OpenSimMirror/OpenSim/Region/Framework/Scenes
Justin Clarke Casey bd4955468e * minor: Remove SOG XML2 serialization log messages for now 2009-02-10 19:00:10 +00:00
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Hypergrid this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
Scripting This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Tests this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
Types This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Animation.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
AnimationSet.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
AsyncSceneObjectGroupDeleter.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
AvatarAnimations.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
EntityBase.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
EntityManager.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
EventManager.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
IScenePresenceBody.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
ReturnInfo.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Scene.Inventory.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Scene.PacketHandlers.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Scene.Permissions.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Scene.cs Fixes a failed unit test on ScenePresences tests. That test unit needs some fixing too. 2009-02-09 23:12:49 +00:00
SceneBase.cs From Alan Webb <awebb@linux.vnet.ibm.com> 2009-02-09 21:47:55 +00:00
SceneCommunicationService.cs * Removed the duplicate AddCapsHandler that existed in ScenePresence.MakeRootAgent; CAPs are already in place when this runs. 2009-02-08 00:54:56 +00:00
SceneGraph.cs Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. 2009-02-09 22:27:27 +00:00
SceneManager.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
SceneObjectGroup.Inventory.cs Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. 2009-02-09 22:27:27 +00:00
SceneObjectGroup.cs * minor: Remove SOG XML2 serialization log messages for now 2009-02-10 19:00:10 +00:00
SceneObjectPart.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
SceneObjectPartInventory.cs From Alan Webb <awebb@linux.vnet.ibm.com> 2009-02-09 21:47:55 +00:00
ScenePresence.cs Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. 2009-02-09 22:27:27 +00:00
SceneXmlLoader.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
SimStatsReporter.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
TerrainChannel.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
TerrainUtil.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
UndoState.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00