OpenSimMirror/OpenSim.RegionServer
lbsa71 ad39897144 * Script prototype 2007-04-03 16:50:17 +00:00
..
Assets Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
CAPS * Script prototype 2007-04-03 16:50:17 +00:00
types brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
world * Script prototype 2007-04-03 16:50:17 +00:00
AgentAssetUpload.cs Can now Rez and DeRez objects (take to and from inventory). 2007-03-31 15:54:16 +00:00
ConsoleCmds.cs * Now there's one Console class, and instead the apps responds to cmd's and show's 2007-03-27 08:10:15 +00:00
Grid.cs After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). 2007-03-28 18:10:52 +00:00
OpenSim.RegionServer.csproj * Script prototype 2007-04-03 16:50:17 +00:00
OpenSim.RegionServer.dll.build * Script prototype 2007-04-03 16:50:17 +00:00
OpenSim.csproj Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
OpenSim.exe.build You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
OpenSimMain.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
OpenSimNetworkHandler.cs More refactoring 2007-04-01 20:42:42 +00:00
PacketServer.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
QueItem.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
RegionInfo.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
SimClient.cs Limited (hacked) object linking. Note: once you have linked a set of prims together (in one go), then don't try to link anymore prims to those objects. 2007-04-03 16:10:00 +00:00
SimConsole.cs * Now there's one Console class, and instead the apps responds to cmd's and show's 2007-03-27 08:10:15 +00:00
VersionInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00