27a0b3ecbd 
								
							
								 
							
						 
						
							
							
								
								Commit 1 in of this branch feature.  This is one of many...  
							
							
							
						 
						
							2013-02-03 06:49:17 -05:00  
				
					
						
							
							
								 
						
							
							
								219a25c985 
								
							
								 
							
						 
						
							
							
								
								Merge /home/opensim/src/opensim  
							
							
							
						 
						
							2013-02-01 23:14:19 -05:00  
				
					
						
							
							
								 
						
							
							
								0ab68f6c31 
								
							
								 
							
						 
						
							
							
								
								Revert "Update assembly version numbers"  
							
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							This reverts commit 141ad829f4 
							
						 
						
							2013-02-01 23:13:33 -05:00  
				
					
						
							
							
								 
						
							
							
								840f72f8a8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-01 22:07:08 -05:00  
				
					
						
							
							
								 
						
							
							
								0d0bfa4dcd 
								
							
								 
							
						 
						
							
							
								
								minor: change comment about assuming script references are textures in UuidGatherer since this is no longer the behaviour.  
							
							
							
						 
						
							2013-02-02 03:02:04 +00:00  
				
					
						
							
							
								 
						
							
							
								57cf89f4a9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-01 21:58:32 -05:00  
				
					
						
							
							
								 
						
							
							
								141ad829f4 
								
							
								 
							
						 
						
							
							
								
								Update assembly version numbers  
							
							
							
						 
						
							2013-02-01 21:57:49 -05:00  
				
					
						
							
							
								 
						
							
							
								9822bb664b 
								
							
								 
							
						 
						
							
							
								
								Log missing assets on "fcache assets" found.  This ignores references found by scanning LSL/notecard files since these are the source of false positives.  
							
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							This also changes UuidGatherer to reutn an AssetType.Unknown for embedded script/lsl references instead of Texture, since these are often not textures.
This is added to help people in determining when they have missing assets such as textures, etc.
In this case, one wants to run "fcache clear" first. 
							
						 
						
							2013-02-02 02:57:38 +00:00  
				
					
						
							
							
								 
						
							
							
								2ff301ca11 
								
							
								 
							
						 
						
							
							
								
								Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom  
							
							
							
						 
						
							2013-02-02 01:34:49 +00:00  
				
					
						
							
							
								 
						
							
							
								9588328242 
								
							
								 
							
						 
						
							
							
								
								Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set.  Do more informative warn instead.  
							
							
							
						 
						
							2013-02-02 00:59:26 +00:00  
				
					
						
							
							
								 
						
							
							
								d8d4e7f236 
								
							
								 
							
						 
						
							
							
								
								Sit and Spin reduction.    If sitting, slam avatar angular velocity to zero.  
							
							
							
						 
						
							2013-02-01 15:42:24 -05:00  
				
					
						
							
							
								 
						
							
							
								5bb85a14d4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem where editting a physical linkset caused the  
							
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							child prim physical positions to get out of sync with the view.
More reliably compute the offset of children in a physical linkset. 
							
						 
						
							2013-02-01 11:52:27 -08:00  
				
					
						
							
							
								 
						
							
							
								75a05c16c5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix crash caused when linksets were rebuilt. A problem added  
							
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							when individual child pos/rot changes were implementated a week or so ago.
Remove some passing of inTaintTime flag when it was never false. 
							
						 
						
							2013-01-31 15:56:10 -08:00  
				
					
						
							
							
								 
						
							
							
								ed71c939fc 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make sure vehicle physical properties are set when going  
							
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							physical by delaying setting until pre-step time. Change vehicle.Refresh()
to schedule the pre-step setting.
Comments and updating of TODO list. 
							
						 
						
							2013-01-31 15:56:02 -08:00  
				
					
						
							
							
								 
						
							
							
								371449db2f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: clean up TargetVelocity implementation by using the default defn in the PhysicsActor base class.  
							
							
							
						 
						
							2013-01-31 15:55:53 -08:00  
				
					
						
							
							
								 
						
							
							
								f984922dfd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-31 14:54:19 -08:00  
				
					
						
							
							
								 
						
							
							
								1e0420431f 
								
							
								 
							
						 
						
							
							
								
								Move the JsonStore regular expressions to static variables to avoid  
							
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							recompiling on every operation. Added JsonList2Path script function
to simplify array iteration. 
							
						 
						
							2013-01-31 14:53:16 -08:00  
				
					
						
							
							
								 
						
							
							
								627600dd68 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-31 20:47:49 +00:00  
				
					
						
							
							
								 
						
							
							
								6a4c8824ea 
								
							
								 
							
						 
						
							
							
								
								Whitespace fix and removing unneccessary parentheses  
							
							
							
						 
						
							2013-01-31 20:46:41 +00:00  
				
					
						
							
							
								 
						
							
							
								fb96e29fe3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2013-01-31 20:45:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bfe0f5d081 
								
							
								 
							
						 
						
							
							
								
								* This adds a bit more to the previous flying roll effect by adding additional roll when pressing page down, and reducing your roll when pressing page up to make it feel more responsive and give the user more visual feedback.  
							
							
							
						 
						
							2013-01-31 20:38:14 +00:00  
				
					
						
							
							
								 
						
							
							
								cc1781926b 
								
							
								 
							
						 
						
							
							
								
								* Adds a satisfying angular roll when an avatar is flying and turning.  (General, not physics).  Makes flying not feel as stiff.  
							
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							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs 
							
						 
						
							2013-01-31 20:37:58 +00:00  
				
					
						
							
							
								 
						
							
							
								cfa8e9cfa7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2013-01-31 20:36:20 +00:00  
				
					
						
							
							
								 
						
							
							
								e497cf6f04 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2013-01-31 20:16:45 +00:00  
				
					
						
							
							
								 
						
							
							
								1e354f70d2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'teravuswork' into avination  
							
							
							
						 
						
							2013-01-31 20:26:47 +01:00  
				
					
						
							
							
								 
						
							
							
								b659ccfc80 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2013-01-31 11:15:22 -08:00  
				
					
						
							
							
								 
						
							
							
								17440d8a29 
								
							
								 
							
						 
						
							
							
								
								Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed.  
							
							
							
						 
						
							2013-01-31 11:14:43 -08:00  
				
					
						
							
							
								 
						
							
							
								a8fa8af9fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-30 23:44:06 -05:00  
				
					
						
							
							
								 
						
							
							
								ce4faf497f 
								
							
								 
							
						 
						
							
							
								
								Add config option to Regions.ini for new maptile feature  
							
							
							
						 
						
							2013-01-30 23:41:32 -05:00  
				
					
						
							
							
								 
						
							
							
								fac72d540b 
								
							
								 
							
						 
						
							
							
								
								Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region.  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2013-01-30 23:37:02 -05:00  
				
					
						
							
							
								 
						
							
							
								9a4de546fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs 
							
						 
						
							2013-01-31 02:53:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a0ef3df194 
								
							
								 
							
						 
						
							
							
								
								Add JsonTestStore to determine if a JsonStore is associated with  
							
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							a particular UUID. 
							
						 
						
							2013-01-30 14:45:03 -08:00  
				
					
						
							
							
								 
						
							
							
								d1ebb0a8f9 
								
							
								 
							
						 
						
							
							
								
								Change keyframe motion to use a single timer for all objects. This is required  
							
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							to prevent slippage between objects that are meant to move synchronously or
keep their relative positions/rotations. 
							
						 
						
							2013-01-30 15:54:14 +01:00  
				
					
						
							
							
								 
						
							
							
								52ea6eadae 
								
							
								 
							
						 
						
							
							
								
								* This adds a bit more to the previous flying roll effect by adding additional roll when pressing page down, and reducing your roll when pressing page up to make it feel more responsive and give the user more visual feedback.  
							
							
							
						 
						
							2013-01-30 07:34:48 -05:00  
				
					
						
							
							
								 
						
							
							
								7c4e0ff03c 
								
							
								 
							
						 
						
							
							
								
								* Adds a satisfying angular roll when an avatar is flying and turning.  (General, not physics).  Makes flying not feel as stiff.  
							
							
							
						 
						
							2013-01-30 06:22:05 -05:00  
				
					
						
							
							
								 
						
							
							
								d42c7afe3f 
								
							
								 
							
						 
						
							
							
								
								Add JsonDestroyStore() basic regression test  
							
							
							
						 
						
							2013-01-30 05:56:30 +00:00  
				
					
						
							
							
								 
						
							
							
								5a22efe69c 
								
							
								 
							
						 
						
							
							
								
								refactor: Make invocations of json store functions from the regression test simpler  
							
							
							
						 
						
							2013-01-30 05:49:28 +00:00  
				
					
						
							
							
								 
						
							
							
								addf9ada49 
								
							
								 
							
						 
						
							
							
								
								Add regression test for script func JsonRemoveValue()  
							
							
							
						 
						
							2013-01-30 05:39:34 +00:00  
				
					
						
							
							
								 
						
							
							
								5ac84a3793 
								
							
								 
							
						 
						
							
							
								
								Fix issue where lsl -> c# generation in co-operative termination mode did not correctly handle single statement versions of for, while and do-while loops.  
							
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							Add regression tests to validate the fix.
This problem will not affect the default abort termination mode. 
							
						 
						
							2013-01-30 03:52:22 +00:00  
				
					
						
							
							
								 
						
							
							
								a61ecee227 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix physics repositioning when under ground to only happen  
							
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							for physical objects. Non-physical objects can go anywhere they want. 
							
						 
						
							2013-01-29 17:04:28 -08:00  
				
					
						
							
							
								 
						
							
							
								e83893c8bc 
								
							
								 
							
						 
						
							
							
								
								* This Checks the asset of each wearable asynchronously and repairs if it's required.  
							
							
							
						 
						
							2013-01-29 06:12:04 -05:00  
				
					
						
							
							
								 
						
							
							
								39700445f2 
								
							
								 
							
						 
						
							
							
								
								minor: change name of json script tests to JsonStoreScriptModuleTests instead of copy/pasted LSL_ApiInventoryTests  
							
							
							
						 
						
							2013-01-29 04:36:41 +00:00  
				
					
						
							
							
								 
						
							
							
								ccdf86c737 
								
							
								 
							
						 
						
							
							
								
								minor: remove EnableLogging() left over in CoopTerminationTests  
							
							
							
						 
						
							2013-01-29 04:35:05 +00:00  
				
					
						
							
							
								 
						
							
							
								e0f4e91d22 
								
							
								 
							
						 
						
							
							
								
								Try ignoring json tests if they can't be run due to being on <=.net 3.5  
							
							
							
						 
						
							2013-01-29 04:26:47 +00:00  
				
					
						
							
							
								 
						
							
							
								fd34a75cde 
								
							
								 
							
						 
						
							
							
								
								minor: Tidy up disabled logging on AssetTransactionModule for future use.  Make it clear that transaction parameter to HandleUDPUploadRequest is an ID.  
							
							
							
						 
						
							2013-01-29 04:03:33 +00:00  
				
					
						
							
							
								 
						
							
							
								77cd74ded6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-29 03:59:38 +00:00  
				
					
						
							
							
								 
						
							
							
								ca26ff9436 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compile warnings in XEngine.cs  
							
							
							
						 
						
							2013-01-29 03:58:11 +00:00  
				
					
						
							
							
								 
						
							
							
								47f09ed4c1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: enable angular vertical attraction.  
							
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							Increase terrain collision margin to help vehicles from tunneling
into same. 
							
						 
						
							2013-01-28 17:21:13 -08:00  
				
					
						
							
							
								 
						
							
							
								531d0429d1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: first unit test: vehicle angular attraction  
							
							
							
						 
						
							2013-01-28 17:08:34 -08:00  
				
					
						
							
							
								 
						
							
							
								e9aff0a91d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: do not zero an avatar's standing velocity if it is standing  
							
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							on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. 
							
						 
						
							2013-01-28 15:11:50 -08:00