OpenSimMirror/OpenSim/Region/OptionalModules
UbitUmarov 707eb8de82 remove more xml things no longer needed on .net >4.5.2 2018-01-17 07:17:24 +00:00
..
Agent add missing part of mutes list protocol 2017-11-16 17:50:06 +00:00
Asset Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Avatar remove more xml things no longer needed on .net >4.5.2 2018-01-17 07:17:24 +00:00
DataSnapshot remove a accent from a method name 2017-05-27 06:30:23 +01:00
Example Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Framework/Monitoring Add the ability to post to and act uponconfiguration in etcd 2017-03-31 14:38:41 +01:00
Materials Make negative asset caching actually work 2017-01-30 13:59:05 +00:00
PhysicsParameters Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
PrimLimitsModule add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) permissions check 2017-04-03 16:10:05 +01:00
Properties Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Scripting do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 2017-05-04 12:08:10 +01:00
ServiceConnectorsIn/Freeswitch Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UserStatistics Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ViewerSupport Fix custom dialogs working when bin/ is read-only 2017-01-07 01:16:56 +00:00
World clean some modules api 2018-01-13 14:40:31 +00:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.