OpenSimMirror/OpenSim.RegionServer
gareth b0dfd5602a Now starts up a laggy (to be fixed) TCP server in grid mode and sends a banner
NEED THREAD POOLS!!! DO NOT LET ME GET AWAY WITH BEING LAZY PEOPLE!
2007-04-22 05:40:00 +00:00
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Assets Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
CAPS * Started on converting UserHTTPServer to BaseHttpServer 2007-04-11 14:14:19 +00:00
types brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
world Removed last references to ancient LandMap[] array. 2007-04-22 03:28:58 +00:00
AgentAssetUpload.cs attempt at a temporary fix to the shirt creation bug. (Its only temporary as I think the real problem is a deeper one) 2007-04-03 18:25:43 +00:00
ConsoleCmds.cs * Now there's one Console class, and instead the apps responds to cmd's and show's 2007-03-27 08:10:15 +00:00
Grid.cs After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). 2007-03-28 18:10:52 +00:00
OpenSim.RegionServer.csproj Renamed the Servers directory to OpenSim.Servers 2007-04-11 13:40:29 +00:00
OpenSim.RegionServer.dll.build Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton 2007-04-21 17:36:03 +00:00
OpenSim.csproj Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
OpenSim.exe.build You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
OpenSimMain.cs Now starts up a laggy (to be fixed) TCP server in grid mode and sends a banner 2007-04-22 05:40:00 +00:00
OpenSimNetworkHandler.cs More refactoring 2007-04-01 20:42:42 +00:00
PacketServer.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
QueItem.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
RegionInfo.cs Config: 2007-04-21 05:09:06 +00:00
SimClient.cs Bumped avatar entry height to 15m above ground rather than the old 1m above ground. Should prevent 'below ground' arrivals. 2007-04-22 04:49:12 +00:00
SimConsole.cs * Now there's one Console class, and instead the apps responds to cmd's and show's 2007-03-27 08:10:15 +00:00
VersionInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00