OpenSimMirror/OpenSim/Region/CoreModules/Avatar
Melanie 7bb005b0d1 Change the way attachments are persisted. Editing a worn attachment will now
save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
2010-11-16 21:01:56 +00:00
..
Assets Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-10-14 12:24:07 -04:00
Attachments Change the way attachments are persisted. Editing a worn attachment will now 2010-11-16 21:01:56 +00:00
AvatarFactory Formatting cleanup. 2010-11-08 07:48:35 -05:00
Chat Formatting cleanup. 2010-10-27 00:01:03 -04:00
Combat Formatting cleanup. 2010-09-12 13:43:49 -04:00
Dialog Some code cleanup for console command alert. 2010-08-20 17:53:21 +01:00
Friends Formatting cleanup. 2010-10-04 21:28:17 -04:00
Gestures Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
Gods Formatting cleanup. 2010-09-12 13:43:49 -04:00
Groups Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
InstantMessage Revert "Merge remote branch 'otakup0pe/mantis5110'" 2010-10-22 23:52:07 +01:00
Inventory minor: remove some old commented out code 2010-10-30 03:01:40 +01:00
Lure Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
NPC Add copyright header. Formatting cleanup. 2009-08-21 15:47:55 +09:00
ObjectCaps * One more goofy thing. I note that the sculpt texture id is broken out of the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately. 2010-10-20 01:23:54 -04:00