Merge branch 'master' of ssh://MyConnection/var/git/opensim

remotes/origin/0.6.7-post-fixes
Teravus Ovares (Dan Olivares) 2009-08-27 19:36:52 -04:00
commit 65dda8a795
8 changed files with 61 additions and 60 deletions

View File

@ -330,5 +330,16 @@ namespace OpenSim.Framework.Communications.Tests
Assert.That(rootFolder.RequestListOfFolders(), Is.Empty);
Assert.That(myScene.InventoryService.GetFolder(myFolder), Is.Null);
}
[TearDown]
public void TearDown()
{
try
{
if (MainServer.Instance != null) MainServer.Instance.Stop();
}
catch (System.NullReferenceException)
{ }
}
}
}

View File

@ -362,6 +362,16 @@ namespace OpenSim.Framework.Communications.Tests
//Console.WriteLine("Finished T023_TestAuthenticatedLoginAlreadyLoggedIn()");
}
[TearDown]
public void TearDown()
{
try
{
if (MainServer.Instance != null) MainServer.Instance.Stop();
} catch (NullReferenceException)
{}
}
public class TestLoginToRegionConnector : ILoginServiceToRegionsConnector
{
private List<RegionInfo> m_regionsList = new List<RegionInfo>();

View File

@ -1637,14 +1637,21 @@ namespace OpenSim.Framework.Servers.HttpServer
public void Stop()
{
HTTPDRunning = false;
try
{
m_httpListener2.ExceptionThrown -= httpServerException;
//m_httpListener2.DisconnectHandler = null;
m_httpListener2.LogWriter = null;
m_httpListener2.RequestReceived -= OnRequest;
m_httpListener2.Stop();
}
catch (NullReferenceException)
{
m_log.Warn("[BASEHTTPSERVER]: Null Reference when stopping HttpServer.");
}
}
public void RemoveStreamHandler(string httpMethod, string path)
{

View File

@ -53,57 +53,6 @@ using OpenSim.Services.Interfaces;
namespace Flotsam.RegionModules.AssetCache
{
/// <summary>
/// OpenSim.ini Options:
/// -------
/// [Modules]
/// AssetCaching = "FlotsamAssetCache"
///
/// [AssetCache]
/// ; cache directory can be shared by multiple instances
/// CacheDirectory = /directory/writable/by/OpenSim/instance
///
/// ; Log level
/// ; 0 - (Error) Errors only
/// ; 1 - (Info) Hit Rate Stats + Level 0
/// ; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
/// ;
/// LogLevel = 1
///
/// ; How often should hit rates be displayed (given in AssetRequests)
/// ; 0 to disable
/// HitRateDisplay = 100
///
/// ; Set to false for disk cache only.
/// MemoryCacheEnabled = true
///
/// ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
/// MemoryCacheTimeout = 2
///
/// ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
/// ; Specify 0 if you do not want your disk cache to expire
/// FileCacheTimeout = 0
///
/// ; How often {in hours} should the disk be checked for expired filed
/// ; Specify 0 to disable expiration checking
/// FileCleanupTimer = .166 ;roughly every 10 minutes
///
/// ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
/// ; long (in miliseconds) to block a request thread while trying to complete
/// ; writing to disk.
/// WaitOnInprogressTimeout = 3000
///
/// ; Number of tiers to use for cache directories (current valid range 1 to 3)
/// CacheDirectoryTiers = 1
///
/// ; Number of letters per path tier, 1 will create 16 directories per tier, 2 - 256, 3 - 4096 and 4 - 65K
/// CacheDirectoryTierLength = 3
///
/// ; Warning level for cache directory size
/// CacheWarnAt = 30000
/// -------
/// </summary>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache
{
@ -361,7 +310,7 @@ namespace Flotsam.RegionModules.AssetCache
{
try
{
FileStream stream = File.Open(filename, FileMode.Open);
FileStream stream = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.Read);
BinaryFormatter bformatter = new BinaryFormatter();
asset = (AssetBase)bformatter.Deserialize(stream);

View File

@ -378,6 +378,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
}
[TearDown]
public void TearDown()
{
if (MainServer.Instance != null) MainServer.Instance.Stop();
}
public static string GetRandomCapsObjectPath()
{
TestHelper.InMethod();

View File

@ -78,6 +78,17 @@ namespace OpenSim.Region.Framework.Scenes.Tests
// Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod());
}
[TearDown]
public void TearDown()
{
try
{
if (MainServer.Instance != null) MainServer.Instance.Stop();
}
catch (NullReferenceException)
{ }
}
}
public class ThreadRunResults

View File

@ -23,6 +23,8 @@
MemoryCacheEnabled = false
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute)
; increases performance without large memory impact
MemoryCacheTimeout = 2
; How long {in hours} to keep assets cached on disk, .5 == 30 minutes

View File

@ -3181,6 +3181,7 @@
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
@ -3397,6 +3398,7 @@
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Tests.Common"/>
<Reference name="Nini.dll" />
<Reference name="nunit.framework.dll" />
@ -3488,6 +3490,7 @@
<Reference name="OpenSim.Client.Linden"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Region.Framework"/>
@ -3524,6 +3527,7 @@
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Communications.Local"/>
<Reference name="OpenSim.Region.Framework"/>
@ -3585,6 +3589,7 @@
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Region.Communications.Local"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.CoreModules"/>