Go to file
MW a5f5be8a0c attempt to try to fix mantis issue # 613, which seems to be a threading issue. Queue is only threadsafe if its a public static member, which in this case it wasn't. And we were locking it during both enqueues and dequeues. So have added those locks to a syncObject. But it still needs testing on a high load region, as that seems to be when the exception happened. 2008-03-14 14:40:31 +00:00
.nant added top level README file. It would be good if 2007-09-17 13:06:07 +00:00
OpenSim attempt to try to fix mantis issue # 613, which seems to be a threading issue. Queue is only threadsafe if its a public static member, which in this case it wasn't. And we were locking it during both enqueues and dequeues. So have added those locks to a syncObject. But it still needs testing on a high load region, as that seems to be when the exception happened. 2008-03-14 14:40:31 +00:00
Prebuild Backported MACOSX OS identifier into Prebuild. 2008-02-27 05:22:47 +00:00
ThirdParty/3Di Eliminated several compiler warning messages 2008-03-11 04:40:39 +00:00
ThirdPartyLicenses Extended svn:eol-style to check some other file types. 2007-12-20 01:01:42 +00:00
bin * Change opensim.ini.example guidance on asset_database setting to be "local" or "grid" 2008-03-13 01:01:28 +00:00
share Moved share/sql/mysql-AvatarAppearance.sql to OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql as described in share/sql/mysql_README.txt 2008-02-11 18:24:00 +00:00
.hgignore once more on hgignore, now that I think I understand this 2008-03-04 18:59:00 +00:00
CONTRIBUTORS.txt think I finally fixed this hg sync issue 2008-03-04 02:31:12 +00:00
LICENSE.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
TESTING.txt sample change to see if rev actually changes on prebuild when I do this 2008-02-28 17:32:40 +00:00
add-copyright.sh Added copyright heaaders. Minor cleanup. 2008-03-04 04:11:37 +00:00
prebuild.xml * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule 2008-03-13 19:55:18 +00:00
runprebuild.bat Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
runprebuild.sh add a fixup for linux building 2007-11-05 14:31:33 +00:00
runprebuild2008.bat Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
update-svn-properties.py Update svn properties. Minor formatting cleanup. 2008-03-04 06:02:48 +00:00

README.txt

Welcome to OpenSim! 

Version 0.5

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.3.1
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * nant
 * cd bin
 * mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.