OpenSimMirror/OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
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namespace OpenSim.Region.CoreModules.Avatar.Groups
{
public class GroupsModule : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Dictionary<UUID, GroupMembershipData> m_GroupMap =
new Dictionary<UUID, GroupMembershipData>();
private Dictionary<UUID, IClientAPI> m_ClientMap =
new Dictionary<UUID, IClientAPI>();
private UUID opensimulatorGroupID =
new UUID("00000000-68f9-1111-024e-222222111123");
private List<Scene> m_SceneList = new List<Scene>();
private static GroupMembershipData osGroup =
new GroupMembershipData();
#region IRegionModule Members
public void Initialise(Scene scene, IConfigSource config)
{
IConfig groupsConfig = config.Configs["Groups"];
if (groupsConfig == null)
{
m_log.Info("[GROUPS]: No configuration found. Using defaults");
}
else
{
if (!groupsConfig.GetBoolean("Enabled", false))
{
m_log.Info("[GROUPS]: Groups disabled in configuration");
return;
}
if (groupsConfig.GetString("Module", "Default") != "Default")
return;
}
lock (m_SceneList)
{
if (!m_SceneList.Contains(scene))
{
if (m_SceneList.Count == 0)
{
osGroup.GroupID = opensimulatorGroupID;
osGroup.GroupName = "OpenSimulator Testing";
osGroup.GroupPowers =
(uint)(GroupPowers.AllowLandmark |
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GroupPowers.AllowSetHome);
m_GroupMap[opensimulatorGroupID] = osGroup;
}
m_SceneList.Add(scene);
}
}
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnClientClosed += OnClientClosed;
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scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
}
public void PostInitialise()
{
}
public void Close()
{
// m_log.Debug("[GROUPS]: Shutting down group module.");
lock (m_ClientMap)
{
m_ClientMap.Clear();
}
lock (m_GroupMap)
{
m_GroupMap.Clear();
}
}
public string Name
{
get { return "GroupsModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
private void OnNewClient(IClientAPI client)
{
// Subscribe to instant messages
client.OnInstantMessage += OnInstantMessage;
client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
lock (m_ClientMap)
{
if (!m_ClientMap.ContainsKey(client.AgentId))
{
m_ClientMap.Add(client.AgentId, client);
}
}
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GroupMembershipData[] updateGroups = new GroupMembershipData[1];
updateGroups[0] = osGroup;
client.SendGroupMembership(updateGroups);
}
private void OnAgentDataUpdateRequest(IClientAPI remoteClient,
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UUID AgentID, UUID SessionID)
{
UUID ActiveGroupID;
string ActiveGroupName;
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ulong ActiveGroupPowers;
string firstname = remoteClient.FirstName;
string lastname = remoteClient.LastName;
string ActiveGroupTitle = "I IZ N0T";
ActiveGroupID = osGroup.GroupID;
ActiveGroupName = osGroup.GroupName;
ActiveGroupPowers = osGroup.GroupPowers;
remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname,
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lastname, ActiveGroupPowers, ActiveGroupName,
ActiveGroupTitle);
}
private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
{
}
private void OnGridInstantMessage(GridInstantMessage msg)
{
// Trigger the above event handler
OnInstantMessage(null, msg);
}
private void HandleUUIDGroupNameRequest(UUID id,IClientAPI remote_client)
{
string groupnamereply = "Unknown";
UUID groupUUID = UUID.Zero;
lock (m_GroupMap)
{
if (m_GroupMap.ContainsKey(id))
{
GroupMembershipData grp = m_GroupMap[id];
groupnamereply = grp.GroupName;
groupUUID = grp.GroupID;
}
}
remote_client.SendGroupNameReply(groupUUID, groupnamereply);
}
private void OnClientClosed(UUID agentID, Scene scene)
{
lock (m_ClientMap)
{
if (m_ClientMap.ContainsKey(agentID))
{
// IClientAPI cli = m_ClientMap[agentID];
// if (cli != null)
// {
// //m_log.Info("[GROUPS]: Removing all reference to groups for " + cli.Name);
// }
// else
// {
// //m_log.Info("[GROUPS]: Removing all reference to groups for " + agentID.ToString());
// }
m_ClientMap.Remove(agentID);
}
}
}
}
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}