2e54c3cc8f 
								
							
								 
							
						 
						
							
							
								
								A few more changes to keyframes  
							
							
							
						 
						
							2012-08-29 03:19:47 +01:00  
				
					
						
							
							
								 
						
							
							
								0c3061f973 
								
							
								 
							
						 
						
							
							
								
								implementing rule tracking  
							
							
							
						 
						
							2012-08-29 02:10:04 +01:00  
				
					
						
							
							
								 
						
							
							
								3bf7bd6359 
								
							
								 
							
						 
						
							
							
								
								track originating IScriptApi method for SL-like error messages. Will add rule number tracking in next commit.  
							
							
							
						 
						
							2012-08-29 02:10:04 +01:00  
				
					
						
							
							
								 
						
							
							
								7ea832d47c 
								
							
								 
							
						 
						
							
							
								
								Fix regression introduced in  a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders.  
							
							... 
							
							
							
							This prevented more than one additional ordinary folder from being created in the base "My Inventory" user folder.
Added regression test for this case.
Switched tests to use XInventoryService with mostly implemented TestXInventoryDataPlugin rather than InventoryService
Disabled TestLoadIarV0_1SameNameCreator() since this has not been working for a very long time (ever since XInventoryService) started being used
since it doesnt' preserve creator data in the same way as InventoryService did and so effectively lost the OSPAs.
However, nobody noticed/complained about this issue and OSPAs have been superseded by HG like creator information via the --home save oar/iar switch. 
							
						 
						
							2012-08-29 02:01:43 +01:00  
				
					
						
							
							
								 
						
							
							
								72ac0665b2 
								
							
								 
							
						 
						
							
							
								
								[Potentially broken] keyframes changes.. since it's there, use timer for  
							
							... 
							
							
							
							crossing retries and not still another thread, etc... 
							
						 
						
							2012-08-29 00:35:06 +01:00  
				
					
						
							
							
								 
						
							
							
								c1cece4b82 
								
							
								 
							
						 
						
							
							
								
								Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile.  
							
							... 
							
							
							
							Disabled (status quo) by default.
This flag makes the dynamic texture module reuse cache previously dynamically generated textures given the same input commands and extra params for 24 hours.
This occurs as long as those commands would always generate the same texture (e.g. they do not contain commands to fetch data from the web).
This makes texture changing faster as a viewer-cached texture uuid is sent and may reduce simulator load in regions with generation of lots of dynamic textures.
A downside is that this stops expiry of old temporary dynamic textures from the cache,
Another downside is that a jpeg2000 generation that partially failed is currently not regenerated until restart or after 24 hours. 
							
						 
						
							2012-08-28 23:06:53 +01:00  
				
					
						
							
							
								 
						
							
							
								378a79e7cc 
								
							
								 
							
						 
						
							
							
								
								Add a queue with two priority levels. This is a drop in replacement for  
							
							... 
							
							
							
							the BlockingQueue from OMV, but allows two priorities. 
							
						 
						
							2012-08-28 22:17:17 +02:00  
				
					
						
							
							
								 
						
							
							
								5284e514d5 
								
							
								 
							
						 
						
							
							
								
								Fix a nullref while object is being created  
							
							
							
						 
						
							2012-08-28 22:16:01 +02:00  
				
					
						
							
							
								 
						
							
							
								aa44df9c04 
								
							
								 
							
						 
						
							
							
								
								Add IDynamicTextureManager.ConvertData() to match AsyncConvertData().  Remove mismatching ConvertStream() where there is no AsyncConvertStream and neither IDynamicTextureManager implementer implements this method.  
							
							
							
						 
						
							2012-08-28 20:35:17 +01:00  
				
					
						
							
							
								 
						
							
							
								ef6e007a4c 
								
							
								 
							
						 
						
							
							
								
								[possible still very broken] mess around keyframes. timer events  
							
							... 
							
							
							
							threads overlaps, some null objects exceptions, region crossing... 
							
						 
						
							2012-08-28 03:21:03 +01:00  
				
					
						
							
							
								 
						
							
							
								1e18f0f26a 
								
							
								 
							
						 
						
							
							
								
								copying documentation from  http://opensimulator.org/wiki/Threat_level  
							
							
							
						 
						
							2012-08-28 00:12:35 +01:00  
				
					
						
							
							
								 
						
							
							
								8a7fbfb06a 
								
							
								 
							
						 
						
							
							
								
								adding some files to .gitignore that get generated when debugging in c# express with OpenSim.32BitLaunch as the startup project  
							
							
							
						 
						
							2012-08-27 23:48:29 +01:00  
				
					
						
							
							
								 
						
							
							
								e916b1399f 
								
							
								 
							
						 
						
							
							
								
								formatting  
							
							
							
						 
						
							2012-08-27 23:39:18 +01:00  
				
					
						
							
							
								 
						
							
							
								72c2d13ac6 
								
							
								 
							
						 
						
							
							
								
								refactoring to load from self (fixes ChanneDigger being absent)  
							
							
							
						 
						
							2012-08-27 23:39:18 +01:00  
				
					
						
							
							
								 
						
							
							
								a6d689c529 
								
							
								 
							
						 
						
							
							
								
								refactoring to assign the first argument to a variable  
							
							
							
						 
						
							2012-08-27 23:39:18 +01:00  
				
					
						
							
							
								 
						
							
							
								ab9bfe5156 
								
							
								 
							
						 
						
							
							
								
								minor: Simplify return of vector render module name and some very minor removal of unncessary syntax clutter  
							
							
							
						 
						
							2012-08-27 23:06:37 +01:00  
				
					
						
							
							
								 
						
							
							
								4e26d039d6 
								
							
								 
							
						 
						
							
							
								
								Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()  
							
							
							
						 
						
							2012-08-27 23:03:21 +01:00  
				
					
						
							
							
								 
						
							
							
								3082fdd0f6 
								
							
								 
							
						 
						
							
							
								
								Add VectorRenderModuleTests.TestRepeatDrawContainingImage()  
							
							
							
						 
						
							2012-08-27 22:58:20 +01:00  
				
					
						
							
							
								 
						
							
							
								e90168c738 
								
							
								 
							
						 
						
							
							
								
								Add VectorRenderModuleTests.TestRepeatDraw()  
							
							
							
						 
						
							2012-08-27 22:42:40 +01:00  
				
					
						
							
							
								 
						
							
							
								b1d0fab954 
								
							
								 
							
						 
						
							
							
								
								fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal  
							
							... 
							
							
							
							DataFormat enum, using values from the KFM constants 
							
						 
						
							2012-08-26 20:33:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d76ff560d4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-25 23:36:33 +01:00  
				
					
						
							
							
								 
						
							
							
								bfa22e2f52 
								
							
								 
							
						 
						
							
							
								
								Make llCollisionSprite not throw anymore  
							
							
							
						 
						
							2012-08-25 23:49:37 +02:00  
				
					
						
							
							
								 
						
							
							
								bc4bda4441 
								
							
								 
							
						 
						
							
							
								
								Minor formatting cleanup  
							
							
							
						 
						
							2012-08-25 21:08:33 +01:00  
				
					
						
							
							
								 
						
							
							
								4b5b42731f 
								
							
								 
							
						 
						
							
							
								
								Merge commit '58714b0aca71ce026226c6f76753905' into careminster  
							
							
							
						 
						
							2012-08-25 21:08:26 +01:00  
				
					
						
							
							
								 
						
							
							
								924f87ef43 
								
							
								 
							
						 
						
							
							
								
								Merge commit '5203665bb2d68c6a4e0ea3180334b607db6ab1ce' into careminster  
							
							
							
						 
						
							2012-08-25 21:04:53 +01:00  
				
					
						
							
							
								 
						
							
							
								3d8f393fbe 
								
							
								 
							
						 
						
							
							
								
								refactoring to local variable for cleaner code  
							
							
							
						 
						
							2012-08-25 21:04:43 +01:00  
				
					
						
							
							
								 
						
							
							
								a9a03c8b9b 
								
							
								 
							
						 
						
							
							
								
								Merge commit '2a2e120470ea530ea0a6f035c5cf28247f94532c' into careminster  
							
							
							
						 
						
							2012-08-25 21:03:56 +01:00  
				
					
						
							
							
								 
						
							
							
								86d4e45f4d 
								
							
								 
							
						 
						
							
							
								
								since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-25 21:03:47 +01:00  
				
					
						
							
							
								 
						
							
							
								681066050c 
								
							
								 
							
						 
						
							
							
								
								Also move the other avatar based overload out of harms way  
							
							
							
						 
						
							2012-08-25 18:32:59 +01:00  
				
					
						
							
							
								 
						
							
							
								5f1021faa6 
								
							
								 
							
						 
						
							
							
								
								Temprary restructure to avoid conflicts  
							
							
							
						 
						
							2012-08-25 18:28:05 +01:00  
				
					
						
							
							
								 
						
							
							
								5cd8b5e1ca 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'a8044999fb056de0a815093953f82b33d540dd6f' into careminster  
							
							
							
						 
						
							2012-08-25 18:25:26 +01:00  
				
					
						
							
							
								 
						
							
							
								af6b242071 
								
							
								 
							
						 
						
							
							
								
								use SceneObjectPart instead of var  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-25 18:24:52 +01:00  
				
					
						
							
							
								 
						
							
							
								1eb1c1bd4b 
								
							
								 
							
						 
						
							
							
								
								renaming to be similar to equivalent Set command  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs 
							
						 
						
							2012-08-25 18:19:51 +01:00  
				
					
						
							
							
								 
						
							
							
								007a45aa76 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'a0d178b284050df64d0eb5b9728565fd72615c22' into careminster  
							
							
							
						 
						
							2012-08-25 18:08:10 +01:00  
				
					
						
							
							
								 
						
							
							
								a5c6cb2fc9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-08-25 17:34:08 +01:00  
				
					
						
							
							
								 
						
							
							
								6ea95a3294 
								
							
								 
							
						 
						
							
							
								
								Fix and refactor region registration. Reorder checks to short-curcuit expensive and destructive ones. Properly fix region reservation and authentication.  
							
							... 
							
							
							
							Make region moves and flags preservation work again as intended. Prevent
failes reservation take-over from damging reservation data. 
							
						 
						
							2012-08-25 17:32:00 +01:00  
				
					
						
							
							
								 
						
							
							
								9a80330875 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-08-25 15:21:51 +01:00  
				
					
						
							
							
								 
						
							
							
								58714b0aca 
								
							
								 
							
						 
						
							
							
								
								minor formatting  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								5203665bb2 
								
							
								 
							
						 
						
							
							
								
								refactoring to local variable for cleaner code  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								2a2e120470 
								
							
								 
							
						 
						
							
							
								
								since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								a8044999fb 
								
							
								 
							
						 
						
							
							
								
								use SceneObjectPart instead of var  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								6e86b23012 
								
							
								 
							
						 
						
							
							
								
								implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								3d504261b0 
								
							
								 
							
						 
						
							
							
								
								renaming to be similar to equivalent Set command  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								a0d178b284 
								
							
								 
							
						 
						
							
							
								
								Following on from  f8a89a79, do not allow more than one 'type' folder (e.g. calling cards) to be created in the base "My Inventory" user folder.  
							
							... 
							
							
							
							This is to accomodate situations where viewers will create more than one 'type' subfolder (e.g. calling cards)
But at the same time to prevent multiple such 'system' folders (those in the base "My Inventory" user folder).
This also makes GetFolderForType() only return a folder in the base "My Inventory" folder, if such a type folder exists 
							
						 
						
							2012-08-25 02:00:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f8a89a79eb 
								
							
								 
							
						 
						
							
							
								
								Allow multiple calling card type inventory folders to be created.  
							
							... 
							
							
							
							Modern viewers want to create Friends and All folders of this type inside the root Calling Cards folder. 
							
						 
						
							2012-08-25 01:09:12 +01:00  
				
					
						
							
							
								 
						
							
							
								e04047152f 
								
							
								 
							
						 
						
							
							
								
								minor: Fix bad log message for failure to create an inventory folder  
							
							
							
						 
						
							2012-08-25 00:49:38 +01:00  
				
					
						
							
							
								 
						
							
							
								f3a5e3a02b 
								
							
								 
							
						 
						
							
							
								
								Log initial script startup info notice when xengine actually starts to do this for debugging purposes, rather than before it actually starts to do this.  
							
							
							
						 
						
							2012-08-25 00:42:32 +01:00  
				
					
						
							
							
								 
						
							
							
								ba58331b29 
								
							
								 
							
						 
						
							
							
								
								Extend "Restarting scripts in attachments" debug log message to show actual name of user and the region they are in  
							
							
							
						 
						
							2012-08-24 22:56:05 +01:00  
				
					
						
							
							
								 
						
							
							
								f1a71f544b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-08-24 23:53:14 +02:00  
				
					
						
							
							
								 
						
							
							
								6d48dbf8ca 
								
							
								 
							
						 
						
							
							
								
								Remove debug spam  
							
							
							
						 
						
							2012-08-24 23:49:31 +02:00