OpenSimMirror/OpenSim/Region/Physics
Robert Adams f53b4e7a21 BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename MassRaw to RawMass. Fix BSShapeCollection to use Raw* for creating the body to eliminate exception from referencing the physical body before it has been created. 2012-11-03 21:15:22 -07:00
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BasicPhysicsPlugin Remove some mono compiler warnings 2012-06-30 01:25:39 +01:00
BulletSPlugin BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename MassRaw to RawMass. Fix BSShapeCollection to use Raw* for creating the body to eliminate exception from referencing the physical body before it has been created. 2012-11-03 21:15:22 -07:00
ConvexDecompositionDotNet BulletSim initial checkin 2011-06-20 17:24:42 -07:00
Manager Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions. 2012-10-31 17:13:18 -07:00
Meshing update PrimMesher.cs to dll version r72 which fixes some path errors in sliced linear prims. Addresses Mantis #6085 2012-07-13 21:22:15 -07:00
OdePlugin Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceived() callback. 2012-10-30 01:40:59 +00:00
POSPlugin Remove unused SetAcceleration and add set on Acceleration parameter 2011-12-20 14:45:32 -08:00