they were moved. At the moment, ossl settings are in the XEngine section although
they should apply to any LSLish script engine. Moves all ossl settings to osslEnable.ini
Update osslEnable.ini with more decriptive comments and set some functions to be more
restrictive -- especially the functions that allow scripts to do things to other
avatars and prims.
Per comments, putting new configuration files in bin/ is not preferred.
Add comments and instructions to heading of osslEnable.ini.
Add a commented out include of osslEnable.ini to OpenSim.ini.example.
Fix line endings of osslEnable.ini to be Unix style.
An 'include' in OpenSim.ini would enable the ossl functions but, for the moment,
the functions are still disabled by default and this file is an example
of what could be done.
This is necessary because both asset and inventory reuse generic connectors that will otherwise set up authentication configured in the [Network] section.
This allows one to set up authentication for private services whilst still being able to use asset and inventory on foreign grids.
The setting is AuthType = None in both [HGAssetService] and [HGInventoryService]
Private grid asset and inventory services will still set up the authentication as configured.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
closer to SL. This change should address small floor edges acting like
walls, approaching a step at any angle (other than walking backwards)
will allow walking up, and reducing the avatar pop-up when going up
stairs.
Note that I also made things consistent by removing both the EstateDataService and the SimulationService into their own dlls, just like all other services. They really didn't belong in Services.Connectors, since everything in that component is about network connectors to robust backends. We may have too many dlls, and at some point it might not be a bad idea to merge all services into one single dll, since they all have more or less the same dependencies.
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1
Additional changes:
- Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing.
- Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
throttles. Setting adaptive_throttle_min_bps will change the
minimum rate that the adapative throttles will drop to in case
of network packet loss. The current rate default rate is 256kbps.
The viewer can throttle rates under that amount, but the dynamic
adaptation will not.