..
Hypergrid
* Corrected CAPS namespaces
2009-06-18 14:33:35 +00:00
Scripting
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Serialization
* refactor: split out part xml writing in SceneObjectSerializer
2009-06-05 18:44:44 +00:00
Tests
Formatting cleanup, ignore some generated files.
2009-06-22 11:04:09 +00:00
Types
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AnimationSet.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AsyncSceneObjectGroupDeleter.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AvatarAnimations.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
BinBVHAnimation.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
EntityBase.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
EntityManager.cs
* optimized usings.
2009-02-12 09:53:12 +00:00
EventManager.cs
When a shared module hooks OnClientClosed, it has no way of finding
2009-06-19 20:46:17 +00:00
RegionStatsHandler.cs
Formatting cleanup.
2009-06-10 04:28:56 +00:00
ReturnInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Scene.Inventory.cs
From: Chris Yeoh <yeohc@au1.ibm.com>
2009-06-29 15:05:12 +00:00
Scene.PacketHandlers.cs
From: Chris Yeoh <yeohc@au1.ibm.com>
2009-06-19 12:21:20 +00:00
Scene.Permissions.cs
Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes:
2009-06-14 21:44:34 +00:00
Scene.cs
* Minuscule CC fix
2009-06-22 07:40:31 +00:00
SceneBase.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
SceneCommunicationService.cs
* Corrected CAPS namespaces
2009-06-18 14:33:35 +00:00
SceneGraph.cs
Explicitly set the changed status of the prim groups affected in a delink
2009-06-02 08:19:32 +00:00
SceneManager.cs
Formatting cleanup.
2009-06-10 04:28:56 +00:00
SceneObjectGroup.Inventory.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
SceneObjectGroup.cs
Thank you kindly, AnakinLohner, for a patch that addresses:
2009-07-02 16:02:18 +00:00
SceneObjectPart.cs
Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes.
2009-06-26 12:09:43 +00:00
SceneObjectPartInventory.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
ScenePresence.cs
Removed the List<NewForce> m_forceList from ScenePresence, as there wasn't any need for a list, as only the last entry in it was acted on. So it now has a single NewForce m_nextVelocity , which is updated (rather than a NewForce object being created every AgentUpdate). So as well as cutting out all the adds and clearing of the list, it also removes the creation of upto 100+ new objects per second per avatar.
2009-06-28 11:07:26 +00:00
SceneViewer.cs
Update svn properties.
2009-06-27 04:31:49 +00:00
SimStatsReporter.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
TerrainChannel.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
TerrainUtil.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
UndoState.cs
Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right.
2009-06-24 09:49:49 +00:00
UuidGatherer.cs
* minor: tiny tweak just to trigger another panda build
2009-06-05 19:53:24 +00:00