OpenSimMirror/OpenSim/Framework
UbitUmarov 3e7f475e58 fix the damm thing 2014-08-12 21:08:01 +01:00
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AssetLoader/Filesystem Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 2013-10-04 23:33:47 +01:00
Client Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
Communications Merge branch 'master' into careminster 2013-10-06 18:32:20 +01:00
Configuration refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 2013-11-15 21:45:08 +00:00
Console Merge branch 'master' into careminster 2013-10-06 18:32:20 +01:00
Monitoring Merge branch 'master' into careminster 2013-11-23 19:13:22 +00:00
RegionLoader Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2014-06-21 00:39:55 +02:00
Serialization Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 2014-01-20 00:38:42 -08:00
Servers Comment out stupid XEngine-bound message about script vs non-script startup, it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew. 2014-08-09 05:31:09 +02:00
Tests Merge branch 'master' into careminster 2013-08-11 17:31:25 +01:00
AgentCircuitData.cs rename private field ACD.ViewerInternal to m_viewerInternal in line with conventions used elsewhere in code 2013-11-19 23:39:52 +00:00
AgentCircuitManager.cs
AgentUpdateArgs.cs
Animation.cs Add TriggerScenePresenceUpdated events when an animation is added 2013-06-11 17:18:12 -07:00
AssemblyInfo.cs Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 2013-10-04 23:33:47 +01:00
AssetBase.cs add assettype mesh to list of binary assets 2012-09-26 20:31:34 +01:00
AssetLandmark.cs
AssetPermissions.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs add limites checks on wearables size, revert to max 15 for 2014-08-07 23:29:31 +01:00
AvatarAttachment.cs
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs DANGER back to right current max number of wearables ( TP out of regions 2014-08-08 01:39:19 +01:00
AvatarWearingArgs.cs
BasicDOSProtector.cs * Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service. 2013-10-09 22:21:25 -05:00
BlockingQueue.cs let BlockingQueue timeout work as its suposed to and not wait for ever 2014-07-24 05:37:56 +01:00
Cache.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
CachedTextureEventArg.cs Adds an event and a method so that handling of the CachedTexture 2013-05-08 13:13:51 -07:00
CapsUtil.cs
ChatTypeEnum.cs
ChildAgentDataUpdate.cs add limites checks on wearables size, revert to max 15 for 2014-08-07 23:29:31 +01:00
CircularBuffer.cs * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler 2013-10-07 21:35:55 -05:00
ClientInfo.cs Added show client-stats [first last] command to expose what viewers are requesting. 2013-07-10 16:09:45 -07:00
ClientManager.cs
CnmMemoryCache.cs
CnmSynchronizedCache.cs
ColliderData.cs
ConfigSettings.cs Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 2013-10-28 18:03:34 +00:00
ConfigurationMember.cs
ConfigurationOption.cs
Constants.cs Add routines in Util.cs for conversion of region handles to region 2014-01-04 19:01:03 -08:00
Culture.cs
DAMap.cs minor: remove now unused migration-hack bool from DAMap 2013-07-08 23:32:19 +01:00
DOMap.cs Make the concept of namespaces explicit in dynamic attributes 2013-06-27 23:14:28 +01:00
DoubleDictionaryThreadAbortSafe.cs Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 2012-12-07 00:47:04 +00:00
EstateBan.cs
EstateSettings.cs Merge branch 'master' into careminster 2013-05-11 02:35:26 +01:00
EventData.cs
ExtraPhysicsData.cs Partial port of Avination's support for the new physics parameters. 2013-02-06 08:03:04 +00:00
ForeignUserProfileData.cs
FriendListItem.cs
GcNotify.cs
GridInstantMessage.cs Add two argument constructor to GridInstantMessage 2013-09-07 17:57:53 +02:00
GroupData.cs
IAssetLoader.cs
IClientAPI.cs Committing the Avination Scene Presence and related texture code 2013-12-11 01:39:56 +00:00
ICnmCache.cs
ICommandConsole.cs factor out common HandleShow code for "show uptime" 2012-11-22 04:05:09 +00:00
IConsole.cs factor out common HandleShow code for "show uptime" 2012-11-22 04:05:09 +00:00
IGenericConfig.cs
IImprovedAssetCache.cs minor: Add method doc to IImproveAssetCache 2014-01-18 00:15:38 +00:00
ILandChannel.cs MESS: changes in MakeRootAgent and CompleteMovement reordering things. 2014-07-31 03:10:50 +01:00
ILandObject.cs missing file in commit 5fe1f87837 2014-07-30 15:43:54 +01:00
IMoneyModule.cs Add a result param to te money module interface 2013-06-13 02:52:11 +02:00
IPeople.cs Added AvatarPickerSearch capability handler. 2013-05-07 18:01:48 -07:00
IPlugin.cs
IPrimCounts.cs
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 2013-09-27 22:27:39 +01:00
ISceneAgent.cs
ISceneEntity.cs
ISceneObject.cs
InventoryCollection.cs
InventoryFolderBase.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
InventoryFolderImpl.cs
InventoryItemBase.cs refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 2013-11-15 21:45:08 +00:00
InventoryNodeBase.cs
LandData.cs Send new parcel permissions to activate viewer options - done right this time 2014-07-29 04:19:01 +02:00
LandStatReportItem.cs
LandUpdateArgs.cs Try to plumb the other half 2014-07-29 04:41:38 +02:00
Lazy.cs
Location.cs * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 2013-08-01 16:32:36 -05:00
LocklessQueue.cs Add a way to put things at the front of the queue for any throttle group. 2013-01-16 19:29:27 +01:00
Login.cs
MainConsole.cs
MapAndArray.cs
MapBlockData.cs
MapItemReplyStruct.cs
MinHeap.cs Commiting Avination's memleak fix-a-thon, installment #1 2012-07-23 19:21:59 +01:00
MultipartForm.cs
NetworkServersInfo.cs Allow opening a https port using only http so that nginx can be used for ssl 2014-04-26 02:42:30 +02:00
NetworkUtil.cs
OSChatMessage.cs Revert "Mantis 5977 Corrections to llRegionSayTo" 2012-06-28 22:02:20 +01:00
ObjectChangeData.cs
ParcelMediaCommandEnum.cs
PermissionsUtil.cs dont assume that all zero folded perms are to ignore ( coerence with old 2014-08-05 17:55:30 +01:00
PluginLoader.cs
PluginManager.cs minor: Remove some mono compiler warnings in OpenSim.Framework.dll 2013-03-13 23:17:27 +00:00
Pool.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
PresenceType.cs
PrimeNumberHelper.cs
PrimitiveBaseShape.cs Merge branch 'master' into careminster 2013-10-04 20:03:12 +01:00
PriorityQueue.cs fix priorityQueue to correctly use the fairness counts starting at 8 for 2012-09-26 00:17:54 +01:00
RegionFlags.cs Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 2013-09-02 17:27:45 +01:00
RegionHandshakeArgs.cs
RegionInfo.cs Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2014-06-21 00:39:55 +02:00
RegionInfoForEstateMenuArgs.cs
RegionSettings.cs Merge branch 'master' into careminster 2014-01-28 21:02:20 +00:00
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 2014-01-20 00:38:42 -08:00
SimStats.cs
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
TaskInventoryItem.cs Merge branch 'master' into careminster 2013-11-23 19:13:22 +00:00
TextureRequestArgs.cs
ThrottleOutPacketType.cs Add a way to put things at the front of the queue for any throttle group. 2013-01-16 19:29:27 +01:00
UntrustedWebRequest.cs Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." 2012-09-30 07:48:03 -07:00
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs
UserProfiles.cs Revert "Add support for user preferences (im via email)" 2013-12-07 01:29:15 +00:00
Util.cs fix the damm thing 2014-08-12 21:08:01 +01:00
ViewerEffectEventHandlerArg.cs
WearableCacheItem.cs update the max number of texture faces and wearables to current values. 2014-08-07 22:47:29 +01:00
WebUtil.cs Merge branch 'master' into careminster 2013-11-23 19:13:22 +00:00