Commit Graph

395 Commits (0.9.0-post-fixes)

Author SHA1 Message Date
UbitUmarov 324bda8ab9 mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files. 2017-07-27 16:23:08 +01:00
UbitUmarov 93582523a7 ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini 2017-07-22 01:44:29 +01:00
UbitUmarov f6f0b1c513 fix a few EN typos 2017-07-21 14:41:13 +01:00
UbitUmarov 66a5b4d120 ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems 2017-07-21 14:11:03 +01:00
UbitUmarov 4b7f79e296 fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini
[Trees] section. Does need more work, and some hardcode settings may not
be the optimal still"
2017-07-15 04:07:03 +01:00
UbitUmarov fe0fce424c a defual can me comented out 2017-06-19 03:19:55 +01:00
UbitUmarov 4df19ece53 framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs 2017-06-16 18:16:26 +01:00
UbitUmarov 8e3a50212c remove options about script compilers the got back somehow on defaults also 2017-06-14 16:03:03 +01:00
UbitUmarov e650a4ff16 remove excessive notion of paralelism 2017-06-13 08:56:21 +01:00
UbitUmarov 1bfe9354e3 coment out optional fields that should be edited and uncomented if needed 2017-05-02 15:45:54 +01:00
UbitUmarov 55f7986b44 fix some comments 2017-05-02 13:14:26 +01:00
UbitUmarov 0b912b2acc Remove parcel_owner_is_god option. It is conceptually wrong and with
limited use. Relevant parcel owners can just be made estate managers with better regions management logic
2017-01-06 15:00:55 +00:00
Melanie Thielker ad8915f154 Restructure god level and permissions
Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
2017-01-06 00:55:14 +00:00
UbitUmarov 7367f03d6e remove a odd raycastv3 config option 2016-12-21 20:39:38 +00:00
UbitUmarov 30cd36ff98 leave stupid broken permissions alone 2016-12-18 03:56:53 +00:00
UbitUmarov c93551d8f4 allow a creator that is also onwer to change export flag. Add missing setting to ini files 2016-12-17 22:38:31 +00:00
UbitUmarov 48efbeb8d3 set pbs shape acording to mesh number of (material) faces 2016-12-15 15:14:12 +00:00
UbitUmarov 94a36396b1 respective .ini settings 2016-12-15 00:09:21 +00:00
UbitUmarov d9789596d4 take parcel_owner_is_god option from ini.example since it is not a recomended option for general use 2016-11-23 20:41:10 +00:00
UbitUmarov b6329fb784 mantis 8055: fix default value of npc options 2016-11-12 14:07:40 +00:00
UbitUmarov c5d85b5465 reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example 2016-11-11 16:04:20 +00:00
UbitUmarov 6218913345 add some configuration options missing in OpenSimDeafults.ini but present in OpenSim.ini.example 2016-11-08 11:22:08 +00:00
UbitUmarov 4b326f8691 fix some coments, thanks Austin Tate 2016-11-03 14:00:45 +00:00
UbitUmarov 73b20c2ca2 XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation 2016-11-03 12:58:43 +00:00
UbitUmarov 90be326457 Xengine option AppDomainLoading default option true is causing problems with several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users. 2016-10-15 21:06:17 +01:00
UbitUmarov 878fac3fe3 fix comment telling the correct default physics engine 2016-10-01 20:26:37 +01:00
UbitUmarov c631ffb943 remove region combine option (mega region) for config ini files 2016-08-21 06:49:16 +01:00
UbitUmarov d701de4021 add cap GroupMemberData 2016-08-19 02:26:49 +01:00
UbitUmarov 4b73550eee allow cap HomeLocation to be disabled setting Cap_HomeLocation = "" 2016-08-18 13:17:46 +01:00
UbitUmarov c02fe98b7d add test option ObjectsCullingByDistance. In future, if true, it may
prevent sending objects outside view range to viewers. DO NOT SET TRUE
 unless testing it. Code still not completei!!!
2016-07-06 16:13:27 +01:00
Diva Canto e00603f78a New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders. 2016-07-03 12:24:31 -07:00
Diva Canto b522f0916a Mantis #7934 and related: landing points and telehubs for gods. Added a new configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL. 2016-06-23 11:44:59 -07:00
Melanie Thielker 6f13d1e3df Remove "f" (float) type markers that may have crept in through copypasta. 2016-04-15 15:58:46 +02:00
Jeff Kelley 41644bbfa9 Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in Mantis 7839. 2016-03-14 16:08:49 +01:00
UbitUmarov 170acd7d67 change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default 2016-01-30 15:42:59 +00:00
UbitUmarov 8981cba137 update OpenSimDefaults.ini 2016-01-26 20:52:09 +00:00
UbitUmarov e095f51b05 update the xmlrpcGroups http keep alive option, and coment 2015-12-19 15:29:51 +00:00
UbitUmarov a5a31114b2 add the option to not display parcel ban lines 2015-12-16 22:22:26 +00:00
Melanie Thielker 9afe2b018f Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore prior functionality.
Avination code wasn't designed for deep building.
2015-11-26 17:29:50 +01:00
UbitUmarov 059a09a684 add LegacySitOffsets option to configuration file 2015-11-17 18:34:22 +00:00
Melanie Thielker f93ce485b1 Merge branch 'master' into avinationmerge
Conflicts:
	OpenSim/Framework/AvatarAppearance.cs
2015-11-16 15:28:51 +01:00
Diva Canto 554d4bad8d Fixed typos 2015-11-12 18:40:10 -08:00
UbitUmarov a2a71f0951 configuration options relative to last tow commits 2015-11-13 02:18:12 +00:00
Melanie Thielker 8c7f475740 Add some values to the SimulatorFeatures cap's OpenSimExtras section:
SimulatorFPS: The actual optimal FPS of the simulator, un-fudged
SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer
SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber
SimulatorFPSCritPercent: The percentage below which a lag meter should go to red
To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
2015-11-12 21:13:44 +01:00
UbitUmarov 55b524aa74 fix: set Normalized55FPS default to TRUE 2015-11-09 15:37:57 +00:00
UbitUmarov d17633f6c0 replace StatisticsFPSfactor that needed to be changed with FrameTime to a simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics. 2015-11-09 15:06:41 +00:00
UbitUmarov 3dc16b74af add StatisticsFPSfactor configuration option (fudge factor) with default of 1.0 (inactive), corresponding to current decision. rename MinFrameTime as FrameTime, change its value and ODE step time. Changed several related coments. (someone may need to translate them to proper english) 2015-11-08 04:38:58 +00:00
Diva Canto 25552dda7d Fix an issue introduced in 70a46fe090. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it. 2015-10-21 16:50:31 -07:00
Diva Canto 41b28550ad Fix an issue introduced in 70a46fe090. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it. 2015-10-21 16:47:56 -07:00
UbitUmarov d44bb7d009 we do not have prims with size 2^128... 2015-10-21 01:39:32 +01:00