2007-10-15 07:25:32 +00:00
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/*
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2008-03-18 05:16:43 +00:00
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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2009-06-01 06:37:14 +00:00
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* * Neither the name of the OpenSimulator Project nor the
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2008-03-18 05:16:43 +00:00
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2007-10-15 07:25:32 +00:00
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2008-05-27 14:36:23 +00:00
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using System;
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2008-09-06 07:52:41 +00:00
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using OpenMetaverse;
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2007-11-08 03:11:10 +00:00
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using OpenSim.Framework;
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2007-10-05 19:33:26 +00:00
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2009-02-06 16:55:34 +00:00
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namespace OpenSim.Region.Framework.Interfaces
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2007-10-05 19:33:26 +00:00
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{
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2009-02-06 16:55:34 +00:00
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public interface IWorldCommListenerInfo
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{
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Object[] GetSerializationData();
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UUID GetItemID();
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UUID GetHostID();
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int GetChannel();
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uint GetLocalID();
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int GetHandle();
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string GetMessage();
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string GetName();
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bool IsActive();
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void Deactivate();
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void Activate();
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UUID GetID();
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}
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2007-10-05 19:33:26 +00:00
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public interface IWorldComm
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{
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2012-03-06 23:21:17 +00:00
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/// <summary>
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/// Total number of listeners
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/// </summary>
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int ListenerCount { get; }
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2010-02-02 19:42:45 +00:00
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/// <summary>
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/// Create a listen event callback with the specified filters.
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/// The parameters localID,itemID are needed to uniquely identify
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/// the script during 'peek' time. Parameter hostID is needed to
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/// determine the position of the script.
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/// </summary>
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/// <param name="localID">localID of the script engine</param>
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/// <param name="itemID">UUID of the script engine</param>
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/// <param name="hostID">UUID of the SceneObjectPart</param>
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/// <param name="channel">channel to listen on</param>
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/// <param name="name">name to filter on</param>
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/// <param name="id">key to filter on (user given, could be totally faked)</param>
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/// <param name="msg">msg to filter on</param>
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2010-02-15 10:15:03 +00:00
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/// <returns>number of the scripts handle</returns>
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2008-09-06 07:52:41 +00:00
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int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg);
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2010-02-02 19:42:45 +00:00
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/// <summary>
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/// This method scans over the objects which registered an interest in listen callbacks.
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/// For everyone it finds, it checks if it fits the given filter. If it does, then
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/// enqueue the message for delivery to the objects listen event handler.
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/// The enqueued ListenerInfo no longer has filter values, but the actually trigged values.
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/// Objects that do an llSay have their messages delivered here and for nearby avatars,
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/// the OnChatFromClient event is used.
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/// </summary>
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/// <param name="type">type of delvery (whisper,say,shout or regionwide)</param>
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/// <param name="channel">channel to sent on</param>
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/// <param name="name">name of sender (object or avatar)</param>
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/// <param name="id">key of sender (object or avatar)</param>
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2010-02-15 10:15:03 +00:00
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/// <param name="msg">msg to sent</param>
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2008-09-06 07:52:41 +00:00
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void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
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2010-02-02 19:42:45 +00:00
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2011-08-19 22:47:21 +00:00
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/// <summary>
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/// Delivers the message to a specified object in the region.
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/// </summary>
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/// <param name='target'>
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/// Target.
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/// </param>
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/// <param name='channel'>
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/// Channel.
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/// </param>
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/// <param name='name'>
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/// Name.
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/// </param>
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/// <param name='id'>
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/// Identifier.
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/// </param>
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/// <param name='msg'>
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/// Message.
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/// </param>
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2012-04-22 22:07:50 +00:00
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void DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg);
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2011-08-19 22:47:21 +00:00
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2010-02-02 19:42:45 +00:00
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/// <summary>
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/// Are there any listen events ready to be dispatched?
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/// </summary>
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2010-02-15 10:15:03 +00:00
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/// <returns>boolean indication</returns>
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2007-10-05 19:33:26 +00:00
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bool HasMessages();
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2010-02-02 19:42:45 +00:00
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/// <summary>
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/// Pop the first availlable listen event from the queue
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/// </summary>
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2010-02-15 10:15:03 +00:00
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/// <returns>ListenerInfo with filter filled in</returns>
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2009-02-06 16:55:34 +00:00
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IWorldCommListenerInfo GetNextMessage();
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2010-02-02 19:42:45 +00:00
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2008-09-06 07:52:41 +00:00
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void ListenControl(UUID itemID, int handle, int active);
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void ListenRemove(UUID itemID, int handle);
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void DeleteListener(UUID itemID);
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Object[] GetSerializationData(UUID itemID);
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void CreateFromData(uint localID, UUID itemID, UUID hostID,
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2009-02-06 16:55:34 +00:00
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Object[] data);
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2007-10-05 19:33:26 +00:00
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}
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2008-05-01 18:04:42 +00:00
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}
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