBase.cs - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets 2009-11-15 19:40:58 +00:00
OutgoingPacket.cs - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets 2009-11-15 19:40:58 +00:00
ThrottleRates.cs * Moving parcel media and avatar update packets from the unthrottled category to task 2009-10-30 00:43:46 -07:00
TokenBucket.cs Committing Jim's optimization to replace the 20ms sleep in outgoing packet handling with an interruptible wait handle 2009-10-21 00:18:35 -07:00
UnackedPacketCollection.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00