OpenSimMirror/OpenSim/Region/Framework/Scenes
UbitUmarov f921ad005f KFM: changes on update method implies other changes. Still not that good. Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms 2017-07-17 00:58:35 +01:00
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Animation mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar data bc have no idea why do do have it, so leave it to who does know 2017-05-31 12:33:35 +01:00
Scripting Remove very long unused IScriptHost and NullScriptHost 2013-02-06 02:15:54 +00:00
Serialization fix placement of xml ReadEndElement() 2017-07-16 06:10:24 +01:00
Tests fix wrong test 2017-07-13 03:26:43 +01:00
Types
AsyncInventorySender.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AsyncSceneObjectGroupDeleter.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Cardinals.cs
CoalescedSceneObjects.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
CollisionSounds.cs fix the name of a funtion on last commit 2017-07-10 13:48:28 +01:00
EntityBase.cs
EntityManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
EventManager.cs rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing 2017-07-12 10:28:11 +01:00
GodController.cs try to improve option automatic_gods processing 2017-01-08 12:30:50 +00:00
KeyframeMotion.cs KFM: changes on update method implies other changes. Still not that good. Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms 2017-07-17 00:58:35 +01:00
Prioritizer.cs increase the updates priority of linkset where avatar is sitting 2017-04-14 22:02:40 +01:00
RegionStatsHandler.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ReturnInfo.cs
SOPMaterial.cs some fixes on the materials paramenters of llGetPrimitiveParams() 2017-04-24 11:46:13 +01:00
SOPVehicle.cs replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed 2017-07-13 04:14:33 +01:00
Scene.Inventory.cs improve english on few messages (thx) 2017-06-12 13:34:39 +01:00
Scene.PacketHandlers.cs several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 2017-01-27 20:21:24 +00:00
Scene.Permissions.cs fix right to change permissions of group owned objects 2017-05-03 21:12:16 +01:00
Scene.cs store kfm on inventory. this may still be a bit confusing on rez 2017-07-16 05:19:27 +01:00
SceneBase.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneCommunicationService.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneGraph.cs rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing 2017-07-12 10:28:11 +01:00
SceneManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneObjectGroup.Inventory.cs the new options i add where actually bad idea, they would make the 2017-05-04 12:36:08 +01:00
SceneObjectGroup.cs test scenes do not set IsRunning 2017-07-16 05:52:01 +01:00
SceneObjectPart.cs add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others... 2017-07-13 20:21:18 +01:00
SceneObjectPartInventory.cs bug fix plus some cleanup 2017-06-09 00:15:53 +01:00
ScenePresence.cs a few more changes on entities updates 2017-07-10 21:12:34 +01:00
ScenePresenceStateMachine.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SimStatsReporter.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainChannel.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainCompressor.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainUtil.cs
UndoState.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UuidGatherer.cs a few more changes to iar/oar assets save error/warning to show problems known to be asset errors 2017-06-24 02:01:48 +01:00