Commit Graph

19481 Commits (100d2968c4ebe3f544e770ef66826d7036d4ed77)

Author SHA1 Message Date
Justin Clark-Casey (justincc) ce34b359ad Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene presence and population of m_avatars.
This is required to stop a race where the SensorRepeat module can detect an NPC avatar before m_avatars is populated.
Extending the lock is the easiest to understand solution rather than getting complicated with null checks.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5872
2012-02-03 23:04:26 +00:00
PixelTomsen 5c545d1d2e Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03 18:02:51 -05:00
Snoopy Pfeffer 83ef13a79a Changed save oar and save iar parameter -p|--profile to -h|--home, including corresponding RemoteAdmin parameter 2012-02-03 23:53:18 +01:00
Justin Clark-Casey (justincc) 6234264211 Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors() 2012-02-03 22:45:50 +00:00
Justin Clark-Casey (justincc) f17066b7bf Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00
Snoopy Pfeffer 1a18948935 Corrected console help texts for "save iar" 2012-02-03 23:04:18 +01:00
Melanie 0dbfa70443 Merge branch 'master' into careminster 2012-02-03 08:47:26 +00:00
Dan Lake 61adf36339 Commenting out new event until I can fix OpenSim tests. Currently, testing objects does not create a Scene or EventManager so triggering events crashes some tests 2012-02-02 18:19:22 -08:00
Dan Lake ed846f11f1 OpenSim tests do not always create an EventManager so calls to trigger events during tests must check for null EventManager 2012-02-02 18:06:34 -08:00
Dan Lake 3257dbe76d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-02-02 17:44:11 -08:00
Dan Lake 146d78edfa ObjectAddedToScene event should be fired when duplicating objects 2012-02-02 17:41:05 -08:00
Dan Lake ee2b2aadc3 fix line endings 2012-02-02 17:39:05 -08:00
Melanie bce5dfe711 Merge branch 'master' into careminster 2012-02-03 00:09:05 +00:00
Melanie 76a658324c Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2012-02-03 00:07:23 +00:00
Melanie 573a64ad24 Merge branch 'master' into careminster 2012-02-03 00:05:59 +00:00
Melanie 574c240202 Fix test failure 2012-02-03 00:05:36 +00:00
Melanie bdc31bddfc Merge branch 'master' into careminster 2012-02-02 23:41:27 +00:00
Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts)
2012-02-02 23:40:56 +00:00
Justin Clark-Casey (justincc) 54d473e200 D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not llGetLinkNumber(). 2012-02-02 23:35:16 +00:00
Justin Clark-Casey (justincc) 264c83aec4 Add llGetLinkNumberOfSides to LSL_Stub and ILSL_Api
It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-02-02 22:48:36 +00:00
Melanie 8f8b5f9a4d Merge branch 'master' into careminster 2012-02-02 22:36:41 +00:00
Melanie 07c487a28f Make ban, eject, freeze and the scripted versions of those work. 2012-02-02 21:36:45 +01:00
Justin Clark-Casey (justincc) 17df4185ce Add stress tests for simple object add of 100 prim objects. Add time taken to output (this is unreliable). 2012-02-02 18:42:27 +00:00
Diva Canto dbf6381e34 OpenID: server connector had a copy-and-paste error that made identity queries fail. 2012-02-02 08:39:23 -08:00
Melanie fd7e82ee72 Streamline banning code using existing methods. 2012-02-02 16:51:39 +01:00
Melanie 857d4e60cc Rehook the eject and freeze events that had gotten unhooked in the merge 2012-02-02 13:46:46 +01:00
Melanie 567f4c51f8 Improve reliability of script state saving by covering various saving
and loading scenarios which resulted in loss of continuity on item ids
2012-02-02 01:52:17 +00:00
Melanie 6fe4b6fbe8 Fix remembering attachment point and position when an item is rezzed in world.
Also fix PRIM_LOCAL_POS returning 0 when used on child prims from a script
in the root.
2012-02-02 02:51:59 +01:00
Melanie dbc3f1ff92 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/TaskInventoryItem.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2012-02-02 01:53:13 +00:00
Dan Lake 0ce9ad4a56 Add event RegionHeartbeatEnd for modules interested in coordinating activity with region heartbeats 2012-02-01 17:01:28 -08:00
Dan Lake c10193c72b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-02-01 16:25:35 -08:00
Melanie 45ad9e39a6 Improve reliability of script state saving by covering various saving
and loading scenarios which resulted in loss of continuity on item ids
2012-02-02 01:05:14 +01:00
Melanie e5ae84b42b Re-Add the reading of attachment data hat was lost in the merge 2012-02-02 01:04:54 +01:00
Melanie 16aa00e944 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-02-01 10:08:45 +00:00
Melanie 003bd9f1b3 Small optimization to last commit 2012-02-01 10:05:04 +00:00
Melanie cc1476fc36 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2012-02-01 09:45:42 +00:00
Melanie 241ddd031f Fix copy/paste errors 2012-02-01 09:45:15 +00:00
Melanie c08d6df7e1 Prevent a changed attachment that has been saved from being saved again. 2012-02-01 09:38:20 +00:00
Melanie fcc1fa2c32 Straighten out some attachment mess. Don't save attachment states for HG
visitors at all. On Leaving a sim, save only the changed ones. Don't save
all scripted stuff when leaving a sim.
2012-02-01 09:36:14 +00:00
Diva Canto 3d7b5e5e93 HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like Uri.ToString() drops the port when it's port 80. 2012-01-31 22:00:59 -08:00
Justin Clark-Casey (justincc) 99e71222f0 Lay out script status in property per row format, since getting too long for console lines. 2012-02-01 00:27:42 +00:00
Justin Clark-Casey (justincc) e3680f216e Add count of events queued for a particular script in "scripts show" console command 2012-02-01 00:17:02 +00:00
Justin Clark-Casey (justincc) 8b3da1bff4 Make script console commands only show for selected region. 2012-02-01 00:10:07 +00:00
Justin Clark-Casey (justincc) 437de6743c Implement "xengine status" console command to show various xengine stats 2012-02-01 00:07:06 +00:00
Justin Clark-Casey (justincc) f028dca711 Add "show part uuid" and "show part name" console commands.
These commands will display part/prim details for a given uuid or name
The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset).
This is for consistency with the "delete object" commands which only delete objects, not parts.
2012-01-31 23:35:13 +00:00
Justin Clark-Casey (justincc) 996cc6097e Implement "show object name <name>" console command to show details of an object with the given name 2012-01-31 23:21:02 +00:00
Justin Clark-Casey (justincc) ac7cded080 Get rid of the "no objects found" feedback for now - this doesn't work well if a command is executed over multiple scenes. 2012-01-31 23:06:48 +00:00
Justin Clark-Casey (justincc) ab89adfaef Implement "show object uuid <uuid>" console command.
This will show details about a part with the given uuid if it's found.
2012-01-31 23:03:39 +00:00
Justin Clark-Casey (justincc) 647b326edc Add more user feedback if an object isn't found for which delete was requested. 2012-01-31 22:27:05 +00:00
Justin Clark-Casey (justincc) 77b032549e Add the name of a deleted object to the console output 2012-01-31 22:22:32 +00:00