standalone
MW 2007-02-08 21:18:24 +00:00
parent aab0dd0530
commit b8822e4340
8 changed files with 238 additions and 115 deletions

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@ -60,7 +60,7 @@ namespace OpenSimLite
for(;;) for(;;)
{ {
Packet packet = null; Packet packet = null;
packet=this.InQueue.Dequeue(); packet = this.InQueue.Dequeue();
switch(packet.Type) switch(packet.Type)
{ {
case PacketType.UseCircuitCode: case PacketType.UseCircuitCode:

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@ -55,7 +55,7 @@ namespace OpenSimLite
} }
} }
public bool LocalRunning = true; public bool LocalRunning = true; // not connected to a grid?
public string SimIPAddress = "127.0.0.1"; public string SimIPAddress = "127.0.0.1";
public int SimPort = 50000; public int SimPort = 50000;
public string RegionName = "Test Sandbox\0"; public string RegionName = "Test Sandbox\0";
@ -65,6 +65,9 @@ namespace OpenSimLite
public ushort LoginServerPort = 8080; public ushort LoginServerPort = 8080;
public List<Logon> IncomingLogins = new List<Logon>(); public List<Logon> IncomingLogins = new List<Logon>();
public string Password="mypassword";
public bool NeedPasswd=false;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>

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@ -57,25 +57,31 @@ namespace OpenSimLite
private int NumClients; private int NumClients;
private string _defaultResponse; private string _defaultResponse;
private string _mpasswd;
private bool _needPassswd=false;
// InitializeLoginProxy: initialize the login proxy // InitializeLoginProxy: initialize the login proxy
private void InitializeLoginProxy() { private void InitializeLoginProxy() {
loginServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); loginServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
loginServer.Bind(new IPEndPoint(remoteAddress, _loginPort)); loginServer.Bind(new IPEndPoint(remoteAddress, _loginPort));
loginServer.Listen(1); loginServer.Listen(1);
this._needPassswd=Globals.Instance.NeedPasswd;
//read in default response string //read in default response string
StreamReader SR; StreamReader SR;
string lines; string lines;
SR=File.OpenText("new-login.dat"); SR=File.OpenText("new-login.dat");
lines=SR.ReadLine(); //lines=SR.ReadLine();
while(lines != "end-mfile") while(!SR.EndOfStream)
{ {
_defaultResponse += lines;
lines = SR.ReadLine(); lines = SR.ReadLine();
_defaultResponse += lines;
//lines = SR.ReadLine();
} }
SR.Close(); SR.Close();
this._mpasswd = Utility.EncodePassword(Globals.Instance.Password);
} }
public void Startup() public void Startup()
@ -128,110 +134,171 @@ namespace OpenSimLite
} }
// ProxyLogin: proxy a login request // ProxyLogin: proxy a login request
private void ProxyLogin(StreamReader reader, StreamWriter writer) { lock(this) { private void ProxyLogin(StreamReader reader, StreamWriter writer)
string line; {
int contentLength = 0; lock(this)
// read HTTP header
do
{ {
// read one line of the header string line;
line = reader.ReadLine(); int contentLength = 0;
// read HTTP header
do
{
// read one line of the header
line = reader.ReadLine();
// check for premature EOF // check for premature EOF
if (line == null) if (line == null)
throw new Exception("EOF in client HTTP header"); throw new Exception("EOF in client HTTP header");
// look for Content-Length // look for Content-Length
Match match = (new Regex(@"Content-Length: (\d+)$")).Match(line); Match match = (new Regex(@"Content-Length: (\d+)$")).Match(line);
if (match.Success) if (match.Success)
contentLength = Convert.ToInt32(match.Groups[1].Captures[0].ToString()); contentLength = Convert.ToInt32(match.Groups[1].Captures[0].ToString());
} while (line != ""); } while (line != "");
// read the HTTP body into a buffer // read the HTTP body into a buffer
this._login = new Logon(); this._login = new Logon();
char[] content = new char[contentLength]; char[] content = new char[contentLength];
reader.Read(content, 0, contentLength); reader.Read(content, 0, contentLength);
//System.Text.Encoding enc = System.Text.Encoding.ASCII;
XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(new String(content));
Hashtable requestData = (Hashtable)request.Params[0];
string first; XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(new String(content));
string last; if(request.MethodName == "login_to_simulator")
LLUUID Agent; {
LLUUID Session; Hashtable requestData = (Hashtable)request.Params[0];
string first;
string last;
string passwd;
LLUUID Agent;
LLUUID Session;
//get login name //get login name
if(requestData.Contains("first")) if(requestData.Contains("first"))
{ {
first = (string)requestData["first"]; first = (string)requestData["first"];
} }
else else
{ {
first = "test"; first = "test";
} }
if(requestData.Contains("last")) if(requestData.Contains("last"))
{ {
last = (string)requestData["last"]; last = (string)requestData["last"];
} }
else else
{ {
last = "User"+NumClients.ToString(); last = "User"+NumClients.ToString();
} }
NumClients++; if(requestData.Contains("passwd"))
{
passwd = (string)requestData["passwd"];
}
else
{
passwd = "notfound";
}
//create a agent and session LLUUID if( !Authenticate(first, last, passwd))
int AgentRand = this.RandomClass.Next(1,9999); {
Agent = new LLUUID("99998888-4000-"+AgentRand.ToString("0000")+"-8ec1-0b1d5cd6aead"); // Fail miserably
int SessionRand = this.RandomClass.Next(1,999); writer.WriteLine("HTTP/1.0 403 Authentication Forbidden");
Session = new LLUUID("aaaabbbb-5000-"+SessionRand.ToString("0000")+"-8664-58f53e442797"); writer.WriteLine();
return;
}
NumClients++;
//create a agent and session LLUUID
Agent = GetAgentId( first, last );
int SessionRand = this.RandomClass.Next(1,999);
Session = new LLUUID("aaaabbbb-0200-"+SessionRand.ToString("0000")+"-8664-58f53e442797");
XmlRpcResponse response =(XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse); XmlRpcResponse response =(XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
Hashtable responseData = (Hashtable)response.Value; Hashtable responseData = (Hashtable)response.Value;
responseData["sim_port"] = Globals.Instance.SimPort; responseData["sim_port"] = Globals.Instance.SimPort;
responseData["sim_ip"] = Globals.Instance.SimIPAddress; responseData["sim_ip"] = Globals.Instance.SimIPAddress;
responseData["agent_id"] = Agent.ToStringHyphenated(); responseData["agent_id"] = Agent.ToStringHyphenated();
responseData["session_id"] = Session.ToStringHyphenated(); responseData["session_id"] = Session.ToStringHyphenated();
ArrayList InventoryList = (ArrayList) responseData["inventory-skeleton"]; ArrayList InventoryList = (ArrayList) responseData["inventory-skeleton"];
Hashtable Inventory1 = (Hashtable)InventoryList[0]; Hashtable Inventory1 = (Hashtable)InventoryList[0];
Hashtable Inventory2 = (Hashtable)InventoryList[1]; Hashtable Inventory2 = (Hashtable)InventoryList[1];
LLUUID BaseFolderID = LLUUID.Random(); LLUUID BaseFolderID = LLUUID.Random();
LLUUID InventoryFolderID = LLUUID.Random(); LLUUID InventoryFolderID = LLUUID.Random();
Inventory2["name"] = "Base"; Inventory2["name"] = "Base";
Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
Inventory2["type_default"] =6; Inventory2["type_default"] =6;
Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();
ArrayList InventoryRoot = (ArrayList) responseData["inventory-root"]; ArrayList InventoryRoot = (ArrayList) responseData["inventory-root"];
Hashtable Inventoryroot = (Hashtable)InventoryRoot[0]; Hashtable Inventoryroot = (Hashtable)InventoryRoot[0];
Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated(); Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated();
CustomiseLoginResponse( responseData, first, last );
//copy data to login object //copy data to login object
_login.First = first; _login.First = first;
_login.Last = last; _login.Last = last;
_login.Agent = Agent; _login.Agent = Agent;
_login.Session = Session; _login.Session = Session;
_login.BaseFolder = BaseFolderID; _login.BaseFolder = BaseFolderID;
_login.InventoryFolder = InventoryFolderID; _login.InventoryFolder = InventoryFolderID;
lock(Globals.Instance.IncomingLogins) lock(Globals.Instance.IncomingLogins)
{ {
Globals.Instance.IncomingLogins.Add(_login); Globals.Instance.IncomingLogins.Add(_login);
} }
// forward the XML-RPC response to the client // forward the XML-RPC response to the client
writer.WriteLine("HTTP/1.0 200 OK"); writer.WriteLine("HTTP/1.0 200 OK");
writer.WriteLine("Content-type: text/xml"); writer.WriteLine("Content-type: text/xml");
writer.WriteLine(); writer.WriteLine();
XmlTextWriter responseWriter = new XmlTextWriter(writer); XmlTextWriter responseWriter = new XmlTextWriter(writer);
XmlRpcResponseSerializer.Singleton.Serialize(responseWriter, response); XmlRpcResponseSerializer.Singleton.Serialize(responseWriter, response);
responseWriter.Close(); responseWriter.Close();
}
else
{
writer.WriteLine("HTTP/1.0 403 Authentication Forbidden");
writer.WriteLine();
}
} }
} }
protected virtual void CustomiseLoginResponse( Hashtable responseData, string first, string last )
{
}
protected virtual LLUUID GetAgentId(string firstName, string lastName)
{
LLUUID Agent;
int AgentRand = this.RandomClass.Next(1,9999);
Agent = new LLUUID("99998888-0100-"+AgentRand.ToString("0000")+"-8ec1-0b1d5cd6aead");
return Agent;
}
protected virtual bool Authenticate(string first, string last, string passwd)
{
if(this._needPassswd)
{
//every user needs the password to login
string encodedpass = passwd.Remove(0,3); //remove $1$
if(encodedpass == this._mpasswd)
{
return true;
}
else
{
return false;
}
}
else
{
//not need password to login
return true;
}
}
} }
public class Logon public class Logon

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@ -51,6 +51,7 @@
<Compile Include="PhysicsManager.cs" /> <Compile Include="PhysicsManager.cs" />
<Compile Include="InstantMessaging.cs" /> <Compile Include="InstantMessaging.cs" />
<Compile Include="Globals.cs" /> <Compile Include="Globals.cs" />
<Compile Include="Utility.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
</Project> </Project>

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@ -43,11 +43,12 @@ namespace OpenSimLite
public Terrain Terrain; public Terrain Terrain;
private PhysicsManager _physics; private PhysicsManager _physics;
private Server _server; private Server _server;
private System.Text.Encoding _enc = System.Text.Encoding.ASCII; private System.Text.Encoding _enc = System.Text.Encoding.ASCII;
private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock _avatarTemplate; private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock _avatarTemplate;
public NonBlockingQueue<UpdateCommand> Commands; public NonBlockingQueue<UpdateCommand> Commands;
#region Thread Sync #region Thread Sync
//public object CommandsSync = new object(); //public object CommandsSync = new object();
private object _sendTerrainSync = new object(); private object _sendTerrainSync = new object();
@ -315,16 +316,11 @@ namespace OpenSimLite
} }
} }
public class Face public struct Face
{ {
public int V1; public int V1;
public int V2; public int V2;
public int V3; public int V3;
public Face()
{
}
} }
public class UpdateCommand public class UpdateCommand

57
Utility.cs Normal file
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@ -0,0 +1,57 @@
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Text;
using System.Text.RegularExpressions;
using System.Security.Cryptography;
namespace OpenSimLite
{
/// <summary>
/// Description of Utility.
/// </summary>
public class Utility
{
public Utility()
{
}
public static string EncodePassword(string passwd)
{
Byte[] originalBytes;
Byte[] encodedBytes;
MD5 md5;
md5 = new MD5CryptoServiceProvider();
originalBytes = ASCIIEncoding.Default.GetBytes(passwd);
encodedBytes = md5.ComputeHash(originalBytes);
return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
}
}
}

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