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Animation
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mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar data bc have no idea why do do have it, so leave it to who does know
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2017-05-31 12:33:35 +01:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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still losing time with of halcyon incompatibile oars... cathch exceptions of the function that actually throws; Reduce log spam; don't let a broken MOAP stop all object deserialization. Fixing MOAP does not mean halcyon oars issues are fixed, just one. And really we should not even try to go against halcyon decison to be incompatible.(our MOAP encoding did not change since 2010)
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2017-06-09 12:14:13 +01:00 |
Tests
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try to mk jenkins happy
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2017-06-12 01:32:18 +01:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncInventorySender.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AsyncSceneObjectGroupDeleter.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Cardinals.cs
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…
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CoalescedSceneObjects.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
CollisionSounds.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
EntityBase.cs
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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2011-11-16 23:01:59 +00:00 |
EntityManager.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
EventManager.cs
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Correct whimsical spelling on a log message
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2017-02-01 18:10:27 +00:00 |
GodController.cs
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try to improve option automatic_gods processing
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2017-01-08 12:30:50 +00:00 |
KeyframeMotion.cs
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mantis 8130: improve keyframes motion
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2017-04-04 12:38:23 +01:00 |
Prioritizer.cs
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increase the updates priority of linkset where avatar is sitting
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2017-04-14 22:02:40 +01:00 |
RegionStatsHandler.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ReturnInfo.cs
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…
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SOPMaterial.cs
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some fixes on the materials paramenters of llGetPrimitiveParams()
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2017-04-24 11:46:13 +01:00 |
SOPVehicle.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Scene.Inventory.cs
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improve english on few messages (thx)
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2017-06-12 13:34:39 +01:00 |
Scene.PacketHandlers.cs
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several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
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2017-01-27 20:21:24 +00:00 |
Scene.Permissions.cs
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fix right to change permissions of group owned objects
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2017-05-03 21:12:16 +01:00 |
Scene.cs
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change Backup calls overlap control code
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2017-06-25 15:42:36 +01:00 |
SceneBase.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneCommunicationService.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneGraph.cs
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some cleanup
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2017-06-13 13:22:01 +01:00 |
SceneManager.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneObjectGroup.Inventory.cs
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the new options i add where actually bad idea, they would make the
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2017-05-04 12:36:08 +01:00 |
SceneObjectGroup.cs
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some cleanup
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2017-06-13 13:22:01 +01:00 |
SceneObjectPart.cs
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some cleanup
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2017-06-13 13:22:01 +01:00 |
SceneObjectPartInventory.cs
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bug fix plus some cleanup
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2017-06-09 00:15:53 +01:00 |
ScenePresence.cs
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some cleanup
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2017-06-13 13:22:01 +01:00 |
ScenePresenceStateMachine.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SimStatsReporter.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainChannel.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainCompressor.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainUtil.cs
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…
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UndoState.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
UuidGatherer.cs
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a few more changes to iar/oar assets save error/warning to show problems known to be asset errors
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2017-06-24 02:01:48 +01:00 |