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MSSQL
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Make the concept of namespaces explicit in dynamic attributes
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2013-06-27 23:14:28 +01:00 |
MySQL
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In XAssetService, on a delete asset request also delete the asset in any chained service.
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2013-06-28 19:11:44 +01:00 |
Null
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Deleted all AssemblyFileVersion directives
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2013-02-19 17:14:55 -08:00 |
Properties
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Deleted all AssemblyFileVersion directives
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2013-02-19 17:14:55 -08:00 |
Resources
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Removed a few obsolete mono addin references. Mantis #4854
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2010-07-14 14:47:01 -07:00 |
SQLite
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Make the concept of namespaces explicit in dynamic attributes
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2013-06-27 23:14:28 +01:00 |
Tests
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Fix database service unit test failures by temporarily reverting BasicDataServiceTest extending OpenSimTestCase.
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2012-11-26 22:25:36 +00:00 |
AssetDataBase.cs
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Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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2010-05-09 17:56:52 +01:00 |
DBGuids.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
IAssetData.cs
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First pass at cleaning up thread safety in EntityManager and SceneGraph
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2010-09-10 12:04:12 -07:00 |
IAuthenticationData.cs
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Fully implement unencrypted auth token operations
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2009-09-04 07:48:09 +01:00 |
IAvatarData.cs
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AvatarStore. Untested, but complete
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2010-01-04 02:52:43 +00:00 |
IFriendsData.cs
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More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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2011-05-22 16:51:03 -07:00 |
IGridUserData.cs
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GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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2010-05-07 21:29:56 -07:00 |
IGroupsData.cs
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First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
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2013-02-19 07:26:40 -08:00 |
IInventoryData.cs
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First pass at cleaning up thread safety in EntityManager and SceneGraph
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2010-09-10 12:04:12 -07:00 |
IOfflineIMData.cs
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Offline IM: moved the Data and MySQL bits to the corresponding places in core, so that it will be easier to plugin a SQLite backend, if anyone is interested in doing that.
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2013-02-19 06:37:20 -08:00 |
IPresenceData.cs
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Restrict IPresenceData.VerifyAgent
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2012-12-09 15:08:32 -05:00 |
IProfilesData.cs
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Adding standard OpenSim header to source files
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2013-05-31 22:03:27 -04:00 |
IRegionData.cs
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Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this.
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2012-10-09 01:35:27 +01:00 |
IUserAccountData.cs
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Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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2010-04-16 16:36:44 -07:00 |
IXAssetDataPlugin.cs
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Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.
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2012-03-19 00:18:04 +00:00 |
IXGroupData.cs
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Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present.
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2012-11-24 02:43:31 +00:00 |
IXInventoryData.cs
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minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
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2012-11-09 01:18:11 +00:00 |
IniConfig.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Migration.cs
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Formatting cleanup.
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2010-10-04 21:28:17 -04:00 |