OpenSimMirror/OpenSim/Region/Framework/Scenes
Justin Clark-Casey (justincc) 8880aea728 Stop attempts to rewear already worn items from removing and reattaching.
Viewer 2/3 will sometimes attempt to rewear attachments, even though they have already been attached during the main login process.
This change ignores those attempts.
This stops script failures during login, as the rewearing was racing with the script startup code.
It might also help with attachments being abnormally put into deleted state.
Hopefully resolves some more of http://opensimulator.org/mantis/view.php?id=5644
2011-09-13 22:13:58 +01:00
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Animation Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. 2011-08-11 01:56:42 +01:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization stop passing FromUserInventoryItemID right down into the deserializer. 2011-09-02 00:50:16 +01:00
Tests stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() 2011-09-13 18:11:13 +01:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs minor: remove mono compiler warning 2011-07-11 02:11:37 +01:00
AsyncSceneObjectGroupDeleter.cs refactor: rename DeleteToInventory() to CopyToInventory() 2011-04-18 21:34:26 +01:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
CoalescedSceneObjects.cs refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
EntityBase.cs refactor: simplify EntityBase.IsDeleted property 2011-08-24 22:34:26 +01:00
EntityManager.cs remove mono compiler warnings 2010-12-17 22:35:08 +00:00
EventManager.cs Do a partial fix/implementation of OSSL osNpcMoveTo() 2011-08-03 04:19:19 +01:00
Prioritizer.cs Remove pointless cluttering SOP.ParentGroup != null checks. 2011-09-01 01:22:28 +01:00
RegionStatsHandler.cs OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 2010-01-11 07:51:33 -08:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Delay loading scripts until the scene has finished loading 2011-09-09 23:01:05 +01:00
Scene.PacketHandlers.cs Eliminate pointless checks of SOG.RootPart != null 2011-09-01 02:11:00 +01:00
Scene.Permissions.cs Add permissions hooks for object transfers 2011-01-03 19:42:58 +00:00
Scene.cs Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now 2011-09-13 20:25:32 +01:00
SceneBase.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
SceneCommunicationService.cs Change UpdateAgent (for changes in agent position) to be sent 2011-02-03 12:43:46 -08:00
SceneGraph.cs Stop attempts to rewear already worn items from removing and reattaching. 2011-09-13 22:13:58 +01:00
SceneManager.cs Merge branch 'master' into bulletsim 2011-08-19 14:49:16 -07:00
SceneObjectGroup.Inventory.cs Stop attempts to rewear already worn items from removing and reattaching. 2011-09-13 22:13:58 +01:00
SceneObjectGroup.cs Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called. 2011-09-02 22:28:27 +01:00
SceneObjectPart.cs stop passing FromUserInventoryItemID right down into the deserializer. 2011-09-02 00:50:16 +01:00
SceneObjectPartInventory.cs Stop attempts to rewear already worn items from removing and reattaching. 2011-09-13 22:13:58 +01:00
ScenePresence.cs eliminate redundant SP.m_regionInfo since it always has the scene. 2011-09-12 23:00:15 +01:00
SceneViewer.cs Lock m_pendingObjects when calling GetPendingObjectsCount(). 2011-09-06 22:48:05 +01:00
SimStatsReporter.cs Make SImStatsReporter pick ObjectCapacity striaght out of region info 2010-10-22 18:27:49 -04:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Partially fix autopilot/go here 2011-08-02 23:41:12 +01:00
UuidGatherer.cs minor: put <remarks> tags around some method doc 2011-09-12 20:06:09 +01:00