UbitUmarov
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12c9916193
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*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);
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2012-05-04 19:19:54 +01:00 |
UbitUmarov
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58a1a0710c
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SOG copy bug fix, now new group has own empty list of sitted avatars. Also changed crossing code to restore sitting avas in case of group cross fail
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2012-05-04 11:32:37 +01:00 |
Melanie
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2af7f50f26
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Stabilize sit position on region crossing
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2012-05-03 02:07:55 +02:00 |
Melanie
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9f9693dab8
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Clear permissions given to the object we stand up from
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2012-05-03 01:18:51 +02:00 |
UbitUmarov
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a135e51d23
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Improved sitted avatars crossings ( plus tests on vehicles)
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2012-05-02 22:08:09 +01:00 |
Melanie
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8ef2a2b7de
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Bogus change to get a version number
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2012-05-02 00:35:52 +02:00 |
Melanie
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82197c87a2
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Merge branch 'ubitwork' into avination
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2012-05-02 00:33:37 +02:00 |
Melanie
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98e9f22544
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Preserve attachment rotation on objects rezzed via a script. Makes toasters
work right, finally.
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2012-05-02 00:29:56 +02:00 |
Melanie
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fc3cf2b5a3
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Fix saving of attachment positions
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2012-05-01 23:21:28 +02:00 |
UbitUmarov
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303739622c
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ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim and not center of mass ( as SL docs said) updated some flags to current ones
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2012-04-29 11:46:16 +01:00 |
UbitUmarov
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be176b1e49
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ubitode fix inertia for same cases. Added a nasty lock on llGetCenterOfMass and simulate
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2012-04-29 08:24:41 +01:00 |
UbitUmarov
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84b5b3e89b
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llGetGeometricCenter...
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2012-04-29 06:39:09 +01:00 |
UbitUmarov
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c7c0d5558b
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remove repeated set of group rotation to physics
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2012-04-29 01:00:46 +01:00 |
UbitUmarov
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df9935273f
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SOG bug fix in group rotations updates
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2012-04-29 00:41:51 +01:00 |
UbitUmarov
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dd745f60c2
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fix llGetCenterOfMass ( checked with ubitODE only)
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2012-04-28 21:36:38 +01:00 |
UbitUmarov
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e48fa38ff5
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Oooops don't hover underground but do hover
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2012-04-27 23:18:54 +01:00 |
UbitUmarov
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f5cb403e7e
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reorder priority of vehicle hover flags
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2012-04-27 22:59:57 +01:00 |
UbitUmarov
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ee237fc5df
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test
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2012-04-27 12:19:22 +01:00 |
UbitUmarov
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8ef7df5a56
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test
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2012-04-27 11:01:34 +01:00 |
UbitUmarov
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2006188ee5
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test
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2012-04-27 10:49:32 +01:00 |
UbitUmarov
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2419de2b6d
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test
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2012-04-27 10:10:31 +01:00 |
UbitUmarov
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fedc9eb105
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itest
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2012-04-27 09:50:53 +01:00 |
UbitUmarov
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1c735facee
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test
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2012-04-27 09:23:20 +01:00 |
UbitUmarov
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cadbfcc011
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itest
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2012-04-27 09:15:31 +01:00 |
UbitUmarov
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b948826b7e
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test
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2012-04-27 09:09:29 +01:00 |
UbitUmarov
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7a7f4b7722
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testing
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2012-04-27 09:00:30 +01:00 |
UbitUmarov
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03450dee39
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testing....
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2012-04-27 08:11:18 +01:00 |
UbitUmarov
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6edbbdc83a
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ubitODE fix don't report colisions with a volume detector ( only report to it )
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2012-04-27 06:00:50 +01:00 |
UbitUmarov
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e974d493c6
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testing
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2012-04-27 03:44:15 +01:00 |
UbitUmarov
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d8f691664a
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testing
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2012-04-27 03:36:49 +01:00 |
UbitUmarov
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76d9040ed4
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testing
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2012-04-27 02:54:39 +01:00 |
UbitUmarov
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911bc81b00
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testing
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2012-04-27 02:13:54 +01:00 |
UbitUmarov
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a64a9e48de
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TESTING
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2012-04-27 01:43:27 +01:00 |
UbitUmarov
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30ab9647ba
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TEST more changes
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2012-04-27 01:24:44 +01:00 |
UbitUmarov
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61e99fba87
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TEST more options to avnLocalTeleport
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2012-04-27 01:18:30 +01:00 |
UbitUmarov
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2cf6023892
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TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped) to scenepresence.cs
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2012-04-27 01:06:07 +01:00 |
UbitUmarov
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fc576df273
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revert last add commit
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2012-04-26 18:24:36 +01:00 |
UbitUmarov
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f194c48cd3
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add wearable type PHYSICS
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2012-04-26 17:42:11 +01:00 |
UbitUmarov
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fd19601c6b
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Help big boobies to dance (avatar visualParams). May not persist and need more lobe ?
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2012-04-26 16:17:46 +01:00 |
UbitUmarov
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22ea2ef9a0
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set PIDHoverTau and not PIDTau since all physics need that
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2012-04-25 17:11:32 +01:00 |
UbitUmarov
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3da613adf5
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fix chODE loosing some part positions when doing isPhysical false
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2012-04-24 23:13:57 +01:00 |
UbitUmarov
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816a44d6da
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SOG bug fix in UI object changes
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2012-04-24 21:48:12 +01:00 |
UbitUmarov
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f0ba6c84e4
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fix animations if sited in ground also
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2012-04-24 07:27:14 +01:00 |
UbitUmarov
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a4b76a42cc
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let objects/avas push avas
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2012-04-24 06:56:34 +01:00 |
UbitUmarov
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1848ceac95
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"save the catgirls"
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2012-04-24 05:42:47 +01:00 |
UbitUmarov
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1cfee4e84c
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display heatbeat sleep time in stats. This may not be good for general use, but for testing/debug
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2012-04-24 04:57:59 +01:00 |
UbitUmarov
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95bb2049a0
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fix Simulation time report
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2012-04-24 04:01:29 +01:00 |
UbitUmarov
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f1d6b3e710
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some reduction on time resolution efects on spare time report
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2012-04-24 03:38:13 +01:00 |
UbitUmarov
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b019b20eb8
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*testing* changed stats time reports to be per reported frame and not acumulated in about 1second. Total Frame Time is not just 1/reported sim fps
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2012-04-24 03:05:29 +01:00 |
UbitUmarov
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5a8fdc8a0b
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ubitODE - do own timing control (as chODE does) until heartbeat does it right
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2012-04-23 20:16:53 +01:00 |