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Animation
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Merge branch 'master' into careminster
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2013-01-19 02:38:04 +00:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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Merge branch 'master' into careminster
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2013-02-08 23:29:47 +00:00 |
Tests
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Merge branch 'master' into careminster
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2013-03-22 01:01:24 +00:00 |
Types
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AsyncInventorySender.cs
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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2012-06-12 02:43:33 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene.
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2012-05-23 01:58:10 +01:00 |
Border.cs
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Add "show borders" command to show the borders of a region.
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2013-03-23 00:45:21 +00:00 |
Cardinals.cs
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CoalescedSceneObjects.cs
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CollisionSounds.cs
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remove forgotten line...
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2012-07-14 20:13:40 +01:00 |
EntityBase.cs
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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2011-11-16 23:01:59 +00:00 |
EntityManager.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EventManager.cs
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Merge branch 'master' into careminster
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2013-02-15 21:42:16 +00:00 |
KeyframeMotion.cs
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Make Keyframe motion cross regions again
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2013-03-03 12:48:56 +01:00 |
Prioritizer.cs
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Reverse a senseless change in the prioritizer. Why I would want avatars to render according to their camera position is beyond me.
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2012-07-31 23:38:01 +02:00 |
RegionStatsHandler.cs
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Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
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2012-07-25 23:11:50 +01:00 |
ReturnInfo.cs
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SOPMaterial.cs
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initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc
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2012-03-13 17:56:32 +00:00 |
SOPVehicle.cs
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missed fix on vehicle reference frame
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2012-07-13 20:25:47 +01:00 |
Scene.Inventory.cs
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Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.
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2013-03-31 21:59:44 +01:00 |
Scene.PacketHandlers.cs
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Merge branch 'master' into careminster
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2012-10-26 21:13:01 +01:00 |
Scene.Permissions.cs
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If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region.
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2012-04-27 20:22:35 +01:00 |
Scene.cs
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Merge commit '23ae4c0a4d813763bcc39db7693850a21727d7f2' into careminster
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2013-03-29 02:42:47 +00:00 |
SceneBase.cs
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Merge branch 'master' into careminster
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2012-11-12 23:27:47 +00:00 |
SceneCommunicationService.cs
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Fix an exception while outputting a log message
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2012-07-29 15:12:03 +02:00 |
SceneGraph.cs
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Plumb the path from the client to the extra physics params and back
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2013-02-07 22:25:28 +00:00 |
SceneManager.cs
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Fix SceneManager to use the new automatic property throughout.
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2013-03-21 01:44:09 +01:00 |
SceneObjectGroup.Inventory.cs
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Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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2013-03-26 03:40:06 +00:00 |
SceneObjectGroup.cs
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Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.
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2013-03-31 21:59:44 +01:00 |
SceneObjectPart.cs
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Merge branch 'master' into careminster
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2013-04-02 23:47:19 +01:00 |
SceneObjectPartInventory.cs
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Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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2013-03-26 03:40:06 +00:00 |
ScenePresence.cs
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Merge branch 'master' into careminster
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2013-03-29 23:28:47 +00:00 |
SimStatsReporter.cs
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Merge branch 'master' into careminster
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2012-10-23 17:25:40 +01:00 |
TerrainChannel.cs
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Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
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2012-03-16 13:08:05 -07:00 |
TerrainUtil.cs
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UndoState.cs
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Refactor, move OjectChangeData into it's own file and rename
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2012-03-13 13:08:32 +01:00 |
UuidGatherer.cs
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Merge branch 'master' into careminster
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2013-02-04 19:21:39 +00:00 |