OpenSimMirror/OpenSim/Region
MW a87ebda895 Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to.
Removed some unused code from SimpleApp.
2007-07-15 17:40:21 +00:00
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Application Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. 2007-07-15 17:40:21 +00:00
Caches More work on UserProfile and inventory cache (still currently not enabled). 2007-07-11 17:47:25 +00:00
Capabilities Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages. 2007-07-12 15:16:19 +00:00
ClientStack * Added loading methods for NullStorage. 2007-07-15 15:40:50 +00:00
Communications * Fixed bug where UserServer SendKey would not be saved in configuration. 2007-07-15 14:21:17 +00:00
Environment Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. 2007-07-15 17:40:21 +00:00
Examples/SimpleApp Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. 2007-07-15 17:40:21 +00:00
GridInterfaces * Fixed bug reported by xyzo - region assets are now stored in "regionassets.yap", asset server assets are now in "gridassets.yap" 2007-07-13 19:00:10 +00:00
Physics Part two of Darok's Bullet physics plugin: added the actual plugin, although haven't added the project to prebuild.xml yet. 2007-07-13 17:52:11 +00:00
Scripting Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 2007-06-27 15:28:52 +00:00
Storage * PROTIP: It helps to know what your doing when playing with reflection. 2007-07-15 17:32:54 +00:00
Terrain.BasicTerrain * Terrain now uses the new StorageManager. 2007-07-15 15:51:09 +00:00