OpenSimMirror/OpenSim/Region/Environment/Scenes
Teravus Ovares ce1bbc0ae4 * Patched fixed merge from trunk 2008-02-24 15:21:08 +00:00
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Scripting Minor cleanup. 2008-02-20 18:38:20 +00:00
AvatarAnimations.cs Consolidated LoadAnims and AvatarAnimations constructor. 2008-02-06 10:19:30 +00:00
AvatarAppearance.cs First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 2008-02-04 12:04:02 +00:00
EntityBase.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
IScenePresenceBody.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
InnerScene.cs * Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions 2008-02-22 19:45:28 +00:00
Scene.Inventory.cs * Properly guard against the possibility that CopyInventoryItem doesn't get an asset back from the cache 2008-02-20 23:31:33 +00:00
Scene.PacketHandlers.cs * Patched fixed merge from trunk 2008-02-24 15:21:08 +00:00
Scene.cs The ThreadPool ClientView Branch. 2008-02-22 05:58:55 +00:00
SceneBase.cs * Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions 2008-02-22 19:45:28 +00:00
SceneCommunicationService.cs * Converted the last of the events to the private delegate instance method to avoid race conditions. 2008-02-22 21:18:37 +00:00
SceneEvents.cs * Moved the EventManager over to delegate instances to prevent race conditions. 2008-02-22 19:08:48 +00:00
SceneManager.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
SceneObjectGroup.Inventory.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
SceneObjectGroup.cs * Patched fixed merge from trunk 2008-02-24 15:21:08 +00:00
SceneObjectPart.Inventory.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
SceneObjectPart.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
ScenePresence.cs * Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions 2008-02-22 19:45:28 +00:00
SceneXmlLoader.cs * Fixed xml loading bug (the xml was scheduled for update before added to a scene) 2008-02-20 09:38:45 +00:00
SimStatsReporter.cs * Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions 2008-02-22 19:45:28 +00:00