.. |
Assets
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
CAPS
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
UserServer
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
types
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brought zircon branch into trunk
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2007-03-22 10:11:15 +00:00 |
world
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
AgentAssetUpload.cs
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* revert the revert - begin the beguine
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2007-03-27 21:42:14 +00:00 |
ConsoleCmds.cs
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* Now there's one Console class, and instead the apps responds to cmd's and show's
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2007-03-27 08:10:15 +00:00 |
Grid.cs
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brought zircon branch into trunk
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2007-03-22 10:11:15 +00:00 |
OpenSim.RegionServer.csproj
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
OpenSim.RegionServer.dll.build
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
OpenSim.csproj
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Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving.
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2007-03-23 16:05:32 +00:00 |
OpenSim.exe.build
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You want large textures, you shall have! - Xfer system now working for large asset uploads
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2007-03-25 17:34:58 +00:00 |
OpenSimMain.cs
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
OpenSimNetworkHandler.cs
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
QueItem.cs
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brought zircon branch into trunk
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2007-03-22 10:11:15 +00:00 |
SimClient.cs
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RIP OpenSimRoot. (removed)
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2007-03-28 13:08:27 +00:00 |
SimConsole.cs
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* Now there's one Console class, and instead the apps responds to cmd's and show's
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2007-03-27 08:10:15 +00:00 |
VersionInfo.cs
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brought zircon branch into trunk
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2007-03-22 10:11:15 +00:00 |