OpenSimMirror/OpenSim.RegionServer
MW 4f26cf8ea2 Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
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Assets
CAPS * sing loud, sing proud, sing from the heart 2007-05-16 20:36:35 +00:00
types
world Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
AgentAssetUpload.cs
AuthenticateSessionsBase.cs Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
AuthenticateSessionsLocal.cs
AuthenticateSessionsRemote.cs Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
Grid.cs
OpenSim.RegionServer.csproj * Reverted libterrain update 2007-05-20 10:47:46 +00:00
OpenSim.RegionServer.dll.build * TortoiseSVN has an annoying red icon over stuff, this means I probably changed something. 2007-05-19 04:22:06 +00:00
OpenSimMain.cs
OpenSimNetworkHandler.cs
PacketServer.cs Number of small changes 2007-05-19 11:55:05 +00:00
RegionInfo.cs
RegionInfoBase.cs
RegionServerBase.cs
SimClient.Grid.cs Number of small changes 2007-05-19 11:55:05 +00:00
SimClient.PacketHandlers.cs Add method to process for MapBlockRequest packets 2007-05-20 02:37:18 +00:00
SimClient.ProcessPackets.cs call RequestMapBlocks 2007-05-20 02:39:48 +00:00
SimClient.cs Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
SimClientBase.cs
UDPServer.cs Added a CheckSumServer (handles template checksum , so there is no longer the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add 2007-05-19 13:28:31 +00:00
VersionInfo.cs