Commit Graph

20 Commits (2028cc5896fe845e5e80628744165dc870b725d7)

Author SHA1 Message Date
MW 3e484d1aaf Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
2007-06-20 17:32:21 +00:00
lbsa71 64ed1e1b3b * Removed ClientThreads from avatar
* Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute
* Added avatar handling to SimpleApp, still don't have any avatar out on the playing field
* Removed some warnings
* Went from IWorld to Scene
*
2007-06-20 15:18:54 +00:00
lbsa71 8edcc844c4 * re-added SimpleApp projects
* made them work (yay!)
* some cleanup
2007-06-20 11:41:45 +00:00
MW 320fbcb7b4 Made a base class from the Grid mode UserServer.UserManager and included that in the OpenSim solution.
Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-19 10:40:20 +00:00
MW ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 2007-06-17 18:04:35 +00:00
lbsa71 45d407c7b5 * SimpleApp:
* fixed build errors
 * still not working though...
2007-06-17 17:58:19 +00:00
lbsa71 5d59ffe99d * Added the two Sample Apps to the solution
* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
2007-06-17 16:49:33 +00:00
MW ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
MW 3c8daee510 Some Rearranging of CommsManager. 2007-06-16 14:29:11 +00:00
lbsa71 3a20a7b5d1 * Applied Prebuild fixes to Sugilite
* Rebuilt project files
* ignored some bins
2007-06-14 11:01:38 +00:00
MW 1fef45bc2b Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
2007-06-14 10:36:19 +00:00
MW fd1a7f28ab Created OpenSim.Caches project and moved the assetcache to that. 2007-06-12 15:24:12 +00:00
mingchen 5c3a4f52f4 *Removed SimProfileBase from OpenSim (Unused/Depreciated)
*Updated prebuild.xml
2007-06-11 18:27:07 +00:00
MW 2f2ec10172 A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). 2007-06-11 16:13:52 +00:00
MW cb624a4d45 Renamed folder 2007-06-10 12:25:39 +00:00
MW 1b1226a483 Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim to please! 2007-06-10 12:18:22 +00:00
Adam Frisby ba8fcfe990 * Removed ServiceManager from OGS/Sugilite due to compilation issues.
* Removed GridInterface reference from AssetServer
2007-06-09 00:42:51 +00:00
MW 6acfd0ddea prebuild.xml should be fixed/updated. 2007-06-08 16:16:32 +00:00
MW 06387d0344 Goodbye World 2007-05-26 14:55:17 +00:00
MW 3436961bb5 Start of rewrite 5279! 2007-05-26 13:40:19 +00:00