f2095ea279 
								
							
								 
							
						 
						
							
							
								
								refactor TestRezObjectFromInventoryItem()  
							
							
							
						 
						
							2011-05-20 23:45:39 +01:00  
				
					
						
							
							
								 
						
							
							
								4b0fc4faef 
								
							
								 
							
						 
						
							
							
								
								implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetSOP method  
							
							
							
						 
						
							2011-05-20 23:41:14 +01:00  
				
					
						
							
							
								 
						
							
							
								91a9f30b16 
								
							
								 
							
						 
						
							
							
								
								implement Scene.GetSceneObjectGroup(UUID fullID) using existing index  
							
							
							
						 
						
							2011-05-20 23:34:34 +01:00  
				
					
						
							
							
								 
						
							
							
								7ed419217f 
								
							
								 
							
						 
						
							
							
								
								add test for rezzing an object from a prim item  
							
							
							
						 
						
							2011-05-20 23:22:27 +01:00  
				
					
						
							
							
								 
						
							
							
								e62d1cc480 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-20 22:38:05 +01:00  
				
					
						
							
							
								 
						
							
							
								fdbcd2fbf9 
								
							
								 
							
						 
						
							
							
								
								Add a missing virtual keyword  
							
							
							
						 
						
							2011-05-20 23:27:16 +02:00  
				
					
						
							
							
								 
						
							
							
								8a46484a59 
								
							
								 
							
						 
						
							
							
								
								Make public interface methods in MySQLSimulation data virtual so the CM  
							
							... 
							
							
							
							data layer can inherit from it 
							
						 
						
							2011-05-20 23:17:46 +02:00  
				
					
						
							
							
								 
						
							
							
								9fc29e1595 
								
							
								 
							
						 
						
							
							
								
								Implement llGetLinKNumberOfSides().  
							
							... 
							
							
							
							Based on code in http://opensimulator.org/mantis/view.php?id=5489   Thanks onesong. 
							
						 
						
							2011-05-20 20:19:32 +01:00  
				
					
						
							
							
								 
						
							
							
								6e7b588235 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-05-20 20:06:51 +01:00  
				
					
						
							
							
								 
						
							
							
								a2c19847b4 
								
							
								 
							
						 
						
							
							
								
								ScriptEngine/Shared: Fix bug 5473 (v2).  
							
							
							
						 
						
							2011-05-20 20:00:55 +01:00  
				
					
						
							
							
								 
						
							
							
								d21e9c755f 
								
							
								 
							
						 
						
							
							
								
								HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.  
							
							
							
						 
						
							2011-05-19 16:54:46 -07:00  
				
					
						
							
							
								 
						
							
							
								584bce36ac 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-05-19 01:35:11 -04:00  
				
					
						
							
							
								 
						
							
							
								926a100652 
								
							
								 
							
						 
						
							
							
								
								Add stub for llGetLinkNumberOfSides(integer link)  
							
							
							
						 
						
							2011-05-19 01:34:11 -04:00  
				
					
						
							
							
								 
						
							
							
								bdd7849094 
								
							
								 
							
						 
						
							
							
								
								Allow item links to be deleted even when other deletes and purges are disabled.  
							
							... 
							
							
							
							If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory. 
							
						 
						
							2011-05-19 00:51:14 +01:00  
				
					
						
							
							
								 
						
							
							
								74dd619575 
								
							
								 
							
						 
						
							
							
								
								If a response cannot be obtained (the script has no handler) return a more friendly 500 error instead of crashing out with a null reference and letting the connection hang  
							
							
							
						 
						
							2011-05-17 19:12:37 -07:00  
				
					
						
							
							
								 
						
							
							
								1f17960e67 
								
							
								 
							
						 
						
							
							
								
								Also fix the locking of url.requests and tidy the locks in general  
							
							
							
						 
						
							2011-05-17 18:56:55 -07:00  
				
					
						
							
							
								 
						
							
							
								3d49f5bf57 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-17 18:44:54 -07:00  
				
					
						
							
							
								 
						
							
							
								e847d1d83f 
								
							
								 
							
						 
						
							
							
								
								Lock m_requestMap properly to prevent some nasty access errors and the resulting downward spiral  
							
							
							
						 
						
							2011-05-17 18:44:07 -07:00  
				
					
						
							
							
								 
						
							
							
								6dcc87b1ad 
								
							
								 
							
						 
						
							
							
								
								Accidentally committed too early  
							
							... 
							
							
							
							Revert "Allow item links to be deleted even when other deletes and purges are disabled."
This reverts commit 491279f99a 
							
						 
						
							2011-05-18 00:23:35 +01:00  
				
					
						
							
							
								 
						
							
							
								c562b9ef19 
								
							
								 
							
						 
						
							
							
								
								correct small mistake in "delete object name <name>" usage summary  
							
							
							
						 
						
							2011-05-18 00:22:09 +01:00  
				
					
						
							
							
								 
						
							
							
								491279f99a 
								
							
								 
							
						 
						
							
							
								
								Allow item links to be deleted even when other deletes and purges are disabled.  
							
							... 
							
							
							
							If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory. 
							
						 
						
							2011-05-17 22:31:16 +01:00  
				
					
						
							
							
								 
						
							
							
								f9203ca7e0 
								
							
								 
							
						 
						
							
							
								
								Add a message packing library to binary-pack AgentCircuitData for faster  
							
							... 
							
							
							
							teleporting 
							
						 
						
							2011-05-17 22:38:45 +02:00  
				
					
						
							
							
								 
						
							
							
								784f70f704 
								
							
								 
							
						 
						
							
							
								
								don't throw a null reference if an inventory link target doesn't exist when we're inspecting in order to send the required inventory folders  
							
							
							
						 
						
							2011-05-17 02:25:05 +01:00  
				
					
						
							
							
								 
						
							
							
								467d7060ca 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-05-17 01:58:51 +01:00  
				
					
						
							
							
								 
						
							
							
								4232b1a89b 
								
							
								 
							
						 
						
							
							
								
								convert tabs to spaces  
							
							
							
						 
						
							2011-05-17 01:57:18 +01:00  
				
					
						
							
							
								 
						
							
							
								901448a8eb 
								
							
								 
							
						 
						
							
							
								
								Fixup documentation for AutoBackupModule.  
							
							
							
						 
						
							2011-05-17 01:55:54 +01:00  
				
					
						
							
							
								 
						
							
							
								6bac16fd88 
								
							
								 
							
						 
						
							
							
								
								Fix up handling of the estate dialog to prevent duplication of ban list names.  
							
							... 
							
							
							
							Allow more than 61 names in ban list without crashing the viewer. 
							
						 
						
							2011-05-15 14:55:36 +02:00  
				
					
						
							
							
								 
						
							
							
								a2f034c554 
								
							
								 
							
						 
						
							
							
								
								Changed yet more Warns to Debugs.  
							
							
							
						 
						
							2011-05-14 13:36:55 -07:00  
				
					
						
							
							
								 
						
							
							
								be6feff331 
								
							
								 
							
						 
						
							
							
								
								Also changed a couple of messages in WebUtil from Wanr/Info to Debug.  
							
							
							
						 
						
							2011-05-14 13:09:59 -07:00  
				
					
						
							
							
								 
						
							
							
								37a7b87862 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-14 21:09:52 +01:00  
				
					
						
							
							
								 
						
							
							
								082a9ecd31 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-05-14 12:57:34 -07:00  
				
					
						
							
							
								 
						
							
							
								a3aa839d75 
								
							
								 
							
						 
						
							
							
								
								Stop spamming Nebadon's console when assets aren't found in the asset server.  
							
							
							
						 
						
							2011-05-14 12:56:50 -07:00  
				
					
						
							
							
								 
						
							
							
								344815ab79 
								
							
								 
							
						 
						
							
							
								
								Globally throttle script channel 0 comms to 5/s with 10s burst to prevent lag  
							
							... 
							
							
							
							griefing attacks 
							
						 
						
							2011-05-14 17:24:59 +02:00  
				
					
						
							
							
								 
						
							
							
								d773d89145 
								
							
								 
							
						 
						
							
							
								
								Plug a hole that allows selling a copy of no copy objects when using hacked god mode to fool the viewer into thinking it can set that sale type  
							
							
							
						 
						
							2011-05-14 17:24:22 +02:00  
				
					
						
							
							
								 
						
							
							
								c4fad3d887 
								
							
								 
							
						 
						
							
							
								
								Fix up a linking issue  
							
							
							
						 
						
							2011-05-14 09:13:31 +02:00  
				
					
						
							
							
								 
						
							
							
								e3b8d42bbc 
								
							
								 
							
						 
						
							
							
								
								refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code  
							
							
							
						 
						
							2011-05-14 02:51:29 +01:00  
				
					
						
							
							
								 
						
							
							
								340e3ccf16 
								
							
								 
							
						 
						
							
							
								
								refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves.  
							
							
							
						 
						
							2011-05-14 02:42:47 +01:00  
				
					
						
							
							
								 
						
							
							
								bef1ffa7db 
								
							
								 
							
						 
						
							
							
								
								simplify code in llGetParcelMaxPrims() to use existing code in LandObject rather than duping the algo  
							
							
							
						 
						
							2011-05-14 02:34:46 +01:00  
				
					
						
							
							
								 
						
							
							
								1d86079141 
								
							
								 
							
						 
						
							
							
								
								Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.  
							
							... 
							
							
							
							Thanks to tglion for this. 
							
						 
						
							2011-05-14 01:26:04 +01:00  
				
					
						
							
							
								 
						
							
							
								26ce1d27d0 
								
							
								 
							
						 
						
							
							
								
								Minor doc change to see if this provokes a good panda build  
							
							
							
						 
						
							2011-05-14 01:07:06 +01:00  
				
					
						
							
							
								 
						
							
							
								64d868fb64 
								
							
								 
							
						 
						
							
							
								
								When loading an OAR that doesn't have parcels, create a default parcel  
							
							
							
						 
						
							2011-05-14 00:41:32 +01:00  
				
					
						
							
							
								 
						
							
							
								cb6cd3714e 
								
							
								 
							
						 
						
							
							
								
								The get_grid_info REST call now encodes XML Entities  
							
							
							
						 
						
							2011-05-14 00:31:54 +01:00  
				
					
						
							
							
								 
						
							
							
								7a54638b57 
								
							
								 
							
						 
						
							
							
								
								Swapped the two restart command descriptions each other  
							
							
							
						 
						
							2011-05-14 00:25:31 +01:00  
				
					
						
							
							
								 
						
							
							
								5573fcfa93 
								
							
								 
							
						 
						
							
							
								
								Fix adding/removing/replacing outfits in viewer 2  
							
							... 
							
							
							
							To get this to work, I had to disable the dupe link check I put in a couple of commits ago.
When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set.
Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links.
However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes.
Tested on kokua 0.1.0 WIP and SL 2.6.3.  I now have no problems managing outfits on my standalone. 
							
						 
						
							2011-05-14 00:10:27 +01:00  
				
					
						
							
							
								 
						
							
							
								75d4956ee5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-13 12:05:46 +01:00  
				
					
						
							
							
								 
						
							
							
								59d8588ae1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2011-05-13 12:03:16 +01:00  
				
					
						
							
							
								 
						
							
							
								eceedba23b 
								
							
								 
							
						 
						
							
							
								
								Fix the cert validation handler so that it will not block other parts of  
							
							... 
							
							
							
							the server doing ssl successfully. 
							
						 
						
							2011-05-13 12:02:49 +01:00  
				
					
						
							
							
								 
						
							
							
								e39dec6f37 
								
							
								 
							
						 
						
							
							
								
								Hopefully this fixes offline messages. The problem was: the server is not setting the ContentLength of the response. That comes up to OpenSim as ContentLength=-1, which made the existing test fail.  
							
							
							
						 
						
							2011-05-12 20:48:24 -07:00  
				
					
						
							
							
								 
						
							
							
								1cc70df3b4 
								
							
								 
							
						 
						
							
							
								
								One more thing printed out. #OfflineIM  
							
							
							
						 
						
							2011-05-12 20:20:08 -07:00  
				
					
						
							
							
								 
						
							
							
								84f2a779b2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-05-12 19:57:15 -07:00