Merge branch 'master' of ssh://MyConnection/var/git/opensim
commit
65dda8a795
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@ -330,5 +330,16 @@ namespace OpenSim.Framework.Communications.Tests
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Assert.That(rootFolder.RequestListOfFolders(), Is.Empty);
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Assert.That(myScene.InventoryService.GetFolder(myFolder), Is.Null);
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}
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[TearDown]
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public void TearDown()
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{
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try
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{
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if (MainServer.Instance != null) MainServer.Instance.Stop();
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}
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catch (System.NullReferenceException)
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{ }
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}
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}
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}
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@ -362,6 +362,16 @@ namespace OpenSim.Framework.Communications.Tests
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//Console.WriteLine("Finished T023_TestAuthenticatedLoginAlreadyLoggedIn()");
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}
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[TearDown]
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public void TearDown()
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{
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try
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{
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if (MainServer.Instance != null) MainServer.Instance.Stop();
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} catch (NullReferenceException)
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{}
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}
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public class TestLoginToRegionConnector : ILoginServiceToRegionsConnector
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{
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private List<RegionInfo> m_regionsList = new List<RegionInfo>();
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@ -1637,14 +1637,21 @@ namespace OpenSim.Framework.Servers.HttpServer
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public void Stop()
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{
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HTTPDRunning = false;
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try
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{
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m_httpListener2.ExceptionThrown -= httpServerException;
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//m_httpListener2.DisconnectHandler = null;
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m_httpListener2.LogWriter = null;
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m_httpListener2.RequestReceived -= OnRequest;
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m_httpListener2.Stop();
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}
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catch (NullReferenceException)
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{
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m_log.Warn("[BASEHTTPSERVER]: Null Reference when stopping HttpServer.");
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}
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}
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public void RemoveStreamHandler(string httpMethod, string path)
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{
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@ -53,57 +53,6 @@ using OpenSim.Services.Interfaces;
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namespace Flotsam.RegionModules.AssetCache
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{
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/// <summary>
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/// OpenSim.ini Options:
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/// -------
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/// [Modules]
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/// AssetCaching = "FlotsamAssetCache"
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///
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/// [AssetCache]
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/// ; cache directory can be shared by multiple instances
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/// CacheDirectory = /directory/writable/by/OpenSim/instance
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///
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/// ; Log level
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/// ; 0 - (Error) Errors only
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/// ; 1 - (Info) Hit Rate Stats + Level 0
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/// ; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
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/// ;
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/// LogLevel = 1
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///
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/// ; How often should hit rates be displayed (given in AssetRequests)
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/// ; 0 to disable
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/// HitRateDisplay = 100
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///
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/// ; Set to false for disk cache only.
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/// MemoryCacheEnabled = true
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///
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/// ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
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/// MemoryCacheTimeout = 2
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///
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/// ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
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/// ; Specify 0 if you do not want your disk cache to expire
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/// FileCacheTimeout = 0
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///
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/// ; How often {in hours} should the disk be checked for expired filed
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/// ; Specify 0 to disable expiration checking
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/// FileCleanupTimer = .166 ;roughly every 10 minutes
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///
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/// ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
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/// ; long (in miliseconds) to block a request thread while trying to complete
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/// ; writing to disk.
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/// WaitOnInprogressTimeout = 3000
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///
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/// ; Number of tiers to use for cache directories (current valid range 1 to 3)
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/// CacheDirectoryTiers = 1
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///
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/// ; Number of letters per path tier, 1 will create 16 directories per tier, 2 - 256, 3 - 4096 and 4 - 65K
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/// CacheDirectoryTierLength = 3
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///
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/// ; Warning level for cache directory size
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/// CacheWarnAt = 30000
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/// -------
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/// </summary>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache
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{
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@ -361,7 +310,7 @@ namespace Flotsam.RegionModules.AssetCache
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{
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try
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{
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FileStream stream = File.Open(filename, FileMode.Open);
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FileStream stream = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.Read);
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BinaryFormatter bformatter = new BinaryFormatter();
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asset = (AssetBase)bformatter.Deserialize(stream);
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@ -378,6 +378,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
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}
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[TearDown]
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public void TearDown()
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{
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if (MainServer.Instance != null) MainServer.Instance.Stop();
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}
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public static string GetRandomCapsObjectPath()
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{
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TestHelper.InMethod();
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@ -78,6 +78,17 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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// Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod());
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}
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[TearDown]
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public void TearDown()
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{
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try
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{
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if (MainServer.Instance != null) MainServer.Instance.Stop();
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}
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catch (NullReferenceException)
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{ }
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}
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}
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public class ThreadRunResults
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@ -23,6 +23,8 @@
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MemoryCacheEnabled = false
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; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
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; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute)
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; increases performance without large memory impact
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MemoryCacheTimeout = 2
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; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
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@ -3181,6 +3181,7 @@
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="Nini.dll" />
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<Reference name="log4net.dll"/>
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@ -3397,6 +3398,7 @@
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<Reference name="XMLRPC.dll"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Tests.Common"/>
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<Reference name="Nini.dll" />
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<Reference name="nunit.framework.dll" />
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@ -3488,6 +3490,7 @@
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<Reference name="OpenSim.Client.Linden"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Region.Framework"/>
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@ -3524,6 +3527,7 @@
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Framework.Statistics"/>
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<Reference name="OpenSim.Region.Communications.Local"/>
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<Reference name="OpenSim.Region.Framework"/>
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@ -3585,6 +3589,7 @@
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Framework.Statistics"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Region.Communications.Local"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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