OpenSimMirror/OpenSim/Region/Framework/Scenes
Robert Adams cd1a23fc14 varregion: remove uses of region size constant. In particular, update scene
to check for border crossings based on the size of the region.
2013-11-04 22:09:52 -08:00
..
Animation Add TriggerScenePresenceUpdated events when an animation is added 2013-06-11 17:18:12 -07:00
Scripting Remove very long unused IScriptHost and NullScriptHost 2013-02-06 02:15:54 +00:00
Serialization Preserve attachment point & position when attachment is rezzed in world 2013-09-22 21:10:01 -05:00
Tests minor: Disable logging left active on regression test TestSameSimulatorIsolatedRegionsV2() 2013-09-27 22:33:42 +01:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 2012-06-12 02:43:33 +01:00
AsyncSceneObjectGroupDeleter.cs Only send one kill object to the deleter when they derez an object rather than two. 2013-05-09 18:53:34 +01:00
Border.cs Add "show borders" command to show the borders of a region. 2013-03-23 00:45:21 +00:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
CoalescedSceneObjects.cs refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
EntityBase.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
EntityManager.cs Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 2012-12-07 00:47:04 +00:00
EventManager.cs refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 2013-09-27 22:27:39 +01:00
KeyframeMotion.cs minor: remove mono compiler warnings related to keyframe code 2013-07-08 23:52:40 +01:00
Prioritizer.cs Remove pointless cluttering SOP.ParentGroup != null checks. 2011-09-01 01:22:28 +01:00
RegionStatsHandler.cs Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap 2013-07-08 22:03:07 +01:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Fixed rezzing coalesced objects from a prim's inventory 2013-10-15 23:59:16 +01:00
Scene.PacketHandlers.cs After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 2013-10-17 23:10:16 +01:00
Scene.Permissions.cs If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 2012-04-27 20:22:35 +01:00
Scene.cs varregion: remove uses of region size constant. In particular, update scene 2013-11-04 22:09:52 -08:00
SceneBase.cs refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 2013-09-27 22:27:39 +01:00
SceneCommunicationService.cs Guard against unauthorized agent deletes. 2013-07-13 21:28:46 -07:00
SceneGraph.cs Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePresence() since the former was only ever called from the latter 2013-08-23 00:49:13 +01:00
SceneManager.cs VarRegion: change RegionInfo storage of region coordinates from region 2013-09-28 07:33:52 -07:00
SceneObjectGroup.Inventory.cs Put guards on a bunch of exception-inducing code, as seen in logs from load test. 2013-07-09 14:12:52 -07:00
SceneObjectGroup.cs varregion: remove uses of region size constant. In particular, update scene 2013-11-04 22:09:52 -08:00
SceneObjectPart.cs After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 2013-10-17 23:10:16 +01:00
SceneObjectPartInventory.cs Fixed rezzing coalesced objects from a prim's inventory 2013-10-15 23:59:16 +01:00
ScenePresence.cs varregion: remove scattered use of Constants.RegionSize by having routines reference RegionInfo.RegionWorldLoc?. 2013-10-07 13:57:30 -07:00
ScenePresenceStateMachine.cs Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion. 2013-09-02 19:15:10 +01:00
SimStatsReporter.cs VarRegion: change RegionInfo storage of region coordinates from region 2013-09-28 07:33:52 -07:00
TerrainChannel.cs varregion: push TerrainData implementation up and down the database storage stack. 2013-11-01 11:35:31 -07:00
TerrainCompressor.cs varregion: send the proper terrain patch layer code for large terrain. 2013-11-03 08:14:51 -08:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 2011-11-02 14:59:00 -07:00
UuidGatherer.cs UUID Gatherer: find assets used in Light Projection, Particle Systems, and Collision Sounds. 2013-09-19 23:01:06 +01:00