Commit Graph

22079 Commits (017d2cf417821488812294d36e896f3886ea14a4)

Author SHA1 Message Date
Magnuz Binder dcf31ee762 Correct constant RCERR_CAST_TIME_EXCEEDED.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-06-01 13:09:05 -04:00
dahlia 22e0367203 Add an entry for osGetGender to config-include/osslEnable.ini. Thanks to Austin Tate for the suggestion. 2015-05-30 15:10:21 -07:00
dahlia 5d3c327e93 Add a new os function "osGetGender()" 2015-05-29 23:02:12 -07:00
Cinder 0af17c9484 llListRandomize() wasn't very random
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-27 11:15:09 -07:00
Diva Canto f0533132eb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-26 15:06:39 -07:00
AliciaRaven 5e09e52ee9 Attachments Module. Fix detach event not being fired until the next time the object is attached.
Not an ideal fix but this allows scripts such as AOs to remove animations when detached etc. The pause added does not affect other avatars or the scene in general and only pauses the avatar performing the detach for an extra 2 milliseconds.

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-26 15:05:32 -07:00
Michael Cerquoni d271151504 fix file perms and change AllowLightshareFunctions to AllowLightShareFunctions 2015-05-25 20:52:27 -04:00
Diva Canto 22ee1c30e3 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-25 15:19:27 -07:00
Diva Canto 35d58fe9d4 Minor change of statement order in unit test 2015-05-25 15:19:00 -07:00
Magnuz Binder abb3bb60a6 Fix mesh cache race condition in llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-23 08:14:28 -04:00
Michael Cerquoni defc9c1d86 fix permmission issue on OpenSimDefaults.ini 2015-05-22 01:22:17 -04:00
Magnuz Binder fdc383a843 Use own mesh cache in llCastRay V3 after throttling.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-22 01:21:50 -04:00
Magnuz Binder 7d26815d0e Throttle llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-22 01:21:18 -04:00
Melanie Thielker edcba95ab5 Merge branch 'master' into moses
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2015-05-20 23:40:52 +02:00
Talun d9afe354ac New values returned by llGetEnv
Implements recent changes to llGetEnv
region_cpu_ratio hardcoded to 1
region_product_sku hardcoded to OpenSim

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-20 14:36:54 -04:00
Michael Heilmann 946a6622fe Removing duplicate definition 2015-05-19 15:52:13 -04:00
Michael Heilmann 140ea04b9d Merging Opensim upstream before generating patch 2015-05-19 15:18:45 -04:00
Michael Heilmann 714c082ca8 Merge pull request #7 from gamucf/moses.metricsPhase2
Moses.metrics phase2
2015-05-19 14:40:49 -04:00
Glenn Martin 91a55c0794 Merge branch 'master' of https://github.com/M-O-S-E-S/opensim into moses.metricsPhase2
Fixed conflicts.

Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2015-05-19 14:07:44 -04:00
Glenn Martin 3efcef7d7e Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2 2015-05-18 16:36:06 -04:00
dahlia 6a48c87cd2 resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out. 2015-05-13 15:59:58 -07:00
BlueWall 3c2886cd75 Adding back command to clear region's user cache 2015-05-13 14:31:28 -05:00
AliciaRaven cb586d1158 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-05-13 12:16:14 -05:00
dahlia 7566d22a18 update libomv to 6b8afb2b61d3 2015-05-12 22:54:53 -07:00
Magnuz Binder d348f87161 Patch llCastRay fully simplified to V3. 2015-05-12 15:40:42 -07:00
Justin Clark-Casey (justincc) d52f58a733 Disable the "show threadpool calls active" console command for now.
Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free.
2015-05-12 19:54:25 +01:00
Diva Canto aefed57158 One more test in UserAccountsClient. 2015-05-12 08:55:32 -07:00
Diva Canto 9366165b34 Again, forgot to update Prebuild.xml regarding the deleted test client project. Done now. 2015-05-11 20:04:01 -07:00
Diva Canto 923a57a91f Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface. 2015-05-11 19:55:23 -07:00
Diva Canto d0292b0731 Forgot to delete an unused project from Prebuild. Done now. 2015-05-11 09:12:55 -07:00
Diva Canto c20a5dd75a Trivial change just to trigger jenkins to build again 2015-05-11 09:05:09 -07:00
Diva Canto 3df472f10d Added inventory tests to Robust.Tests. 2015-05-11 08:52:12 -07:00
Diva Canto 3c596e47c6 Knocked off a few compiler warnings regarding unused variables. 2015-05-10 21:54:24 -07:00
Diva Canto eb9b16d284 Added simple test for IM in Robust too.
Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
2015-05-10 21:49:24 -07:00
Diva Canto 4b94fb8443 Added this form that comes handy for testing the grid service in Robust. 2015-05-10 21:16:12 -07:00
Diva Canto 811b026ed5 Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework. 2015-05-10 21:15:22 -07:00
Diva Canto c2cf22ea4f Added the beginning of a new test framework for robust connectors and services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code. 2015-05-10 21:04:46 -07:00
Diva Canto 05737a1010 Improved comments on fetch inventory tests 2015-05-10 08:59:33 -07:00
Diva Canto cd12ecd44e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-10 08:48:04 -07:00
Diva Canto 321601482b Changed prebuild to find the new unit tests for FetchInventory 2015-05-10 08:47:38 -07:00
Diva Canto f992ed0f40 Added unit tests for FetchInventoryDescendents http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents
Also, consolidated the location of the files that handle inventory capabilities.
2015-05-10 08:44:21 -07:00
Dev Random f20728fc86 Constrain 'terrain modify' to selected Region
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-09 15:25:33 -04:00
Diva Canto adf0f49a69 Fix mantis #7054: AO in Firestorm and Kokua stopped loading after new inventory code in place. Cause: # of descendants was wrong. 2015-05-09 08:58:59 -07:00
Diva Canto 0bf1209f90 Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item. 2015-05-08 20:53:28 -07:00
Diva Canto e5cf6a29fb Restore handling of bad folders. I'm not entirely sure this is part of the protocol -- I don't see it here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents
But who knows!
2015-05-08 17:02:02 -07:00
Diva Canto 3110b1661f Apparently Firestorm sometimes sends duplicate folder ids on the same request (see http://opensimulator.org/mantis/view.php?id=7054#c28297). This was throwing the new inventory download code off.
Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future.
2015-05-08 08:37:31 -07:00
Diva Canto 3548e39f9a I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit. 2015-05-08 07:36:30 -07:00
Diva Canto a68aab14fa Additional debug message to help diagnose a warning message and exception related to previous commit.
See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-08 06:57:06 -07:00
Diva Canto c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 2015-05-07 19:24:08 -07:00
Diva Canto ca4569eeb4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-07 12:38:40 -07:00