| .. |
|
Assets
|
Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.
|
2007-03-25 20:23:06 +00:00 |
|
CAPS
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
UserServer
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
types
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
world
|
Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.
|
2007-03-25 20:23:06 +00:00 |
|
AgentAssetUpload.cs
|
Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.
|
2007-03-25 20:23:06 +00:00 |
|
Grid.cs
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
OpenSim.RegionServer.csproj
|
* Hopefully it builds again...
|
2007-03-25 18:40:36 +00:00 |
|
OpenSim.RegionServer.dll.build
|
Added -ode parameter
|
2007-03-26 01:08:10 +00:00 |
|
OpenSim.csproj
|
Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving.
|
2007-03-23 16:05:32 +00:00 |
|
OpenSim.exe.build
|
You want large textures, you shall have! - Xfer system now working for large asset uploads
|
2007-03-25 17:34:58 +00:00 |
|
OpenSimApplication.cs
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
OpenSimMain.cs
|
* Added separate exe project
|
2007-03-24 08:06:41 +00:00 |
|
OpenSimRoot.cs
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
QueItem.cs
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
SimClient.cs
|
Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.
|
2007-03-25 20:23:06 +00:00 |
|
SimConsole.cs
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |
|
VersionInfo.cs
|
brought zircon branch into trunk
|
2007-03-22 10:11:15 +00:00 |