UbitUmarov
719880a6ff
make sittarget camera relative to root prim
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Please enter the commit message for your changes. Lines starting
2014-07-20 20:20:59 +01:00
Robert Adams
b81187db5a
Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
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This, by default, enables terrain patches being sent to each avatar
from the avatar away (rather than the old outside-in pattern), only
sending terrain patches within the avatars view distance (making
view loading quicker), and sending multiple terrain patches per
protocol packet (making terrain loading and editing quicker).
2014-07-20 10:56:52 -07:00
Robert Adams
aa8b44c001
Add code to GridService to check for overlapping of varregions
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when registering a new region.
Adds parameter "[GridService]SuppressVarRegionOverlapCheckOnRegistration=false"
that can be turned on to suppress the error check if a simulator's database
has old regions that overlap.
2014-07-20 10:34:09 -07:00
UbitUmarov
5f364dbed5
another change to standup
2014-07-20 16:09:34 +01:00
UbitUmarov
d6f56a4f99
change avatar standup code
2014-07-20 16:03:05 +01:00
UbitUmarov
a5fcc0c0c0
remove avn hack on sitted avatars positions
2014-07-20 14:47:35 +01:00
UbitUmarov
79aea3e588
physicsSit SendSitResponse also relative to parent prim
2014-07-20 09:21:00 +01:00
UbitUmarov
931434de87
fix physics sit for physical child prims
2014-07-20 09:15:29 +01:00
UbitUmarov
32b060a608
physics engine cannot change internal positions of linksets, at least not
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in teaseupdates
2014-07-20 05:54:51 +01:00
Melanie Thielker
b3068355bc
Merge branch 'ubitworkmaster'
2014-07-20 02:27:08 +02:00
UbitUmarov
dc717303d4
replace old Attachoffset by AttachedPos. Comented out possible merge
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artifacts
2014-07-20 01:15:33 +01:00
Melanie Thielker
bef76bf3c5
Fix duplicate attach message being sent to objects picked up from the ground
2014-07-20 01:52:26 +02:00
Melanie Thielker
95f0d582a5
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
2014-07-20 00:18:28 +02:00
Melanie Thielker
5000a5c038
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
2014-07-20 00:17:35 +02:00
Melanie Thielker
b4a3ed1863
Merge branch 'ubitworkmaster'
2014-07-19 23:33:28 +02:00
Melanie Thielker
07c0ee1fbf
Fix taking objects
2014-07-19 23:17:26 +02:00
UbitUmarov
5b8d1f0719
refix originalPositions[]
2014-07-19 22:16:59 +01:00
Melanie Thielker
e1b2ecdfdc
Merge branch 'avination-current'
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2014-07-19 22:32:07 +02:00
UbitUmarov
95b89dd450
fix attachments
2014-07-19 22:18:12 +02:00
UbitUmarov
9654b81b2d
revert to capsule representation of avatar collider
2014-07-19 16:16:13 +01:00
Vegaslon
738c60459c
BulletSim: Modify first and default vehicle vertical attractor to be feature complete with use of the Limit Roll Only Flag.
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Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-07-18 19:07:00 -07:00
Justin Clark-Casey (justincc)
d1b7c2ece3
minor: remove long unused RegionInfo.ignoreIncomingConfiguration
2014-07-19 01:15:15 +01:00
Justin Clark-Casey (justincc)
29d5950838
minor: remove long unused RegionInfo.commFailTF
2014-07-19 01:10:53 +01:00
Justin Clark-Casey (justincc)
4dc0aaa03f
minor: Add meters unit to water height console display
2014-07-18 23:57:33 +01:00
Justin Clark-Casey (justincc)
1bdf0bed9c
Add "show region" command which will show parameters for current region.
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This shows static data (e.g. region agent limit) whereas "show scene" shows live data (sim fps, current prims, etc.)
2014-07-18 23:52:49 +01:00
Justin Clark-Casey (justincc)
6048dfcd71
In grid mode, add SuppressConsoleCommands flag to [GridService] so that we can stop misleading grid service only console commands from registering.
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We need to do this because the simulator initializes and internal copy of the GridService in grid mode for internal purposes
2014-07-18 22:57:04 +01:00
Justin Clark-Casey (justincc)
a26d1ffc66
minor: add method doc to ICommands.HasCommand()
2014-07-18 22:31:04 +01:00
Justin Clark-Casey (justincc)
9be935ac6d
Add ICommands.HasCommand() method so that we can detect whether a command has already been registered without needing to also run it
2014-07-18 22:27:39 +01:00
Justin Clark-Casey (justincc)
f0853139d5
refactor: slightly adjust some code in ODECharacter.Move() to eliminate a condition check without changing the logic
2014-07-18 18:13:38 +01:00
Justin Clark-Casey (justincc)
cfbfca6447
With ODE physics, fix an issue where the avatar couldn't jump and then move forward when moving south or west.
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Addresses http://opensimulator.org/mantis/view.php?id=5003
Thanks to UbitUmarov for this fix.
2014-07-18 18:03:30 +01:00
UbitUmarov
748fc66ef1
reduce avatar hover in basic ode plugin
2014-07-18 13:19:24 +01:00
UbitUmarov
d5e0437465
fix Xengine script instance load
2014-07-18 11:43:31 +01:00
Robert Adams
1daec26ba0
BulletSim: rearrange code to prevent using null pointers when a
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child mesh is not available when building a linkset.
2014-07-17 21:41:39 -07:00
Michael Cerquoni
e455374a4b
fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.
2014-07-17 09:37:24 -04:00
Justin Clark-Casey (justincc)
8cd7ca568d
Change default script stop method to co-op instead of abort.
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co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability
This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart.
This change has no effect on existing script state.
If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
2014-07-16 22:58:38 +01:00
UbitUmarov
19d33c571d
Merge branch 'avination-current' into ubitwork
2014-07-16 16:22:32 +01:00
UbitUmarov
fc1bd4567d
Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current
2014-07-16 16:16:37 +01:00
Justin Clark-Casey (justincc)
d62acc7e37
Update information in OpenSimDefaults to reflect the fact that ScriptStopStrategy in [XEngine] can now be changed without manually deleting old compiled scripts.
2014-07-14 20:53:06 +01:00
Justin Clark-Casey (justincc)
0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
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As per http://msdn.microsoft.com/en-us/library/system.random%28v=vs.100%29.aspx , the .NET Random class is not thread-safe.
If called by multiple threads at once, methods may return 0.
Except for llRand(), other OpenSimulator code did not lock before calling a shared Random instance.
This commit adds a ThreadSafeRandom class that extends Random but does internal locking so that it is thread-safe.
This change is invisible to existing callers and the explicit locking in the llFrand() implementation is now redundant.
2014-07-14 20:08:11 +01:00
Justin Clark-Casey (justincc)
e008d54cd4
minor: Remove compiler warning in GridService
2014-07-14 19:28:43 +01:00
Dev Random
4e92b55231
Call RemoveScriptInstance when removing from inventory
2014-07-14 18:06:24 +01:00
Justin Clark-Casey (justincc)
2766bf3fef
minor: Move debug xengine script console command to Debug help section where other debug commands live.
2014-07-11 00:18:39 +01:00
Justin Clark-Casey (justincc)
15b38f0036
minor: further cleanup of old vb and yield prolog script engine references that were removed some time ago
2014-07-11 00:15:47 +01:00
Justin Clark-Casey (justincc)
d7b9260496
If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the existing session use the previous strategy for that script rather than not starting the script at all.
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We have to do this since we can't unload existing DLLs if they're all in the same AppDomain.
But we can still update the underlying DLL which will be used in the next simulator session.
2014-07-11 00:03:02 +01:00
Justin Clark-Casey (justincc)
6d3b409af2
refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrCreateScriptsDirectory()) when checking that scripts directory exists on compile.
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Code was identical apart from error logging, but if there are failures creating these directories then you'll be
seeing lots of errors anyway, and these will be more informative
2014-07-10 19:40:44 +01:00
Justin Clark-Casey (justincc)
fea18a909f
Fix bug in "show modules" comamnd that was showing shared modules as non-shared and non-shared as shared
2014-07-09 23:24:12 +01:00
Justin Clark-Casey (justincc)
a8860d79d8
Turn RestClient.Request() logging down the debug and comment out for now.
2014-07-09 23:12:14 +01:00
Justin Clark-Casey (justincc)
8ae5ab809f
Fix issue with running "stats record start|stop" console command
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In commit e6080a38
(Wed Mar 19 00:29:36 2014) I renamed this from "debug stats record start|stop"
Unfortunately, I didn't do this fully so before this commit "stats record start|stop" will report a usage failure with the old debug text.
Unfortunately this is in the 0.8 release. The workaround is to repeat the last command twice (e.g. "stats record start start")
2014-07-08 18:49:57 +01:00
Diva Canto
ba233008cd
Changed GetUserInfo so that the exposure of user account details is ruled by a configuration variable. It's on by default.
2014-07-06 16:02:04 -07:00
Diva Canto
108978be1e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-07-06 15:17:27 -07:00