OpenSimMirror/OpenSim/Region/Framework
Justin Clark-Casey (justincc) df0e5cc9fe When a mesh object is added to a scene, delay adding the physics actor until the sculpt data has been added to the shape (possibly via an async asset service request)
This prevents spurious 'no asset data' for meshes added on startup.
2011-07-12 02:33:09 +01:00
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Interfaces refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInventoryItem() to improve code readability 2011-07-08 22:28:17 +01:00
Scenes When a mesh object is added to a scene, delay adding the physics actor until the sculpt data has been added to the shape (possibly via an async asset service request) 2011-07-12 02:33:09 +01:00
ModuleLoader.cs Make it more obvious when it happens that DLL plugin loading fails. Improve exception output on Windows. 2011-04-11 21:51:17 +01:00