Commit Graph

27245 Commits (118aff520efba90bc9f8c767beaf5378a92b1939)

Author SHA1 Message Date
Justin Clark-Casey (justincc) d6890d78ad Make currently unfiltered EventQueue log messages only appear now at DebugLevel 1
This covers event queue setup messages and some outgoing messages (e.g. EnableSimulator)
In my experience these messages are only useful if you really know what they mean and you're looking for them
Otherwise, they're quite spammy.
Event queue DebugLevel 1 is enabled with the "debug eq 1" console command
2014-08-05 00:52:04 +01:00
UbitUmarov 507a29d581 diference fix 2014-08-04 21:55:58 +01:00
UbitUmarov 3cca5ec667 check... 2014-08-04 21:52:29 +01:00
UbitUmarov 3d81f25e34 Revert "start sending terrain in scenePresence after well defined avatar. Minor"
This reverts commit 05a2feba5d.
2014-08-04 20:32:11 +01:00
UbitUmarov 05a2feba5d start sending terrain in scenePresence after well defined avatar. Minor
change on significante AgentUpdate check.
2014-08-04 19:57:47 +01:00
Melanie Thielker 2ab0790aa8 Merge branch 'ubitworkmaster' 2014-08-04 02:23:43 +02:00
UbitUmarov 8cf945544c local chat gods bug fix 2014-08-04 00:43:57 +01:00
UbitUmarov b07b0ff555 missing child login parcel overlay 2014-08-04 00:16:56 +01:00
UbitUmarov 14250c776a missing currentParcelUUID update 2014-08-03 23:44:51 +01:00
UbitUmarov bad01fbb41 some mess cleanup 2014-08-03 22:57:08 +01:00
UbitUmarov 0d71a2bb8f mess update ( hide avatars ) 2014-08-03 22:38:50 +01:00
UbitUmarov 21aa325883 remove debug msgs at attachments deRez 2014-08-03 19:41:48 +01:00
UbitUmarov 6b3f10790e bugg 2014-08-03 19:35:16 +01:00
UbitUmarov c2d9a6499a dont get script states for NPCs on deRez 2014-08-03 19:08:13 +01:00
UbitUmarov ca8b0e6a1d replace debug msgs by others 2014-08-03 19:00:01 +01:00
UbitUmarov ed47874197 several debug msgs, need to be removed asap 2014-08-03 18:22:00 +01:00
Melanie Thielker 1a407e2545 Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.
This was an OpenSim hack to prevent vehicles from trying to cross.
2014-08-03 17:32:34 +02:00
UbitUmarov bcab663ad7 debug... 2014-08-03 06:16:30 +01:00
UbitUmarov cc16fe68cc .... 2014-08-03 02:26:39 +01:00
UbitUmarov b9443b186e test... 2014-08-03 02:09:07 +01:00
UbitUmarov 53e95803a5 test not rezzing attachments on a FireAndForget 2014-08-03 01:20:34 +01:00
UbitUmarov 9f5e19127d comment out a debug msg. more on gods being Gods 2014-08-03 00:22:21 +01:00
UbitUmarov addca0737c testing... 2014-08-02 23:38:18 +01:00
UbitUmarov 009e8ee76c testing 2014-08-02 23:04:18 +01:00
UbitUmarov e87f70e277 god also read local chat 2014-08-02 22:45:28 +01:00
UbitUmarov 580604c231 let gods see hidden avatars ( test ) 2014-08-02 22:32:51 +01:00
UbitUmarov 35616339f3 remove the groups restrictions for npcs since they do nothing usefull 2014-08-02 21:01:44 +01:00
UbitUmarov 46da95d1b7 bug hunt: disable group for npc 2014-08-02 19:33:38 +01:00
UbitUmarov 01981fdf58 dont fire a thread on npc creation keeping the main one just waiting 2014-08-02 18:57:43 +01:00
UbitUmarov 74447d14cd add some filters for NPCs 2014-08-02 18:32:28 +01:00
UbitUmarov b0864a2f0f crossing into a hide parcel may work now. Not nice fix.. need get back to
this later
2014-08-02 14:17:00 +01:00
BlueWall de3421b408 Fix typo in log message 2014-08-02 08:21:25 -04:00
UbitUmarov 20eeeba0d2 initial state change 2014-08-02 03:17:39 +01:00
UbitUmarov c11c4c0daa add a hide check at end of region arrival 2014-08-02 02:26:54 +01:00
UbitUmarov 46add98071 remove a few more 2014-08-02 01:45:32 +01:00
UbitUmarov bdac5058c8 remove some ischild tests 2014-08-02 01:21:24 +01:00
Justin Clark-Casey (justincc) 7cec4997db Fix regression in SimulatorFeatures module that would stop OpenSimulator from starting if no [SimulatorFeatures] section was present in config. 2014-08-01 20:29:25 +01:00
UbitUmarov e296f25445 sitting avatars hidding by their position. This is not as SL that uses
avatar sitting on root prim. All cases have good and bad situations, this is
simpler. Only SOG position changes triggers checks, rotation alone will
not. ( as happens in other cases ) (UNTESTED, as usual )
2014-08-01 19:52:55 +01:00
UbitUmarov ef1f37cf20 handle change of hide avatars flag. Parcel limits edition still need work 2014-08-01 18:59:08 +01:00
UbitUmarov cb43dff2dc remove unnecessary sendparceloverlay 2014-08-01 02:55:34 +01:00
UbitUmarov e5f9f064a7 filter local chat from avatars or attachment acording to parcel hide (
not fully tested)
2014-08-01 01:43:12 +01:00
UbitUmarov 0a1e9d731d work on hide avatars 2014-08-01 00:34:52 +01:00
Justin Clark-Casey (justincc) dfd0c2a54a If REMOVEAGENTFROMGROUP core groups call fails because requesting agent does not have sufficient permission, return null failure result rather than true.
On non-HG this is on the only recognized failure state so we can return more information in the error result.
On HG there are multiple failure states which would require more work to distinguish, so currently return the unsatisfying "Internal Error" like some other existing calls.
2014-07-31 21:32:20 +01:00
Justin Clark-Casey (justincc) 6ab463a446 Don't overwrite the null result with the true result is groups service REMOVEAGENTFROMGROUP call has failed because of missing parameters 2014-07-31 21:20:55 +01:00
BlueWall cac910d401 Add region-side extra feature setting for destination guide 2014-07-31 08:20:06 -04:00
Robert Adams 50ed97aa1a BulletSim: thread safe handling of list of avatars.
Fix for 7284 which is an enumeration exception when starting up a region.
2014-07-30 21:49:57 -07:00
UbitUmarov a5e9429f2b MESS: changes in MakeRootAgent and CompleteMovement reordering things.
Added sending of land overlay and parcel information. This in order to
only send avatar related information after having its position well
defined and on the right parcel. THIS MAY STILL BE BAD :)
2014-07-31 03:10:50 +01:00
Justin Clark-Casey (justincc) 6c4eed5539 Fix bug where calling PUTGROUP on the core groups service without specifying a ServiceLocation would set the group name to an empty string.
This should set the ServiceLocation to an empty string instead.
2014-07-31 00:32:35 +01:00
UbitUmarov 30f00bfb14 make HandlerRegionHandshakeReply processing async and delay it a bit. This
delays things like terrain height map sending, giving chance to
completemovent to send more priority information. POssible things on this
should be on other event trigger when its more apropriate
really done.
2014-07-30 21:11:11 +01:00
BlueWall 3ec695e05b Add Chat module extra feature settings to GridExtraFeatures service 2014-07-30 15:01:26 -04:00