OpenSimMirror/OpenSim/Region/CoreModules/World
Jak Daniels fac72d540b Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2013-01-30 23:37:02 -05:00
..
Access Another 11 modules' directions moved out of .addin.xml 2012-11-13 08:36:44 -08:00
Archiver Changed locks to prevent deadlocks (especially during multi-region Load OAR) 2013-01-02 22:28:41 +00:00
Cloud Another 21 modules' directives moved out of .addin.xml 2012-11-13 08:27:51 -08:00
Estate Fix issue where the "set terrain texture" console command did not tell the viewers that textures had updated (hence they did not display the changes). 2013-01-26 04:27:01 +00:00
Land Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases 2013-01-02 23:00:23 +00:00
LegacyMap Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region. 2013-01-30 23:37:02 -05:00
LightShare Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Media/Moap minor: Fix more compiler warnings in CoreModules tests by properly overriding OpenSimTestCase.SetUp() 2012-12-05 23:44:12 +00:00
Objects minor: Fix full scene part console report to show proper Light* names rather than all wrongly FlexiDrag 2013-01-26 00:31:50 +00:00
Permissions One more module converted: PermissionsModule. 2012-11-11 15:59:09 -08:00
Region minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer. 2012-11-23 03:05:30 +00:00
Serialiser Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests 2012-11-24 03:15:24 +00:00
Sound Fix sounds so that they play from inventory after teleport rather than only on initial login region. 2012-12-13 01:03:35 +00:00
Sun Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 2013-01-02 23:16:24 +00:00
Terrain minor: Change channel digger replacement message in TerrainModule to Info from Warn. 2013-01-03 00:03:29 +00:00
Vegetation Another 21 modules' directives moved out of .addin.xml 2012-11-13 08:27:51 -08:00
Warp3DMap Another 10 modules' directives moved from .addin.xml 2012-11-12 21:14:58 -08:00
Wind minor: remove some mono compiler warnings 2012-11-23 04:08:17 +00:00
WorldMap Following on from 4f982596, launch map name requests on an async thread from LLClientView directly. 2012-11-15 03:04:46 +00:00