Commit Graph

8703 Commits (232241ab25ccd9e3184a2eeda0e80f7af15e1641)

Author SHA1 Message Date
Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 2008-11-28 17:18:10 +00:00
Justin Clarke Casey a199d9b955 * minor: remove unused JId class 2008-11-28 16:10:30 +00:00
Justin Clarke Casey 18974b7766 * refactor: rename UserServiceAdmin to UserAdminService 2008-11-28 16:04:01 +00:00
Justin Clarke Casey 63851f1441 * refactor: move ResetUserPassword into UserServiceAdmin 2008-11-28 15:47:01 +00:00
Justin Clarke Casey 7b49c711e9 * minor: Eliminate unused paramter in LocalUserServices constructors 2008-11-28 15:40:44 +00:00
Justin Clarke Casey 0862627b34 * refactor: move CreateUser into UserServiceAdmin 2008-11-28 15:34:30 +00:00
lbsa71 27d9e715c0 * Changed name of auth function to better reflect actual use 2008-11-28 12:31:30 +00:00
Melanie Thielker 09281fb55c Correct wrong inverted logic on settings goup 2008-11-28 09:54:27 +00:00
Melanie Thielker dd3f87ceb5 Revert setting the parent local is explicitly, as that caused even more
failures
2008-11-28 04:50:50 +00:00
Melanie Thielker 0afbb6cb3e Omit parcel checks for attachments. 2008-11-28 04:31:39 +00:00
Melanie Thielker 3ff34579e4 Force regioncrossed prims to get a new LocalID. Reset parent local ID to new
avatar local ID when corssing.
2008-11-28 03:28:39 +00:00
Melanie Thielker a7f3d2fbc2 Invert a test to allow prims to region-cross again 2008-11-28 02:31:43 +00:00
Melanie Thielker 48149f36c0 Reinstate a check that i overzealously removed. Permissions are not slammed
without owner change anymore
2008-11-28 01:07:22 +00:00
Melanie Thielker d50c752dbe Fix build break 2008-11-27 22:46:20 +00:00
Melanie Thielker 8089935681 And take away a now unnecessare swap elsewhere. We should not be swapping
them anywhere but at the point of transmission
2008-11-27 22:37:04 +00:00
Melanie Thielker d20a3c6e5a Cause attachment nibbles to be swapped in terse object updates, too.
This error may have been the root cause of the head attachment bug.
2008-11-27 22:30:54 +00:00
Justin Clarke Casey a3a4c16294 * minor: rename m_parent to m_commsManager to make it a little clearer what it actually is 2008-11-27 20:46:10 +00:00
Justin Clarke Casey 9b03802189 * test: Inch forward with another test by using a skeletal in memory inventory data plugin 2008-11-27 20:33:18 +00:00
Justin Clarke Casey 8ba6b2b11a * minor: remove mono compiler warnings 2008-11-27 19:51:11 +00:00
Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion()
* please say if this causes you a problem
2008-11-27 19:43:26 +00:00
Justin Clarke Casey 1cd727614d * Add a file I forgot in the last commit. 2008-11-27 19:31:19 +00:00
Justin Clarke Casey 7c6c776ff7 * test: Add the ability to add a plugin directory to the user and inventory services in order to extend unit tests for user and inventory information
* I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
2008-11-27 19:28:04 +00:00
Justin Clarke Casey 5867f9c11f * minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code
* if this is being used then please say and we can see if there is a better accomodation of this
2008-11-27 15:14:27 +00:00
lbsa71 4a54e3412d * Opened the registration of http handlers up for subclassing 2008-11-27 14:39:44 +00:00
Tedd Hansen 1eeffcd89e Test commit.. just contains div trace and other stuff. 2008-11-27 13:41:26 +00:00
Teravus Ovares f7beef3283 * Adds texture download requests to pcampbot to more accurately represent load. 2008-11-27 06:54:20 +00:00
Teravus Ovares 7bf1452a61 * Fix some tests 2008-11-27 06:07:17 +00:00
Charles Krinke 921692a15f Thank you kindly, Nlin for a patch that:
Adds a new method to IClientAPI to allow adding message handlers 
for GenericMessages (of which "autopilot" is one). Part 2 adds a 
specific autopilot handler in ScenePresence.cs.
2) Removing unused variables and functions.
3) Simplifying the navigation logic in ScenePresence.cs. The 
original patch was somewhat complex because it included orientation
logic for a future enhancement of orienting the avatar to point 
towards the direction being walked. Currently this isn't working, 
though, so I removed the orientation code, which leaves just the 
smaller and hopefully simpler-to-understand movement code.
2008-11-27 05:16:47 +00:00
Melanie Thielker 714ca971d6 Unconditionally set the slam bit oon all object to agent inventory transfers.
Closes a possible exploit with prims containing other prims
2008-11-27 03:56:21 +00:00
Melanie Thielker d9c05a6def Cause the slam bit to be set in transferred inv items 2008-11-27 03:54:43 +00:00
Melanie Thielker 6b7ba29986 Fix permission propagation that was broken some revision back, causing
sold/given prim to become full perm.
2008-11-27 03:17:00 +00:00
Homer Horwitz 557559abd3 Added local lookup before we ask the messaging server.
Still not tested. May contain bugs.
2008-11-26 19:50:03 +00:00
Justin Clarke Casey c85e2a0fb0 * restore deleted method documentation, some to IRegionDataStore and some to MySQLRegionData
* I would like to keep documentation on methods, even if it sometimes seems obvious (and not all of these are)
2008-11-26 17:42:35 +00:00
Justin Clarke Casey 3e3cf67b00 * minor: Remove unused SetAnimation method that was identical to TrySetAnimation 2008-11-26 17:40:08 +00:00
Justin Clarke Casey 759850cbc1 * Eliminate forceAvatarMovement() in favour of existing AddNewMovement() 2008-11-26 17:30:47 +00:00
Justin Clarke Casey 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode
* The slight retardation on border cross remains - this is a separate issue
2008-11-26 16:56:57 +00:00
Tedd Hansen 1767100316 ScriptSponsor and LSL_Api are now MarshalByRefObject 2008-11-26 14:23:46 +00:00
Tedd Hansen e2b6ad4d5f Made ScriptSponsor serializable 2008-11-26 13:25:56 +00:00
Melanie Thielker f1f4b16bc8 Change the max value of the bytes in tests to 127. MySQL bytes are signed
by default
2008-11-26 12:34:32 +00:00
Melanie Thielker fdf5f55a5b Yay for unit tests. Increased the type width of the prims and primshapes
tables, and changed the database modules to actually push these doubles
down into the database layer.
2008-11-26 12:23:56 +00:00
Melanie Thielker 4fdda32cd3 A migration to make the floats in prims table be doubles 2008-11-26 11:38:58 +00:00
Melanie Thielker bd6f58184a Reduce the numerical range of text values to match what MySQL offers 2008-11-26 11:27:02 +00:00
Tedd Hansen efceda464c And fix to prebuild.xml 2008-11-26 11:24:50 +00:00
Tedd Hansen e6ddb5de7d Attempt to give script objects a proper lease time (DNE and xengine). Relies on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :) 2008-11-26 11:12:57 +00:00
Melanie Thielker c7d39fb4e3 Comment one more field that can't be tested that way anymore 2008-11-26 10:55:06 +00:00
Adam Frisby 5f912a6787 * Adding ScenePresence.ClientView property to return IClientCore interface to a client. 2008-11-26 09:53:45 +00:00
Melanie Thielker 841c53003f A migration to convert the floats int the database to doubles.
Maybe we don't have to say "Shift happens" as often anymore....
2008-11-26 09:05:11 +00:00
Melanie Thielker 3388584aa8 Fix 2 of the failed tests. Cause terrain queries to return null when no
terrain is found, rather than a default "0" terrain.
Remove the "remove object wrong region" test. UUIDs either are unique
or they're not. This test tested a bad behavior I have chosen not to 
duplicate.
2008-11-26 08:06:14 +00:00
Melanie Thielker 3efdccbb12 Committing the LCO database layer. Native MySQL, no ADO. New reconnect
mechanism to prevent prim loss. Preserve link order on sim restart
and drag copy. Fix drag-copied prims' inventories. Fix persistence
of child prim inventories.
2008-11-26 07:34:38 +00:00
Homer Horwitz 3e42cca2c0 Next step of the PresenceModule. Still not complete; local optimizations and the
messaging server changes are still missing.
Completely untested. May contain bugs.
2008-11-25 22:04:33 +00:00