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Hypergrid
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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2009-02-10 13:10:57 +00:00 |
Scripting
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Tests
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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2009-02-10 13:10:57 +00:00 |
Types
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Animation.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
AnimationSet.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
AsyncSceneObjectGroupDeleter.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
AvatarAnimations.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
EntityBase.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
EntityManager.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
EventManager.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
IScenePresenceBody.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
ReturnInfo.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Scene.Inventory.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Scene.PacketHandlers.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Scene.Permissions.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Scene.cs
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Fixes a failed unit test on ScenePresences tests. That test unit needs some fixing too.
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2009-02-09 23:12:49 +00:00 |
SceneBase.cs
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From Alan Webb <awebb@linux.vnet.ibm.com>
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2009-02-09 21:47:55 +00:00 |
SceneCommunicationService.cs
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* Removed the duplicate AddCapsHandler that existed in ScenePresence.MakeRootAgent; CAPs are already in place when this runs.
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2009-02-08 00:54:56 +00:00 |
SceneGraph.cs
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Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
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2009-02-09 22:27:27 +00:00 |
SceneManager.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
SceneObjectGroup.Inventory.cs
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Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
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2009-02-09 22:27:27 +00:00 |
SceneObjectGroup.cs
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* minor: Remove SOG XML2 serialization log messages for now
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2009-02-10 19:00:10 +00:00 |
SceneObjectPart.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
SceneObjectPartInventory.cs
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From Alan Webb <awebb@linux.vnet.ibm.com>
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2009-02-09 21:47:55 +00:00 |
ScenePresence.cs
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Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
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2009-02-09 22:27:27 +00:00 |
SceneXmlLoader.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
SimStatsReporter.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
TerrainChannel.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
TerrainUtil.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
UndoState.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |