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AssetLoader/Filesystem
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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2013-10-04 23:33:47 +01:00 |
Client
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Fix script error messages not showing up in viewer 3 and associated viewers.
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2012-10-25 03:26:12 +01:00 |
Communications
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Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function.
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2014-05-30 13:47:19 -07:00 |
Console
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Compile the regex that extract categories for colourization just once rather than on every single log.
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2014-05-23 21:09:48 +01:00 |
Monitoring
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Add monitored thread last update times as stats in "show stats all"
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2014-03-21 02:06:10 +00:00 |
RegionLoader
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Remove the old XML format parsing. Now additional region params can just be
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2014-04-12 16:58:07 +01:00 |
Serialization
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When saving an OAR in "Publish" mode, also discard Group information
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2014-05-26 15:33:13 +01:00 |
Servers
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Adds optional HTTP Basic Authentication to Robust service connectors.
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2014-05-23 16:19:43 -07:00 |
ServiceAuth
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Adds optional HTTP Basic Authentication to Robust service connectors.
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2014-05-23 16:19:43 -07:00 |
Tests
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |
AgentCircuitData.cs
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Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do.
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2014-05-22 13:16:06 +01:00 |
AgentCircuitManager.cs
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AgentUpdateArgs.cs
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Animation.cs
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |
AssemblyInfo.cs
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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2013-10-04 23:33:47 +01:00 |
AssetBase.cs
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Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
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2014-04-22 12:18:54 +03:00 |
AssetLandmark.cs
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AssetPermissions.cs
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Minor: may avoid crashes of sims that still don't have this configuration section.
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2012-09-21 15:04:41 -07:00 |
AssetRequestToClient.cs
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AuthenticateResponse.cs
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AvatarAppearance.cs
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Add missing viewer param elements for butt and breast physics.
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2013-12-19 01:24:36 +00:00 |
AvatarAttachment.cs
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AvatarPickerAvatar.cs
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AvatarPickerReplyAgentDataArgs.cs
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AvatarPickerReplyDataArgs.cs
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AvatarWearable.cs
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AvatarWearingArgs.cs
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BasicDOSProtector.cs
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* Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service.
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2013-10-09 22:21:25 -05:00 |
BlockingQueue.cs
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Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe
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2014-03-18 23:05:49 +00:00 |
Cache.cs
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Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
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2012-08-20 20:55:58 +01:00 |
CachedTextureEventArg.cs
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Adds an event and a method so that handling of the CachedTexture
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2013-05-08 13:13:51 -07:00 |
CapsUtil.cs
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ChatTypeEnum.cs
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ChildAgentDataUpdate.cs
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Committing the Avination Scene Presence and related texture code
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2013-12-11 01:39:56 +00:00 |
CircularBuffer.cs
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* Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
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2013-10-07 21:35:55 -05:00 |
ClientInfo.cs
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Added show client-stats [first last] command to expose what viewers are requesting.
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2013-07-10 16:09:45 -07:00 |
ClientManager.cs
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CnmMemoryCache.cs
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CnmSynchronizedCache.cs
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ColliderData.cs
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ConfigSettings.cs
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Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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2013-10-28 18:03:34 +00:00 |
ConfigurationOption.cs
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Constants.cs
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Add routines in Util.cs for conversion of region handles to region
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2014-01-04 19:01:03 -08:00 |
Culture.cs
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DAMap.cs
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minor: remove now unused migration-hack bool from DAMap
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2013-07-08 23:32:19 +01:00 |
DOMap.cs
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Make the concept of namespaces explicit in dynamic attributes
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2013-06-27 23:14:28 +01:00 |
DoubleDictionaryThreadAbortSafe.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EstateBan.cs
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EstateSettings.cs
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Send up the part missing from the Avination Estate commit.
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2013-05-11 01:27:37 +01:00 |
EventData.cs
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ExtraPhysicsData.cs
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Partial port of Avination's support for the new physics parameters.
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2013-02-06 08:03:04 +00:00 |
ForeignUserProfileData.cs
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FriendListItem.cs
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GcNotify.cs
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GridInstantMessage.cs
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Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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2013-07-27 15:38:56 -07:00 |
GroupData.cs
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IAssetLoader.cs
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IClientAPI.cs
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Committing the Avination Scene Presence and related texture code
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2013-12-11 01:39:56 +00:00 |
ICnmCache.cs
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ICommandConsole.cs
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factor out common HandleShow code for "show uptime"
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2012-11-22 04:05:09 +00:00 |
IConsole.cs
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factor out common HandleShow code for "show uptime"
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2012-11-22 04:05:09 +00:00 |
IGenericConfig.cs
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IImprovedAssetCache.cs
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minor: Add method doc to IImproveAssetCache
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2014-01-18 00:15:38 +00:00 |
ILandChannel.cs
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Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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2013-03-14 22:56:26 +00:00 |
ILandObject.cs
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Add per-user checking to PrimLimitsModule
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2014-04-12 09:28:29 +01:00 |
IMoneyModule.cs
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Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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2013-05-25 02:08:54 +01:00 |
IPeople.cs
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Added AvatarPickerSearch capability handler.
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2013-05-07 18:01:48 -07:00 |
IPlugin.cs
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IPrimCounts.cs
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IRegionCreator.cs
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IRegionLoader.cs
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IRegistryCore.cs
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IScene.cs
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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2013-09-27 22:27:39 +01:00 |
ISceneAgent.cs
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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2012-06-12 02:43:33 +01:00 |
ISceneEntity.cs
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ISceneObject.cs
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InventoryCollection.cs
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InventoryFolderBase.cs
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Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders.
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2012-08-29 02:01:43 +01:00 |
InventoryFolderImpl.cs
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InventoryItemBase.cs
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- When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.)
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2014-05-06 07:16:37 +01:00 |
InventoryNodeBase.cs
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LandData.cs
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Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (implementation of dwell-value in LandData + eventhandler, return always 0); source-formatting of LandData
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2012-10-20 05:06:46 -04:00 |
LandStatReportItem.cs
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LandUpdateArgs.cs
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Lazy.cs
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Location.cs
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* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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2013-08-01 16:32:36 -05:00 |
LocklessQueue.cs
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Committing Avination's memleak fix-a-thon, installment #2
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2012-07-23 19:26:21 +01:00 |
Login.cs
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MainConsole.cs
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MapAndArray.cs
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MapBlockData.cs
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varregion: enable teleporting to a varregion by clicking on the map and
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2014-01-26 19:32:28 -08:00 |
MapItemReplyStruct.cs
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varregion: enable teleporting to a varregion by clicking on the map and
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2014-01-26 19:32:28 -08:00 |
MinHeap.cs
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Commiting Avination's memleak fix-a-thon, installment #1
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2012-07-23 19:21:59 +01:00 |
MultipartForm.cs
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NetworkServersInfo.cs
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NetworkUtil.cs
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OSChatMessage.cs
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ParcelMediaCommandEnum.cs
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PermissionsUtil.cs
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Refactored: use a single function to apply an object's folded permissions to its main permissions
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2014-01-10 19:50:03 +00:00 |
PluginLoader.cs
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Allow Mono Plugin Registry setting for Regions
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2014-03-22 01:29:51 +00:00 |
PluginManager.cs
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minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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2013-03-13 23:17:27 +00:00 |
Pool.cs
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Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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2012-10-23 01:52:10 +01:00 |
PresenceType.cs
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PrimeNumberHelper.cs
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PrimitiveBaseShape.cs
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Preserve attachment point & position when attachment is rezzed in world
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2013-09-22 21:10:01 -05:00 |
PriorityQueue.cs
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RegionFlags.cs
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Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
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2013-09-02 17:27:45 +01:00 |
RegionHandshakeArgs.cs
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RegionInfo.cs
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Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
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2014-05-30 19:40:10 +01:00 |
RegionInfoForEstateMenuArgs.cs
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RegionSettings.cs
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Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
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2014-01-20 19:16:19 +00:00 |
RegistryCore.cs
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RequestAssetArgs.cs
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SLUtil.cs
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Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
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2014-01-20 00:38:42 -08:00 |
SimStats.cs
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SurfaceTouchEventArgs.cs
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TaskInventoryDictionary.cs
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Make "show object part" command correctly display script status.
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2012-10-31 00:31:18 +00:00 |
TaskInventoryItem.cs
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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2013-11-15 21:45:08 +00:00 |
TerrainData.cs
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Fix issue where terrain height values > 327 caused chaotic spiked terrain.
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2014-04-25 22:56:25 +01:00 |
TextureRequestArgs.cs
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ThrottleOutPacketType.cs
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Complete removal of the now unused state queue
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2013-01-16 16:45:18 +00:00 |
UpdateShapeArgs.cs
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UserAgentData.cs
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UserProfileData.cs
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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2013-11-08 20:53:37 -08:00 |
UserProfiles.cs
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Add support for user preferences (im via email)
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2013-12-06 02:52:13 -05:00 |
Util.cs
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Restore overload mode accidentally disabled in a prior commit. Add a new
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2014-04-25 21:34:29 +01:00 |
ViewerEffectEventHandlerArg.cs
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WearableCacheItem.cs
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Add missing files *blush*
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2013-12-11 01:44:03 +00:00 |
WebUtil.cs
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Adds optional HTTP Basic Authentication to Robust service connectors.
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2014-05-23 16:19:43 -07:00 |