OpenSimMirror/OpenSim/Region/CoreModules/World/Archiver
Robert Adams 9c97fb8e12 Implement terrain merging in TerrainChannel.
Modify archiver to use terrain merging when loading oars.
This makes displacement AND rotation properly work on terrain when loading oars.
Especially useful when loading legacy region oars into large varregions.
2014-02-02 11:17:49 -08:00
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Tests clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size 2014-01-28 16:25:01 -08:00
ArchiveHelpers.cs Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." 2012-09-30 07:48:03 -07:00
ArchiveReadRequest.cs Implement terrain merging in TerrainChannel. 2014-02-02 11:17:49 -08:00
ArchiveScenesGroup.cs varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 2013-12-14 07:53:01 -08:00
ArchiveWriteRequest.cs Merge branch 'master' into varregion 2014-01-21 11:31:51 -08:00
ArchiverModule.cs Implement terrain merging in TerrainChannel. 2014-02-02 11:17:49 -08:00
AssetsArchiver.cs If Save OAR/IAR times-out while waiting for assets then notify the caller that the operation failed 2013-01-02 22:15:00 +00:00
AssetsDearchiver.cs Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 2012-07-11 22:54:22 +01:00
AssetsRequest.cs Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 2014-01-20 00:38:42 -08:00
DearchiveScenesGroup.cs varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 2013-12-14 07:53:01 -08:00