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f53b4e7a21
OpenSimMirror
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OpenSim
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Physics
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Robert Adams
f53b4e7a21
BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename MassRaw to RawMass. Fix BSShapeCollection to use Raw* for creating the body to eliminate exception from referencing the physical body before it has been created.
2012-11-03 21:15:22 -07:00
..
BasicPhysicsPlugin
Remove some mono compiler warnings
2012-06-30 01:25:39 +01:00
BulletSPlugin
BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename MassRaw to RawMass. Fix BSShapeCollection to use Raw* for creating the body to eliminate exception from referencing the physical body before it has been created.
2012-11-03 21:15:22 -07:00
ConvexDecompositionDotNet
BulletSim initial checkin
2011-06-20 17:24:42 -07:00
Manager
Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions.
2012-10-31 17:13:18 -07:00
Meshing
update PrimMesher.cs to dll version r72 which fixes some path errors in sliced linear prims. Addresses Mantis
#6085
2012-07-13 21:22:15 -07:00
OdePlugin
Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceived() callback.
2012-10-30 01:40:59 +00:00
POSPlugin
Remove unused SetAcceleration and add set on Acceleration parameter
2011-12-20 14:45:32 -08:00