OpenSimMirror/OpenSim/Data
Diva Canto c1705236c7 Fix HGTravelStore.migrations in SQLite (mantis #6709) 2013-07-19 20:25:33 -07:00
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MSSQL Fix SQL statement 2013-07-02 16:10:09 -07:00
MySQL Cleanup old hg sessions (older than 2 days) 2013-07-14 15:47:54 -07:00
Null Enable storing of environment settings in NullSimulationData 2013-07-18 13:33:50 -07:00
Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Resources Removed a few obsolete mono addin references. Mantis #4854 2010-07-14 14:47:01 -07:00
SQLite Fix HGTravelStore.migrations in SQLite (mantis #6709) 2013-07-19 20:25:33 -07:00
Tests Fix database service unit test failures by temporarily reverting BasicDataServiceTest extending OpenSimTestCase. 2012-11-26 22:25:36 +00:00
AssetDataBase.cs Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
DBGuids.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
IAssetData.cs First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
IAuthenticationData.cs Fully implement unencrypted auth token operations 2009-09-04 07:48:09 +01:00
IAvatarData.cs AvatarStore. Untested, but complete 2010-01-04 02:52:43 +00:00
IFriendsData.cs More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
IGridUserData.cs This should have a strong effect on the Unknown User issue mantis #6625 2013-07-02 14:31:39 -07:00
IGroupsData.cs First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll. 2013-02-19 07:26:40 -08:00
IHGTravelingData.cs Cleanup old hg sessions (older than 2 days) 2013-07-14 15:47:54 -07:00
IInventoryData.cs First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
IOfflineIMData.cs Offline IM: moved the Data and MySQL bits to the corresponding places in core, so that it will be easier to plugin a SQLite backend, if anyone is interested in doing that. 2013-02-19 06:37:20 -08:00
IPresenceData.cs Restrict IPresenceData.VerifyAgent 2012-12-09 15:08:32 -05:00
IProfilesData.cs Adding standard OpenSim header to source files 2013-05-31 22:03:27 -04:00
IRegionData.cs Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 2012-10-09 01:35:27 +01:00
IUserAccountData.cs Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 2010-04-16 16:36:44 -07:00
IXAssetDataPlugin.cs Fix configuration problems where XAssetDatabasePlugin was picked up accidentally. 2012-03-19 00:18:04 +00:00
IXGroupData.cs Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present. 2012-11-24 02:43:31 +00:00
IXInventoryData.cs minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 2012-11-09 01:18:11 +00:00
IniConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Migration.cs Formatting cleanup. 2010-10-04 21:28:17 -04:00