OpenSimMirror/OpenSim/Region/Framework/Scenes
UbitUmarov 3ce909528d change Backup calls overlap control code 2017-06-25 15:42:36 +01:00
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Animation mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar data bc have no idea why do do have it, so leave it to who does know 2017-05-31 12:33:35 +01:00
Scripting Remove very long unused IScriptHost and NullScriptHost 2013-02-06 02:15:54 +00:00
Serialization still losing time with of halcyon incompatibile oars... cathch exceptions of the function that actually throws; Reduce log spam; don't let a broken MOAP stop all object deserialization. Fixing MOAP does not mean halcyon oars issues are fixed, just one. And really we should not even try to go against halcyon decison to be incompatible.(our MOAP encoding did not change since 2010) 2017-06-09 12:14:13 +01:00
Tests try to mk jenkins happy 2017-06-12 01:32:18 +01:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AsyncSceneObjectGroupDeleter.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Cardinals.cs
CoalescedSceneObjects.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
CollisionSounds.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
EntityBase.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
EntityManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
EventManager.cs Correct whimsical spelling on a log message 2017-02-01 18:10:27 +00:00
GodController.cs try to improve option automatic_gods processing 2017-01-08 12:30:50 +00:00
KeyframeMotion.cs mantis 8130: improve keyframes motion 2017-04-04 12:38:23 +01:00
Prioritizer.cs increase the updates priority of linkset where avatar is sitting 2017-04-14 22:02:40 +01:00
RegionStatsHandler.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ReturnInfo.cs
SOPMaterial.cs some fixes on the materials paramenters of llGetPrimitiveParams() 2017-04-24 11:46:13 +01:00
SOPVehicle.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Scene.Inventory.cs improve english on few messages (thx) 2017-06-12 13:34:39 +01:00
Scene.PacketHandlers.cs several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 2017-01-27 20:21:24 +00:00
Scene.Permissions.cs fix right to change permissions of group owned objects 2017-05-03 21:12:16 +01:00
Scene.cs change Backup calls overlap control code 2017-06-25 15:42:36 +01:00
SceneBase.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneCommunicationService.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneGraph.cs some cleanup 2017-06-13 13:22:01 +01:00
SceneManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneObjectGroup.Inventory.cs the new options i add where actually bad idea, they would make the 2017-05-04 12:36:08 +01:00
SceneObjectGroup.cs some cleanup 2017-06-13 13:22:01 +01:00
SceneObjectPart.cs some cleanup 2017-06-13 13:22:01 +01:00
SceneObjectPartInventory.cs bug fix plus some cleanup 2017-06-09 00:15:53 +01:00
ScenePresence.cs some cleanup 2017-06-13 13:22:01 +01:00
ScenePresenceStateMachine.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SimStatsReporter.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainChannel.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainCompressor.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainUtil.cs
UndoState.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UuidGatherer.cs a few more changes to iar/oar assets save error/warning to show problems known to be asset errors 2017-06-24 02:01:48 +01:00