OpenSimMirror/OpenSim/Region/Physics/OdePlugin
Justin Clark-Casey (justincc) 1f1da23097 Bump version and assembly version numbers from 0.7.5 to 0.7.6
This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force.
2013-02-05 00:23:17 +00:00
..
Tests Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests 2012-11-24 03:15:24 +00:00
AssemblyInfo.cs Bump version and assembly version numbers from 0.7.5 to 0.7.6 2013-02-05 00:23:17 +00:00
ODECharacter.cs ODECharacter overrides TargetVelocity. No change to existing behavior 2012-11-08 01:18:25 -08:00
ODEDynamics.c_comments Commit initial version of KittoFlora's vehicle changes 2009-09-30 18:51:02 +02:00
ODEDynamics.cs minor: remove some mono compiler warnings 2010-06-25 21:09:15 +01:00
ODEPrim.cs Stop logging spurious asset data for {0} is zero length error for sculpts/mesh 2012-11-28 02:01:04 +00:00
ODERayCastRequestManager.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
OdePhysicsJoint.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
OdePlugin.cs BulletSim: add osGetPhysicsEngineType() LSL function and update 2013-01-11 16:47:35 -08:00
OdeScene.cs BulletSim: fix the trimming of colliders so only the top 25 are returned. 2013-01-28 09:02:01 -08:00
drawstuff.cs Minor formatting cleanup. 2008-12-09 12:15:02 +00:00