OpenSimMirror/OpenSim.RegionServer
MW 4f26cf8ea2 Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
..
Assets Worked on Asset server, asset downloads (from server to sim) now work. 2007-05-15 17:51:13 +00:00
CAPS * sing loud, sing proud, sing from the heart 2007-05-16 20:36:35 +00:00
types
world Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
AgentAssetUpload.cs
AuthenticateSessionsBase.cs Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
AuthenticateSessionsLocal.cs a bit more refactoring 2007-05-16 18:11:09 +00:00
AuthenticateSessionsRemote.cs Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
Grid.cs
OpenSim.RegionServer.csproj * Reverted libterrain update 2007-05-20 10:47:46 +00:00
OpenSim.RegionServer.dll.build * TortoiseSVN has an annoying red icon over stuff, this means I probably changed something. 2007-05-19 04:22:06 +00:00
OpenSimMain.cs Moved the OpenSimMain class into the OpenSim.exe project 2007-05-16 18:59:51 +00:00
OpenSimNetworkHandler.cs More refactoring. 2007-05-16 15:46:22 +00:00
PacketServer.cs Number of small changes 2007-05-19 11:55:05 +00:00
RegionInfo.cs started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) 2007-05-16 12:44:58 +00:00
RegionInfoBase.cs started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) 2007-05-16 12:44:58 +00:00
RegionServerBase.cs Renamed OpenSimApplicationBase again this time to RegionServerBase 2007-05-16 19:36:50 +00:00
SimClient.Grid.cs Number of small changes 2007-05-19 11:55:05 +00:00
SimClient.PacketHandlers.cs Add method to process for MapBlockRequest packets 2007-05-20 02:37:18 +00:00
SimClient.ProcessPackets.cs call RequestMapBlocks 2007-05-20 02:39:48 +00:00
SimClient.cs Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
SimClientBase.cs started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) 2007-05-16 12:44:58 +00:00
UDPServer.cs Added a CheckSumServer (handles template checksum , so there is no longer the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add 2007-05-19 13:28:31 +00:00
VersionInfo.cs Finished off adding the new management API to gridserver 2007-05-14 03:13:47 +00:00