OpenSimMirror/OpenSim.RegionServer
gareth abd45596a7 Added -ode parameter
Updated buildscripts (to fix ODE references)
Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-26 01:08:10 +00:00
..
Assets Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved. 2007-03-25 20:23:06 +00:00
CAPS brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
UserServer brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
types brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
world Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved. 2007-03-25 20:23:06 +00:00
AgentAssetUpload.cs Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved. 2007-03-25 20:23:06 +00:00
Grid.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
OpenSim.RegionServer.csproj * Hopefully it builds again... 2007-03-25 18:40:36 +00:00
OpenSim.RegionServer.dll.build Added -ode parameter 2007-03-26 01:08:10 +00:00
OpenSim.csproj Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
OpenSim.exe.build You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
OpenSimApplication.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
OpenSimMain.cs * Added separate exe project 2007-03-24 08:06:41 +00:00
OpenSimRoot.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
QueItem.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
SimClient.cs Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved. 2007-03-25 20:23:06 +00:00
SimConsole.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
VersionInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00