Change handler001 through handler009 to more

appropriate names consisten with their use.
All done with all 94 handlers from handler001
through handler094. Hopefully we can move 
forward without numbered handlers.
0.6.0-stable
Charles Krinke 2008-03-02 22:28:48 +00:00
parent dd8e728abd
commit 7794fc3766
14 changed files with 217 additions and 217 deletions

View File

@ -475,7 +475,7 @@ namespace OpenSim.Region.Capabilities
public class AssetUploader public class AssetUploader
{ {
public event UpLoadedAsset OnUpLoad; public event UpLoadedAsset OnUpLoad;
private UpLoadedAsset handler001 = null; private UpLoadedAsset handlerUpLoad = null;
private string uploaderPath = String.Empty; private string uploaderPath = String.Empty;
private LLUUID newAssetID; private LLUUID newAssetID;
@ -529,10 +529,10 @@ namespace OpenSim.Region.Capabilities
{ {
SaveAssetToFile(m_assetName + ".jp2", data); SaveAssetToFile(m_assetName + ".jp2", data);
} }
handler001 = OnUpLoad; handlerUpLoad = OnUpLoad;
if (handler001 != null) if (handlerUpLoad != null)
{ {
handler001(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
} }
return res; return res;
@ -569,7 +569,7 @@ namespace OpenSim.Region.Capabilities
{ {
public event UpdateItem OnUpLoad; public event UpdateItem OnUpLoad;
private UpdateItem handler001 = null; private UpdateItem handlerUpdateItem = null;
private string uploaderPath = String.Empty; private string uploaderPath = String.Empty;
private LLUUID inventoryItemID; private LLUUID inventoryItemID;
@ -598,10 +598,10 @@ namespace OpenSim.Region.Capabilities
string res = String.Empty; string res = String.Empty;
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
LLUUID assetID = LLUUID.Zero; LLUUID assetID = LLUUID.Zero;
handler001 = OnUpLoad; handlerUpdateItem = OnUpLoad;
if (handler001 != null) if (handlerUpdateItem != null)
{ {
assetID = handler001(inv, data); assetID = handlerUpdateItem(inv, data);
} }
uploadComplete.new_asset = assetID.ToString(); uploadComplete.new_asset = assetID.ToString();
@ -651,7 +651,7 @@ namespace OpenSim.Region.Capabilities
{ {
public event UpdateTaskScript OnUpLoad; public event UpdateTaskScript OnUpLoad;
private UpdateTaskScript handler001 = null; private UpdateTaskScript handlerUpdateTaskScript = null;
private string uploaderPath = String.Empty; private string uploaderPath = String.Empty;
private LLUUID inventoryItemID; private LLUUID inventoryItemID;
@ -693,10 +693,10 @@ namespace OpenSim.Region.Capabilities
string res = String.Empty; string res = String.Empty;
LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete(); LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
handler001 = OnUpLoad; handlerUpdateTaskScript = OnUpLoad;
if (handler001 != null) if (handlerUpdateTaskScript != null)
{ {
handler001(inventoryItemID, primID, isScriptRunning, data); handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data);
} }
uploadComplete.item_id = inventoryItemID; uploadComplete.item_id = inventoryItemID;

View File

@ -46,15 +46,15 @@ namespace OpenSim.Framework
public event RegionUp OnRegionUp; public event RegionUp OnRegionUp;
public event ChildAgentUpdate OnChildAgentUpdate; public event ChildAgentUpdate OnChildAgentUpdate;
private ExpectUserDelegate handler001 = null; // OnExpectUser private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser
private ExpectPrimDelegate handler002 = null; // OnExpectPrim; private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
private GenericCall2 handler003 = null; // OnExpectChildAgent; private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent;
private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate;
private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed;
private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed;
private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
private RegionUp handlerRegionUp = null; // OnRegionUp; private RegionUp handlerRegionUp = null; // OnRegionUp;
private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
@ -68,10 +68,10 @@ namespace OpenSim.Framework
/// <returns></returns> /// <returns></returns>
public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
{ {
handler001 = OnExpectUser; handlerExpectUser = OnExpectUser;
if (handler001 != null) if (handlerExpectUser != null)
{ {
handler001(regionHandle, agent); handlerExpectUser(regionHandle, agent);
return true; return true;
} }
@ -81,10 +81,10 @@ namespace OpenSim.Framework
public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData)
{ {
handler002 = OnExpectPrim; handlerExpectPrim = OnExpectPrim;
if (handler002 != null) if (handlerExpectPrim != null)
{ {
handler002(regionHandle, primID, objData); handlerExpectPrim(regionHandle, primID, objData);
return true; return true;
} }
return false; return false;
@ -115,10 +115,10 @@ namespace OpenSim.Framework
public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position,
bool isFlying) bool isFlying)
{ {
handler004 = OnAvatarCrossingIntoRegion; handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion;
if (handler004 != null) if (handlerAvatarCrossingIntoRegion != null)
{ {
handler004(regionHandle, agentID, position, isFlying); handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
return true; return true;
} }
return false; return false;
@ -127,10 +127,10 @@ namespace OpenSim.Framework
public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position,
bool isPhysical) bool isPhysical)
{ {
handler005 = OnPrimCrossingIntoRegion; handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
if (handler005 != null) if (handlerPrimCrossingIntoRegion != null)
{ {
handler005(regionHandle, primID, position, isPhysical); handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
return true; return true;
} }
return false; return false;
@ -138,10 +138,10 @@ namespace OpenSim.Framework
public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID)
{ {
handler007 = OnAcknowledgeAgentCrossed; handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed;
if (handler007 != null) if (handlerAcknowledgeAgentCrossed != null)
{ {
handler007(regionHandle, agentID); handlerAcknowledgeAgentCrossed(regionHandle, agentID);
return true; return true;
} }
return false; return false;
@ -149,10 +149,10 @@ namespace OpenSim.Framework
public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID)
{ {
handler008 = OnAcknowledgePrimCrossed; handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed;
if (handler008 != null) if (handlerAcknowledgePrimCrossed != null)
{ {
handler008(regionHandle, primID); handlerAcknowledgePrimCrossed(regionHandle, primID);
return true; return true;
} }
return false; return false;
@ -160,10 +160,10 @@ namespace OpenSim.Framework
public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID)
{ {
handler009 = OnCloseAgentConnection; handlerCloseAgentConnection = OnCloseAgentConnection;
if (handler009 != null) if (handlerCloseAgentConnection != null)
{ {
handler009(regionHandle, agentID); handlerCloseAgentConnection(regionHandle, agentID);
return true; return true;
} }
@ -177,10 +177,10 @@ namespace OpenSim.Framework
/// <returns></returns> /// <returns></returns>
public virtual bool TriggerExpectChildAgent() public virtual bool TriggerExpectChildAgent()
{ {
handler003 = OnExpectChildAgent; handlerExpectChildAgent = OnExpectChildAgent;
if (handler003 != null) if (handlerExpectChildAgent != null)
{ {
handler003(); handlerExpectChildAgent();
return true; return true;
} }
@ -195,10 +195,10 @@ namespace OpenSim.Framework
/// <returns></returns> /// <returns></returns>
public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
{ {
handler006 = OnNeighboursUpdate; handlerNeighboursUpdate = OnNeighboursUpdate;
if (handler006 != null) if (handlerNeighboursUpdate != null)
{ {
handler006(neighbours); handlerNeighboursUpdate(neighbours);
return true; return true;
} }
@ -207,9 +207,9 @@ namespace OpenSim.Framework
public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
{ {
handler009 = OnCloseAgentConnection; handlerCloseAgentConnection = OnCloseAgentConnection;
if (handler009 != null) if (handlerCloseAgentConnection != null)
return handler009(regionHandle, agentID); return handlerCloseAgentConnection(regionHandle, agentID);
return false; return false;
} }

View File

@ -54,7 +54,7 @@ namespace OpenSim.Grid.UserServer
public event UserLoggedInAtLocation OnUserLoggedInAtLocation; public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
private UserLoggedInAtLocation handler001 = null; private UserLoggedInAtLocation handlerUserLoggedInAtLocation = null;
public UserConfig m_config; public UserConfig m_config;
@ -147,11 +147,11 @@ namespace OpenSim.Grid.UserServer
"[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}", "[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}",
SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString); SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString);
} }
handler001 = OnUserLoggedInAtLocation; handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
if (handler001 != null) if (handlerUserLoggedInAtLocation != null)
{ {
m_log.Info("[LOGIN]: Letting other objects know about login"); m_log.Info("[LOGIN]: Letting other objects know about login");
handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, handlerUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion,
theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X,theUser.currentAgent.currentPos.Y,theUser.currentAgent.currentPos.Z, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X,theUser.currentAgent.currentPos.Y,theUser.currentAgent.currentPos.Z,
theUser.username,theUser.surname); theUser.username,theUser.surname);
} }
@ -226,11 +226,11 @@ namespace OpenSim.Grid.UserServer
// Send // Send
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
handler001 = OnUserLoggedInAtLocation; handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
if (handler001 != null) if (handlerUserLoggedInAtLocation != null)
{ {
m_log.Info("[LOGIN]: Letting other objects know about login"); m_log.Info("[LOGIN]: Letting other objects know about login");
handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, handlerUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion,
theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X, theUser.currentAgent.currentPos.Y, theUser.currentAgent.currentPos.Z, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X, theUser.currentAgent.currentPos.Y, theUser.currentAgent.currentPos.Z,
theUser.username, theUser.surname); theUser.username, theUser.surname);
} }

View File

@ -43,7 +43,7 @@ namespace OpenSim.Grid.UserServer
{ {
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public event logOffUser OnLogOffUser; public event logOffUser OnLogOffUser;
private logOffUser handler001 = null; private logOffUser handlerLogOffUser = null;
/// <summary> /// <summary>
/// Deletes an active agent session /// Deletes an active agent session
/// </summary> /// </summary>
@ -331,9 +331,9 @@ namespace OpenSim.Grid.UserServer
float posy = (float)Convert.ToDecimal((string)requestData["region_pos_y"]); float posy = (float)Convert.ToDecimal((string)requestData["region_pos_y"]);
float posz = (float)Convert.ToDecimal((string)requestData["region_pos_z"]); float posz = (float)Convert.ToDecimal((string)requestData["region_pos_z"]);
handler001 = OnLogOffUser; handlerLogOffUser = OnLogOffUser;
if (handler001 != null) if (handlerLogOffUser != null)
handler001(userUUID); handlerLogOffUser(userUUID);
LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz); LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz);
} }

View File

@ -122,15 +122,15 @@ namespace OpenSim.Region.ClientStack
/* Instantiated Designated Event Delegates */ /* Instantiated Designated Event Delegates */
//- used so we don't create new objects for each incoming packet and then toss it out later */ //- used so we don't create new objects for each incoming packet and then toss it out later */
private RequestAvatarProperties handler001 = null; //OnRequestAvatarProperties; private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties;
private ChatFromViewer handler002 = null; //OnChatFromViewer; private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer;
private ChatFromViewer handler003 = null; //OnChatFromViewer; private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer;
private ImprovedInstantMessage handler004 = null; //OnInstantMessage; private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage;
private FriendActionDelegate handler005 = null; //OnApproveFriendRequest; private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest;
private FriendshipTermination handler006 = null; //OnTerminateFriendship; private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship;
private RezObject handler007 = null; //OnRezObject; private RezObject handlerRezObject = null; //OnRezObject;
private GenericCall4 handler008 = null; //OnDeRezObject; private GenericCall4 handlerDeRezObject = null; //OnDeRezObject;
private ModifyTerrain handler009 = null; private ModifyTerrain handlerModifyTerrain = null;
private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
@ -2866,10 +2866,10 @@ namespace OpenSim.Region.ClientStack
case PacketType.AvatarPropertiesRequest: case PacketType.AvatarPropertiesRequest:
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
handler001 = OnRequestAvatarProperties; handlerRequestAvatarProperties = OnRequestAvatarProperties;
if (handler001 != null) if (handlerRequestAvatarProperties != null)
{ {
handler001(this, avatarProperties.AgentData.AvatarID); handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID);
} }
@ -2897,9 +2897,9 @@ namespace OpenSim.Region.ClientStack
args.Scene = Scene; args.Scene = Scene;
args.Sender = this; args.Sender = this;
handler002 = OnChatFromViewer; handlerChatFromViewer = OnChatFromViewer;
if (handler002 != null) if (handlerChatFromViewer != null)
handler002(this, args); handlerChatFromViewer(this, args);
} }
@ -2919,9 +2919,9 @@ namespace OpenSim.Region.ClientStack
args.Position = new LLVector3(); args.Position = new LLVector3();
args.Scene = Scene; args.Scene = Scene;
args.Sender = this; args.Sender = this;
handler003 = OnChatFromViewer; handlerChatFromViewer2 = OnChatFromViewer;
if (handler003 != null) if (handlerChatFromViewer2 != null)
handler003(this, args); handlerChatFromViewer2(this, args);
} }
break; break;
@ -2929,11 +2929,11 @@ namespace OpenSim.Region.ClientStack
ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName);
string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message);
handler004 = OnInstantMessage; handlerInstantMessage = OnInstantMessage;
if (handler004 != null) if (handlerInstantMessage != null)
{ {
handler004(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID,
msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID,
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, msgpack.MessageBlock.Timestamp, IMfromName, IMmessage,
msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup,
@ -2959,10 +2959,10 @@ namespace OpenSim.Region.ClientStack
callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); callingCardFolders.Add(afriendpack.FolderData[fi].FolderID);
} }
handler005 = OnApproveFriendRequest; handlerApproveFriendRequest = OnApproveFriendRequest;
if (handler005 != null) if (handlerApproveFriendRequest != null)
{ {
handler005(this, agentID, transactionID, callingCardFolders); handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders);
} }
@ -2974,10 +2974,10 @@ namespace OpenSim.Region.ClientStack
LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
LLUUID exFriendID = tfriendpack.ExBlock.OtherID; LLUUID exFriendID = tfriendpack.ExBlock.OtherID;
handler006 = OnTerminateFriendship; handlerTerminateFriendship = OnTerminateFriendship;
if (handler006 != null) if (handlerTerminateFriendship != null)
{ {
handler006(this, listOwnerAgentID, exFriendID); handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
} }
@ -2985,8 +2985,8 @@ namespace OpenSim.Region.ClientStack
case PacketType.RezObject: case PacketType.RezObject:
RezObjectPacket rezPacket = (RezObjectPacket)Pack; RezObjectPacket rezPacket = (RezObjectPacket)Pack;
handler007 = OnRezObject; handlerRezObject = OnRezObject;
if (handler007 != null) if (handlerRezObject != null)
{ {
//rezPacket.RezData.BypassRaycast; //rezPacket.RezData.BypassRaycast;
//rezPacket.RezData.RayEnd; //rezPacket.RezData.RayEnd;
@ -2998,7 +2998,7 @@ namespace OpenSim.Region.ClientStack
//rezPacket.RezData.FromTaskID; //rezPacket.RezData.FromTaskID;
//m_log.Info("[REZData]: " + rezPacket.ToString()); //m_log.Info("[REZData]: " + rezPacket.ToString());
handler007(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask,
@ -3009,10 +3009,10 @@ namespace OpenSim.Region.ClientStack
break; break;
case PacketType.DeRezObject: case PacketType.DeRezObject:
handler008 = OnDeRezObject; handlerDeRezObject = OnDeRezObject;
if (handler008 != null) if (handlerDeRezObject != null)
{ {
handler008(Pack, this); handlerDeRezObject(Pack, this);
} }
break; break;
@ -3026,10 +3026,10 @@ namespace OpenSim.Region.ClientStack
for (int i = 0; i < modify.ParcelData.Length; i++) for (int i = 0; i < modify.ParcelData.Length; i++)
{ {
handler009 = OnModifyTerrain; handlerModifyTerrain = OnModifyTerrain;
if (handler009 != null) if (handlerModifyTerrain != null)
{ {
OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
modify.ModifyBlock.BrushSize, modify.ModifyBlock.BrushSize,
modify.ModifyBlock.Action, modify.ParcelData[i].North, modify.ModifyBlock.Action, modify.ParcelData[i].North,
modify.ParcelData[i].West, modify.ParcelData[i].South, modify.ParcelData[i].West, modify.ParcelData[i].South,

View File

@ -55,7 +55,7 @@ namespace OpenSim.Region.Communications.Local
public event LoginToRegionEvent OnLoginToRegion; public event LoginToRegionEvent OnLoginToRegion;
private LoginToRegionEvent handler001 = null; // OnLoginToRegion; private LoginToRegionEvent handlerLoginToRegion = null; // OnLoginToRegion;
public LocalLoginService(UserManagerBase userManager, string welcomeMess, public LocalLoginService(UserManagerBase userManager, string welcomeMess,
CommunicationsLocal parent, NetworkServersInfo serversInfo, CommunicationsLocal parent, NetworkServersInfo serversInfo,
@ -163,10 +163,10 @@ namespace OpenSim.Region.Communications.Local
_login.StartPos = new LLVector3(128, 128, 70); _login.StartPos = new LLVector3(128, 128, 70);
_login.CapsPath = capsPath; _login.CapsPath = capsPath;
handler001 = OnLoginToRegion; handlerLoginToRegion = OnLoginToRegion;
if (handler001 != null) if (handlerLoginToRegion != null)
{ {
handler001(currentRegion, _login); handlerLoginToRegion(currentRegion, _login);
} }
} }
else else

View File

@ -59,13 +59,13 @@ namespace OpenSim.Region.Communications.OGS1
public event ChildAgentUpdate OnChildAgentUpdate; public event ChildAgentUpdate OnChildAgentUpdate;
public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection; public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection;
private InformRegionChild handler001 = null; // OnChildAgent; private InformRegionChild handlerChildAgent = null; // OnChildAgent;
private ExpectArrival handler002 = null; // OnArrival; private ExpectArrival handlerArrival = null; // OnArrival;
private InformRegionPrimGroup handler003 = null; // OnPrimGroupNear; private InformRegionPrimGroup handlerPrimGroupNear = null; // OnPrimGroupNear;
private PrimGroupArrival handler004 = null; // OnPrimGroupArrival; private PrimGroupArrival handlerPrimGroupArrival = null; // OnPrimGroupArrival;
private RegionUp handler005 = null; // OnRegionUp; private RegionUp handlerRegionUp = null; // OnRegionUp;
private ChildAgentUpdate handler006 = null; // OnChildAgentUpdate; private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
private TellRegionToCloseChildConnection handler007 = null; // OnTellRegionToCloseChildConnection; private TellRegionToCloseChildConnection handlerTellRegionToCloseChildConnection = null; // OnTellRegionToCloseChildConnection;
static InterRegionSingleton() static InterRegionSingleton()
@ -83,70 +83,70 @@ namespace OpenSim.Region.Communications.OGS1
public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
{ {
handler001 = OnChildAgent; handlerChildAgent = OnChildAgent;
if (handler001 != null) if (handlerChildAgent != null)
{ {
return handler001(regionHandle, agentData); return handlerChildAgent(regionHandle, agentData);
} }
return false; return false;
} }
public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle) public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle)
{ {
handler005 = OnRegionUp; handlerRegionUp = OnRegionUp;
if (handler005 != null) if (handlerRegionUp != null)
{ {
return handler005(sregion, regionhandle); return handlerRegionUp(sregion, regionhandle);
} }
return false; return false;
} }
public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate) public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate)
{ {
handler006 = OnChildAgentUpdate; handlerChildAgentUpdate = OnChildAgentUpdate;
if (handler006 != null) if (handlerChildAgentUpdate != null)
{ {
return handler006(regionHandle, cAgentUpdate); return handlerChildAgentUpdate(regionHandle, cAgentUpdate);
} }
return false; return false;
} }
public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{ {
handler002 = OnArrival; handlerArrival = OnArrival;
if (handler002 != null) if (handlerArrival != null)
{ {
return handler002(regionHandle, agentID, position, isFlying); return handlerArrival(regionHandle, agentID, position, isFlying);
} }
return false; return false;
} }
public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
{ {
handler003 = OnPrimGroupNear; handlerPrimGroupNear = OnPrimGroupNear;
if (handler003 != null) if (handlerPrimGroupNear != null)
{ {
return handler003(regionHandle, primID, position, isPhysical); return handlerPrimGroupNear(regionHandle, primID, position, isPhysical);
} }
return false; return false;
} }
public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData) public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData)
{ {
handler004 = OnPrimGroupArrival; handlerPrimGroupArrival = OnPrimGroupArrival;
if (handler004 != null) if (handlerPrimGroupArrival != null)
{ {
return handler004(regionHandle, primID, objData); return handlerPrimGroupArrival(regionHandle, primID, objData);
} }
return false; return false;
} }
public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
{ {
handler007 = OnTellRegionToCloseChildConnection; handlerTellRegionToCloseChildConnection = OnTellRegionToCloseChildConnection;
if (handler007 != null) if (handlerTellRegionToCloseChildConnection != null)
{ {
return handler007(regionHandle, agentID); return handlerTellRegionToCloseChildConnection(regionHandle, agentID);
} }
return false; return false;
} }

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@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
#region Events #region Events
public event PhysicsCrash UnRecoverableError; public event PhysicsCrash UnRecoverableError;
private PhysicsCrash handler001 = null; private PhysicsCrash handlerPhysicsCrash = null;
#endregion #endregion
@ -716,10 +716,10 @@ namespace OpenSim.Region.Environment.Scenes
public void physicsBasedCrash() public void physicsBasedCrash()
{ {
handler001 = UnRecoverableError; handlerPhysicsCrash = UnRecoverableError;
if (handler001 != null) if (handlerPhysicsCrash != null)
{ {
handler001(); handlerPhysicsCrash();
} }
} }

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@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Scenes
public virtual void Restart(int seconds) public virtual void Restart(int seconds)
{ {
m_log.Error("[REGION]: passing Restart Message up the namespace"); m_log.Error("[REGION]: passing Restart Message up the namespace");
restart handler001 = OnRestart; restart handlerPhysicsCrash = OnRestart;
if (handler001 != null) if (handlerPhysicsCrash != null)
handler001(RegionInfo); handlerPhysicsCrash(RegionInfo);
} }
public virtual bool PresenceChildStatus(LLUUID avatarID) public virtual bool PresenceChildStatus(LLUUID avatarID)

View File

@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes
public event ChildAgentUpdate OnChildAgentUpdate; public event ChildAgentUpdate OnChildAgentUpdate;
public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar;
private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
private ExpectUserDelegate handler002 = null; // OnExpectUser; private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser;
private ExpectPrimDelegate handler003 = null; // OnExpectPrim; private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
private RegionUp handler006 = null; // OnRegionUp; private RegionUp handlerRegionUp = null; // OnRegionUp;
private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar;
public KillObjectDelegate KillObject; public KillObjectDelegate KillObject;
public string _debugRegionName = String.Empty; public string _debugRegionName = String.Empty;
@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes
/// ///
protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
{ {
handler002 = OnExpectUser; handlerExpectUser = OnExpectUser;
if (handler002 != null) if (handlerExpectUser != null)
{ {
//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname);
handler002(regionHandle, agent); handlerExpectUser(regionHandle, agent);
} }
} }
protected bool newRegionUp(RegionInfo region) protected bool newRegionUp(RegionInfo region)
{ {
handler006 = OnRegionUp; handlerRegionUp = OnRegionUp;
if (handler006 != null) if (handlerRegionUp != null)
{ {
//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName);
handler006(region); handlerRegionUp(region);
} }
return true; return true;
} }
protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
{ {
handler007 = OnChildAgentUpdate; handlerChildAgentUpdate = OnChildAgentUpdate;
if (handler007 != null) if (handlerChildAgentUpdate != null)
handler007(regionHandle, cAgentData); handlerChildAgentUpdate(regionHandle, cAgentData);
return true; return true;
@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes
protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{ {
handler001 = OnAvatarCrossingIntoRegion; handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion;
if (handler001 != null) if (handlerAvatarCrossingIntoRegion != null)
{ {
handler001(regionHandle, agentID, position, isFlying); handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
} }
} }
protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData)
{ {
handler003 = OnExpectPrim; handlerExpectPrim = OnExpectPrim;
if (handler003 != null) if (handlerExpectPrim != null)
{ {
handler003(regionHandle, primID, objXMLData); handlerExpectPrim(regionHandle, primID, objXMLData);
} }
} }
protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
{ {
handler005 = OnPrimCrossingIntoRegion; handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
if (handler005 != null) if (handlerPrimCrossingIntoRegion != null)
{ {
handler005(regionHandle, primID, position, isPhysical); handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
} }
} }
protected bool CloseConnection(ulong regionHandle, LLUUID agentID) protected bool CloseConnection(ulong regionHandle, LLUUID agentID)
{ {
m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString());
handler004 = OnCloseAgentConnection; handlerCloseAgentConnection = OnCloseAgentConnection;
if (handler004 != null) if (handlerCloseAgentConnection != null)
{ {
return handler004(regionHandle, agentID); return handlerCloseAgentConnection(regionHandle, agentID);
} }
return false; return false;
} }
@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes
// We remove the list of known regions from the agent's known region list through an event // We remove the list of known regions from the agent's known region list through an event
// to scene, because, if an agent logged of, it's likely that there will be no scene presence // to scene, because, if an agent logged of, it's likely that there will be no scene presence
// by the time we get to this part of the method. // by the time we get to this part of the method.
handler008 = OnRemoveKnownRegionFromAvatar; handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar;
if (handler008 != null) if (handlerRemoveKnownRegionFromAvatar != null)
{ {
handler008(agentID, regionlst); handlerRemoveKnownRegionFromAvatar(agentID, regionlst);
} }
} }

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@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes
/* Designated Event Deletage Instances */ /* Designated Event Deletage Instances */
private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent; private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
private ClientMovement handler002 = null; //OnClientMovement; private ClientMovement handlerClientMovement = null; //OnClientMovement;
private OnPermissionErrorDelegate handler003 = null; //OnPermissionError; private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole; private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
private OnFrameDelegate handler005 = null; //OnFrame; private OnFrameDelegate handlerFrame = null; //OnFrame;
private OnNewClientDelegate handler006 = null; //OnNewClient; private OnNewClientDelegate handlerNewClient = null; //OnNewClient;
private OnNewPresenceDelegate handler007 = null; //OnNewPresence; private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence;
private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence;
private OnBackupDelegate handler009 = null; //OnBackup; private OnBackupDelegate handlerBackup = null; //OnBackup;
private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes
public void TriggerOnScriptChangedEvent(uint localID, uint change) public void TriggerOnScriptChangedEvent(uint localID, uint change)
{ {
handler001 = OnScriptChangedEvent; handlerScriptChangedEvent = OnScriptChangedEvent;
if (handler001 != null) if (handlerScriptChangedEvent != null)
handler001(localID, change); handlerScriptChangedEvent(localID, change);
} }
public void TriggerOnClientMovement(ScenePresence avatar) public void TriggerOnClientMovement(ScenePresence avatar)
{ {
handler002 = OnClientMovement; handlerClientMovement = OnClientMovement;
if (handler002 != null) if (handlerClientMovement != null)
handler002(avatar); handlerClientMovement(avatar);
} }
public void TriggerPermissionError(LLUUID user, string reason) public void TriggerPermissionError(LLUUID user, string reason)
{ {
handler003 = OnPermissionError; handlerPermissionError = OnPermissionError;
if (handler003 != null) if (handlerPermissionError != null)
handler003(user, reason); handlerPermissionError(user, reason);
} }
public void TriggerOnPluginConsole(string[] args) public void TriggerOnPluginConsole(string[] args)
{ {
handler004 = OnPluginConsole; handlerPluginConsole = OnPluginConsole;
if (handler004 != null) if (handlerPluginConsole != null)
handler004(args); handlerPluginConsole(args);
} }
public void TriggerOnFrame() public void TriggerOnFrame()
{ {
handler005 = OnFrame; handlerFrame = OnFrame;
if (handler005 != null) if (handlerFrame != null)
{ {
handler005(); handlerFrame();
} }
} }
public void TriggerOnNewClient(IClientAPI client) public void TriggerOnNewClient(IClientAPI client)
{ {
handler006 = OnNewClient; handlerNewClient = OnNewClient;
if (handler006 != null) if (handlerNewClient != null)
handler006(client); handlerNewClient(client);
} }
public void TriggerOnNewPresence(ScenePresence presence) public void TriggerOnNewPresence(ScenePresence presence)
{ {
handler007 = OnNewPresence; handlerNewPresence = OnNewPresence;
if (handler007 != null) if (handlerNewPresence != null)
handler007(presence); handlerNewPresence(presence);
} }
public void TriggerOnRemovePresence(LLUUID agentId) public void TriggerOnRemovePresence(LLUUID agentId)
{ {
handler008 = OnRemovePresence; handlerRemovePresence = OnRemovePresence;
if (handler008 != null) if (handlerRemovePresence != null)
{ {
handler008(agentId); handlerRemovePresence(agentId);
} }
} }
public void TriggerOnBackup(IRegionDataStore dstore) public void TriggerOnBackup(IRegionDataStore dstore)
{ {
handler009 = OnBackup; handlerBackup = OnBackup;
if (handler009 != null) if (handlerBackup != null)
{ {
handler009(dstore); handlerBackup(dstore);
} }
} }

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@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes
protected ulong m_regionHandle; protected ulong m_regionHandle;
public event PrimCountTaintedDelegate OnPrimCountTainted; public event PrimCountTaintedDelegate OnPrimCountTainted;
private PrimCountTaintedDelegate handler001 = null; private PrimCountTaintedDelegate handlerPrimCountTainted = null;
/// <summary> /// <summary>
/// Signal whether the non-inventory attributes of any prims in the group have changed /// Signal whether the non-inventory attributes of any prims in the group have changed
@ -1534,10 +1534,10 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary> /// </summary>
public void TriggerTainted() public void TriggerTainted()
{ {
handler001 = OnPrimCountTainted; handlerPrimCountTainted = OnPrimCountTainted;
if (handler001 != null) if (handlerPrimCountTainted != null)
{ {
handler001(); handlerPrimCountTainted();
} }
} }

View File

@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes
private readonly List<ulong> m_knownChildRegions = new List<ulong>(); private readonly List<ulong> m_knownChildRegions = new List<ulong>();
//neighbouring regions we have enabled a child agent in //neighbouring regions we have enabled a child agent in
private SignificantClientMovement handler001 = null; //OnSignificantClientMovement; private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement;
/// <summary> /// <summary>
@ -1484,10 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes
if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5)
{ {
posLastSignificantMove = AbsolutePosition; posLastSignificantMove = AbsolutePosition;
handler001 = OnSignificantClientMovement; handlerSignificantClientMovement = OnSignificantClientMovement;
if (handler001 != null) if (handlerSignificantClientMovement != null)
{ {
handler001(m_controllingClient); handlerSignificantClientMovement(m_controllingClient);
m_scene.NotifyMyCoarseLocationChange(); m_scene.NotifyMyCoarseLocationChange();
} }
} }

View File

@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
public event SendStatResult OnSendStatsResult; public event SendStatResult OnSendStatsResult;
private SendStatResult handler001 = null; private SendStatResult handlerSendStatResult = null;
private enum Stats : uint private enum Stats : uint
{ {
@ -247,10 +247,10 @@ namespace OpenSim.Region.Environment.Scenes
statpack.Stat = sb; statpack.Stat = sb;
handler001 = OnSendStatsResult; handlerSendStatResult = OnSendStatsResult;
if (handler001 != null) if (handlerSendStatResult != null)
{ {
handler001(statpack); handlerSendStatResult(statpack);
} }
resetvalues(); resetvalues();
m_report.Enabled = true; m_report.Enabled = true;