this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator0.6.3-post-fixes
parent
a1393db7f0
commit
180be7de07
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@ -43,7 +43,6 @@
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<include name="../bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll"/>
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<include name="../bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll"/>
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<include name="../bin/OpenSim.Region.CoreModules.Tests.dll"/>
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<include name="../bin/OpenSim.Region.Environment.Tests.dll"/>
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<include name="../bin/OpenSim.Region.Framework.Tests.dll"/>
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<include name="../bin/OpenSim.Data.SQLite.Tests.dll"/>
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<include name="../bin/OpenSim.Data.MySQL.Tests.dll"/>
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@ -40,7 +40,6 @@
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<include name="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll" />
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll" />
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<include name="./bin/OpenSim.Region.Environment.Tests.dll" />
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<include name="./bin/OpenSim.Region.CoreModules.Tests.dll" />
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<include name="./bin/OpenSim.Region.Framework.Tests.dll" />
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<include name="./bin/OpenSim.Data.SQLite.Tests.dll" />
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@ -110,13 +109,13 @@
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<exec program="mono">
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<arg value="--debug" />
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<arg value="--profile=monocov:outfile=./cov/OpenSim.Region.Environment.cov,+[OpenSim.Region.Environment]" />
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<arg value="--profile=monocov:outfile=./cov/OpenSim.Region.CoreModules.cov,+[OpenSim.Region.CoreModules]" />
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<arg value="/usr/lib/nunit/nunit-console.exe" />
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<arg value="./bin/OpenSim.Region.Environment.Tests.dll" />
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<arg value="./bin/OpenSim.Region.CoreModules.Tests.dll" />
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</exec>
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<delete dir="./cov/OpenSim.Region.Environment" />
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<delete dir="./cov/OpenSim.Region.CoreModules" />
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<exec program="monocov">
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<arg value="--export-html=./cov/OpenSim.Region.Environment ./cov/OpenSim.Region.Environment.cov" />
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<arg value="--export-html=./cov/OpenSim.Region.CoreModules ./cov/OpenSim.Region.CoreModules.cov" />
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</exec>
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<exec program="mono">
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@ -170,7 +169,6 @@
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll" />
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll" />
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<include name="./bin/OpenSim.Region.CoreModules.Tests.dll" />
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<include name="./bin/OpenSim.Region.Environment.Tests.dll" />
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<include name="./bin/OpenSim.Region.Framework.Tests.dll" />
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<include name="./bin/OpenSim.Data.SQLite.Tests.dll" />
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<include name="./bin/OpenSim.Data.MySQL.Tests.dll" />
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@ -34,10 +34,10 @@ using OpenSim.Framework;
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using OpenSim.Framework.RegionLoader.Filesystem;
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using OpenSim.Framework.RegionLoader.Web;
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using OpenSim.Region.Environment.Modules.Scripting.DynamicTexture;
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using OpenSim.Region.Environment.Modules.Avatar.InstantMessage;
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using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
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using OpenSim.Region.CoreModules.Avatar.InstantMessage;
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using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
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using OpenSim.Region.CoreModules.Scripting.XMLRPC;
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using OpenSim.Region.CoreModules.Agent.AssetTransaction;
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namespace OpenSim.ApplicationPlugins.LoadRegions
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@ -39,7 +39,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Environment.Modules.World.Terrain;
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using OpenSim.Region.CoreModules.World.Terrain;
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using System.Collections.Generic;
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namespace OpenSim.ApplicationPlugins.RemoteController
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@ -35,7 +35,7 @@ using OpenSim.Framework;
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using OpenSim.Data;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Environment.Modules.World.Land;
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using OpenSim.Region.CoreModules.World.Land;
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using OpenMetaverse;
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namespace OpenSim.Data.Tests
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@ -43,7 +43,7 @@ using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.Hypergrid;
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using OpenSim.Region.Environment;
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using OpenSim.Region.CoreModules;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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@ -41,7 +41,7 @@ using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver;
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using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
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using Timer = System.Timers.Timer;
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namespace OpenSim
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@ -44,7 +44,7 @@ using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Environment;
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using OpenSim.Region.CoreModules;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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@ -35,7 +35,7 @@ using OpenSim.Region.ClientStack;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Region.Environment
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namespace OpenSim.Region.ClientStack
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{
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public class ClientStackManager
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{
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@ -798,7 +798,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <summary>
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/// Starts up the timers to check the client and resend unacked packets
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/// Adds the client to the OpenSim.Region.Environment.Scenes.Scene
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/// Adds the client to the OpenSim.Region.Framework.Scenes.Scene
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/// </summary>
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protected virtual void InitNewClient()
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{
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@ -38,7 +38,7 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Environment;
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using OpenSim.Region.CoreModules;
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using OpenSim.Region.Physics.Manager;
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namespace OpenSim.Region.ClientStack
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@ -38,7 +38,7 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory
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namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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{
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public class AvatarFactoryModule : IAvatarFactory, IRegionModule
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{
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@ -39,7 +39,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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namespace OpenSim.Region.CoreModules.Avatar.Chat
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{
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public class ChatModule : IRegionModule
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{
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@ -41,7 +41,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Region.Environment.Modules.Avatar.Combat.CombatModule
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namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
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{
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public class CombatModule : IRegionModule
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{
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@ -42,7 +42,7 @@ using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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namespace OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney
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{
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/// <summary>
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/// Demo Economy/Money Module. This is not a production quality money/economy module!
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@ -34,7 +34,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Dialog
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namespace OpenSim.Region.CoreModules.Avatar.Dialog
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{
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public class DialogModule : IRegionModule, IDialogModule
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{
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@ -39,7 +39,7 @@ using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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/*
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This module handles adding/removing friends, and the the presence
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@ -35,7 +35,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using System.Reflection;
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namespace OpenSim.Region.Environment.Modules.Avatar.Gestures
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namespace OpenSim.Region.CoreModules.Avatar.Gestures
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{
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public class GesturesModule : IRegionModule
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{
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@ -35,7 +35,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Groups
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namespace OpenSim.Region.CoreModules.Avatar.Groups
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{
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public class GroupsModule : IRegionModule
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{
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@ -39,7 +39,7 @@ using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
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namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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public class InstantMessageModule : IRegionModule
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{
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@ -39,7 +39,7 @@ using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
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namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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public class MessageTransferModule : IRegionModule, IMessageTransferModule
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{
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@ -39,7 +39,7 @@ using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
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namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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public class PresenceModule : IRegionModule, IPresenceModule
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{
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@ -33,15 +33,15 @@ using System.Reflection;
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using System.Xml;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Environment.Modules.World.Archiver;
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using OpenSim.Region.CoreModules.World.Archiver;
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using OpenSim.Region.CoreModules.World.Serialiser;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using log4net;
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using OpenSim.Region.Environment.Modules.World.Serialiser;
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namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
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namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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public class InventoryArchiveReadRequest
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{
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@ -33,14 +33,14 @@ using System.Reflection;
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using System.Xml;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Environment.Modules.World.Archiver;
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using OpenSim.Region.CoreModules.World.Archiver;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using log4net;
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namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
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namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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public class InventoryArchiveWriteRequest
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{
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@ -37,7 +37,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
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namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
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{
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public class InventoryTransferModule : IInventoryTransferModule, IRegionModule
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{
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@ -40,7 +40,7 @@ using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Lure
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namespace OpenSim.Region.CoreModules.Avatar.Lure
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{
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public class LureModule : IRegionModule
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{
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@ -38,7 +38,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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namespace OpenSim.Region.Environment.Modules.Avatar.ObjectCaps
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namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
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{
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public class ObjectAdd : IRegionModule
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{
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@ -35,7 +35,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Profiles
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namespace OpenSim.Region.CoreModules.Avatar.Profiles
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{
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public class AvatarProfilesModule : IRegionModule
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{
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@ -41,7 +41,7 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Environment.Modules.Communications.Local
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namespace OpenSim.Region.CoreModules.Communications.Local
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{
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public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn
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{
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@ -45,9 +45,9 @@ using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Hypergrid;
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using OpenSim.Region.Environment.Modules.Communications.Local;
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using OpenSim.Region.CoreModules.Communications.Local;
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namespace OpenSim.Region.Environment.Modules.Communications.REST
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namespace OpenSim.Region.CoreModules.Communications.REST
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{
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public class RESTInterregionComms : IRegionModule, IInterregionCommsOut
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{
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@ -52,7 +52,7 @@ using OSDArray = OpenMetaverse.StructuredData.OSDArray;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
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namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
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namespace OpenSim.Region.CoreModules.Framework.EventQueue
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{
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public struct QueueItem
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{
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@ -617,7 +617,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
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public void ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket, UUID avatarID)
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{
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OSD item = Environment.EventQueueHelper.ParcelProperties(parcelPropertiesPacket);
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OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesPacket);
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Enqueue(item, avatarID);
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}
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@ -31,7 +31,7 @@ using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.Environment
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namespace OpenSim.Region.CoreModules.Framework.EventQueue
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{
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public class EventQueueHelper
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using OpenSim.Region.Framework.Interfaces;
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namespace OpenSim.Region.Environment.Modules.Framework.InterfaceCommander
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namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
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{
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/// <summary>
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/// A single function call encapsulated in a class which enforces arguments when passing around as Object[]'s.
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@ -33,7 +33,7 @@ using log4net;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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namespace OpenSim.Region.Environment.Modules.Framework.InterfaceCommander
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namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
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{
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/// <summary>
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/// A class to enable modules to register console and script commands, which enforces typing and valid input.
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@ -45,7 +45,7 @@ using OpenSim.Region.Framework.Scenes;
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using OpenSim.Grid.AssetServer;
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using OpenSim.Data;
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namespace OpenSim.Region.Environment.Modules.Hypergrid
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namespace OpenSim.Region.CoreModules.Hypergrid
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{
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public class HGStandaloneAssetService : IRegionModule
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{
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@ -40,7 +40,7 @@ using OpenSim.Framework.Servers;
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|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Hypergrid
|
||||
namespace OpenSim.Region.CoreModules.Hypergrid
|
||||
{
|
||||
public class HGStandaloneInventoryService : IRegionModule
|
||||
{
|
|
@ -50,14 +50,14 @@ using OpenSim.Framework.Servers;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Scenes.Types;
|
||||
using OpenSim.Region.Environment.Modules.World.WorldMap;
|
||||
using OpenSim.Region.CoreModules.World.WorldMap;
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
|
||||
using OSD = OpenMetaverse.StructuredData.OSD;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Hypergrid
|
||||
namespace OpenSim.Region.CoreModules.Hypergrid
|
||||
{
|
||||
public class HGWorldMapModule : WorldMapModule, IRegionModule
|
||||
{
|
|
@ -51,7 +51,7 @@ using OSD = OpenMetaverse.StructuredData.OSD;
|
|||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.InterGrid
|
||||
namespace OpenSim.Region.CoreModules.InterGrid
|
||||
{
|
||||
public struct OGPState
|
||||
{
|
|
@ -36,7 +36,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
|
||||
namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
|
||||
{
|
||||
public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
|
||||
{
|
|
@ -38,7 +38,7 @@ using Nini.Config;
|
|||
using DotNetOpenMail;
|
||||
using DotNetOpenMail.SmtpAuth;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
|
||||
namespace OpenSim.Region.CoreModules.Scripting.EmailModules
|
||||
{
|
||||
public class EmailModule : IEmailModule
|
||||
{
|
|
@ -82,7 +82,7 @@ using System.Collections;
|
|||
*
|
||||
* **************************************************/
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
|
||||
namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
|
||||
{
|
||||
public class HttpRequestModule : IRegionModule, IHttpRequestModule
|
||||
{
|
|
@ -35,7 +35,7 @@ using Nini.Config;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
|
||||
namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
|
||||
{
|
||||
public class LoadImageURLModule : IRegionModule, IDynamicTextureRender
|
||||
{
|
|
@ -39,7 +39,7 @@ using OpenSim.Region.Framework.Scenes;
|
|||
|
||||
//using Cairo;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
|
||||
namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
||||
{
|
||||
public class VectorRenderModule : IRegionModule, IDynamicTextureRender
|
||||
{
|
|
@ -83,7 +83,7 @@ using OpenSim.Region.Framework.Scenes;
|
|||
*
|
||||
* **************************************************/
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
|
||||
namespace OpenSim.Region.CoreModules.Scripting.WorldComm
|
||||
{
|
||||
public class WorldCommModule : IRegionModule, IWorldComm
|
||||
{
|
|
@ -73,7 +73,7 @@ using OpenSim.Region.Framework.Scenes;
|
|||
*
|
||||
* **************************************************/
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
|
||||
namespace OpenSim.Region.CoreModules.Scripting.XMLRPC
|
||||
{
|
||||
public class XMLRPCModule : IRegionModule, IXMLRPC
|
||||
{
|
|
@ -28,7 +28,7 @@
|
|||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Constants for the archiving module
|
|
@ -38,9 +38,9 @@ using OpenSim.Framework;
|
|||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain;
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles an individual archive read request
|
|
@ -35,10 +35,10 @@ using log4net;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.World.Serialiser;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain;
|
||||
using OpenSim.Region.CoreModules.World.Serialiser;
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Method called when all the necessary assets for an archive request have been received.
|
|
@ -29,8 +29,8 @@ using OpenSim.Framework;
|
|||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.World.Serialiser;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain;
|
||||
using OpenSim.Region.CoreModules.World.Serialiser;
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@ -42,7 +42,7 @@ using OpenMetaverse;
|
|||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Prepare to write out an archive.
|
|
@ -35,9 +35,9 @@ using Nini.Config;
|
|||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.World.Serialiser;
|
||||
using OpenSim.Region.CoreModules.World.Serialiser;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// This module loads and saves OpenSimulator archives
|
|
@ -33,7 +33,7 @@ using OpenMetaverse;
|
|||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Archives assets
|
|
@ -35,7 +35,7 @@ using log4net;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Dearchives assets
|
|
@ -36,7 +36,7 @@ using OpenSim.Framework.Communications.Cache;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Encapsulate the asynchronous requests for the assets required for an archive operation
|
|
@ -32,7 +32,7 @@ using System.Xml;
|
|||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Serialize and deserialize region settings for an archive file format.
|
|
@ -31,7 +31,7 @@ using System.Reflection;
|
|||
using System.Text;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Temporary code to do the bare minimum required to read a tar archive for our purposes
|
|
@ -32,7 +32,7 @@ using System.Text;
|
|||
using System.Reflection;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||
{
|
||||
/// <summary>
|
||||
/// Temporary code to produce a tar archive in tar v7 format
|
|
@ -33,13 +33,13 @@ using NUnit.Framework.SyntaxHelpers;
|
|||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.World.Archiver;
|
||||
using OpenSim.Region.Environment.Modules.World.Serialiser;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain;
|
||||
using OpenSim.Region.CoreModules.World.Archiver;
|
||||
using OpenSim.Region.CoreModules.World.Serialiser;
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common.Setup;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Archiver.Tests
|
||||
namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class ArchiverTests
|
|
@ -35,7 +35,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Estate
|
||||
namespace OpenSim.Region.CoreModules.World.Estate
|
||||
{
|
||||
public class EstateManagementModule : IEstateModule
|
||||
{
|
||||
|
@ -458,7 +458,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
|
|||
TerrainUploader = null;
|
||||
}
|
||||
remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
|
||||
OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>();
|
||||
OpenSim.Region.CoreModules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.CoreModules.World.Terrain.ITerrainModule>();
|
||||
|
||||
if (terr != null)
|
||||
{
|
||||
|
@ -544,7 +544,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
|
|||
private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
|
||||
{
|
||||
// Save terrain here
|
||||
OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>();
|
||||
OpenSim.Region.CoreModules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.CoreModules.World.Terrain.ITerrainModule>();
|
||||
|
||||
if (terr != null)
|
||||
{
|
|
@ -35,7 +35,7 @@ using OpenSim.Framework.Communications.Cache;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Estate
|
||||
namespace OpenSim.Region.CoreModules.World.Estate
|
||||
{
|
||||
|
||||
public class EstateTerrainXferHandler
|
|
@ -32,7 +32,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Land
|
||||
namespace OpenSim.Region.CoreModules.World.Land
|
||||
{
|
||||
public class LandChannel : ILandChannel
|
||||
{
|
|
@ -40,7 +40,7 @@ using OpenSim.Framework.Communications.Capabilities;
|
|||
using OpenSim.Region.Physics.Manager;
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Land
|
||||
namespace OpenSim.Region.CoreModules.World.Land
|
||||
{
|
||||
// used for caching
|
||||
internal class ExtendedLandData {
|
|
@ -34,7 +34,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Land
|
||||
namespace OpenSim.Region.CoreModules.World.Land
|
||||
{
|
||||
/// <summary>
|
||||
/// Keeps track of a specific piece of land's information
|
|
@ -36,10 +36,10 @@ using OpenSim;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.Framework;
|
||||
using OpenSim.Region.CoreModules.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Permissions
|
||||
namespace OpenSim.Region.CoreModules.World.Permissions
|
||||
{
|
||||
public class PermissionsModule : IRegionModule
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Serialiser
|
||||
namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||
{
|
||||
internal interface IFileSerialiser
|
||||
{
|
|
@ -32,7 +32,7 @@ using System.Text;
|
|||
using System.Xml;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Serialiser
|
||||
namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||
{
|
||||
internal class SerialiseObjects : IFileSerialiser
|
||||
{
|
|
@ -25,11 +25,11 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders;
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Serialiser
|
||||
namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||
{
|
||||
internal class SerialiseTerrain : IFileSerialiser
|
||||
{
|
|
@ -32,9 +32,9 @@ using OpenMetaverse;
|
|||
using Nini.Config;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.Framework.InterfaceCommander;
|
||||
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Serialiser
|
||||
namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||
{
|
||||
public class SerialiserModule : IRegionModule, IRegionSerialiserModule
|
||||
{
|
|
@ -34,7 +34,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.World.Sound
|
||||
namespace OpenSim.Region.CoreModules.World.Sound
|
||||
{
|
||||
public class SoundModule : IRegionModule, ISoundModule
|
||||
{
|
|
@ -33,7 +33,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules
|
||||
namespace OpenSim.Region.CoreModules
|
||||
{
|
||||
public class SunModule : IRegionModule
|
||||
{
|
|
@ -27,8 +27,8 @@
|
|||
|
||||
using System;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes;
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
|
||||
|
||||
namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects
|
||||
{
|
|
@ -27,9 +27,9 @@
|
|||
using System;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes;
|
||||
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.Effects
|
||||
{
|
||||
internal class CookieCutter : ITerrainEffect
|
||||
{
|
|
@ -28,7 +28,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.Effects
|
||||
{
|
||||
internal class DefaultTerrainGenerator : ITerrainEffect
|
||||
{
|
|
@ -30,7 +30,7 @@ using System.Drawing.Imaging;
|
|||
using System.IO;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
/// <summary>
|
||||
/// A generic windows bitmap loader.
|
|
@ -30,7 +30,7 @@ using System.Drawing.Imaging;
|
|||
using System.IO;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
internal class GIF : GenericSystemDrawing
|
||||
{
|
|
@ -32,7 +32,7 @@ using System.IO;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
/// <summary>
|
||||
/// A virtual class designed to have methods overloaded,
|
|
@ -31,7 +31,7 @@ using System.Drawing.Imaging;
|
|||
using System.IO;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
public class JPEG : ITerrainLoader
|
||||
{
|
|
@ -30,7 +30,7 @@ using System.IO;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
public class LLRAW : ITerrainLoader
|
||||
{
|
|
@ -30,7 +30,7 @@ using System.Drawing.Imaging;
|
|||
using System.IO;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
internal class PNG : GenericSystemDrawing
|
||||
{
|
|
@ -29,7 +29,7 @@ using System.IO;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
public class RAW32 : ITerrainLoader
|
||||
{
|
|
@ -30,7 +30,7 @@ using System.Drawing.Imaging;
|
|||
using System.IO;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
internal class TIFF : GenericSystemDrawing
|
||||
{
|
|
@ -31,7 +31,7 @@ using System.Text;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
||||
{
|
||||
/// <summary>
|
||||
/// Terragen File Format Loader
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
|
||||
{
|
||||
public class FlattenArea : ITerrainFloodEffect
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
|
||||
{
|
||||
public class LowerArea : ITerrainFloodEffect
|
||||
{
|
|
@ -29,7 +29,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
|
||||
{
|
||||
public class NoiseArea : ITerrainFloodEffect
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
|
||||
{
|
||||
public class RaiseArea : ITerrainFloodEffect
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
|
||||
{
|
||||
public class RevertArea : ITerrainFloodEffect
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
|
||||
{
|
||||
public class SmoothArea : ITerrainFloodEffect
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
{
|
||||
public interface ITerrainEffect
|
||||
{
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
{
|
||||
public interface ITerrainFloodEffect
|
||||
{
|
|
@ -28,7 +28,7 @@
|
|||
using System.IO;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
{
|
||||
public interface ITerrainLoader
|
||||
{
|
|
@ -30,7 +30,7 @@ using System.IO;
|
|||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
{
|
||||
public interface ITerrainModule
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
{
|
||||
public interface ITerrainPaintableEffect
|
||||
{
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
/// <summary>
|
||||
/// Hydraulic Erosion Brush
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
public class FlattenSphere : ITerrainPaintableEffect
|
||||
{
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
public class LowerSphere : ITerrainPaintableEffect
|
||||
{
|
|
@ -30,7 +30,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
public class NoiseSphere : ITerrainPaintableEffect
|
||||
{
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
/// <summary>
|
||||
/// Speed-Optimised Hybrid Erosion Brush
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
public class RaiseSphere : ITerrainPaintableEffect
|
||||
{
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
public class RevertSphere : ITerrainPaintableEffect
|
||||
{
|
|
@ -28,7 +28,7 @@
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
|
||||
{
|
||||
public class SmoothSphere : ITerrainPaintableEffect
|
||||
{
|
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Loading…
Reference in New Issue