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Animation
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
2011-08-11 01:56:42 +01:00
Scripting
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-15 16:35:27 -07:00
Serialization
stop passing FromUserInventoryItemID right down into the deserializer.
2011-09-02 00:50:16 +01:00
Tests
stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject()
2011-09-13 18:11:13 +01:00
Types
remove unused BasicQuadTreeNode
2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs
minor: remove mono compiler warning
2011-07-11 02:11:37 +01:00
AsyncSceneObjectGroupDeleter.cs
refactor: rename DeleteToInventory() to CopyToInventory()
2011-04-18 21:34:26 +01:00
Border.cs
Formatting cleanup.
2009-10-01 09:38:36 +09:00
Cardinals.cs
Add copyright headers. Formatting cleanup.
2009-09-03 02:04:17 +09:00
CoalescedSceneObjects.cs
refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
2011-04-13 21:48:16 +01:00
EntityBase.cs
refactor: simplify EntityBase.IsDeleted property
2011-08-24 22:34:26 +01:00
EntityManager.cs
remove mono compiler warnings
2010-12-17 22:35:08 +00:00
EventManager.cs
Do a partial fix/implementation of OSSL osNpcMoveTo()
2011-08-03 04:19:19 +01:00
Prioritizer.cs
Remove pointless cluttering SOP.ParentGroup != null checks.
2011-09-01 01:22:28 +01:00
RegionStatsHandler.cs
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
2010-01-11 07:51:33 -08:00
ReturnInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Scene.Inventory.cs
Delay loading scripts until the scene has finished loading
2011-09-09 23:01:05 +01:00
Scene.PacketHandlers.cs
Eliminate pointless checks of SOG.RootPart != null
2011-09-01 02:11:00 +01:00
Scene.Permissions.cs
Add permissions hooks for object transfers
2011-01-03 19:42:58 +00:00
Scene.cs
Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now
2011-09-13 20:25:32 +01:00
SceneBase.cs
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
2011-08-18 00:53:05 +01:00
SceneCommunicationService.cs
Change UpdateAgent (for changes in agent position) to be sent
2011-02-03 12:43:46 -08:00
SceneGraph.cs
Stop attempts to rewear already worn items from removing and reattaching.
2011-09-13 22:13:58 +01:00
SceneManager.cs
Merge branch 'master' into bulletsim
2011-08-19 14:49:16 -07:00
SceneObjectGroup.Inventory.cs
Stop attempts to rewear already worn items from removing and reattaching.
2011-09-13 22:13:58 +01:00
SceneObjectGroup.cs
Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called.
2011-09-02 22:28:27 +01:00
SceneObjectPart.cs
stop passing FromUserInventoryItemID right down into the deserializer.
2011-09-02 00:50:16 +01:00
SceneObjectPartInventory.cs
Stop attempts to rewear already worn items from removing and reattaching.
2011-09-13 22:13:58 +01:00
ScenePresence.cs
eliminate redundant SP.m_regionInfo since it always has the scene.
2011-09-12 23:00:15 +01:00
SceneViewer.cs
Lock m_pendingObjects when calling GetPendingObjectsCount().
2011-09-06 22:48:05 +01:00
SimStatsReporter.cs
Make SImStatsReporter pick ObjectCapacity striaght out of region info
2010-10-22 18:27:49 -04:00
TerrainChannel.cs
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
2009-10-02 18:31:08 -07:00
TerrainUtil.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
UndoState.cs
Partially fix autopilot/go here
2011-08-02 23:41:12 +01:00
UuidGatherer.cs
minor: put <remarks> tags around some method doc
2011-09-12 20:06:09 +01:00